diff --git a/resources/[carscripts]/mh_garage/client/main.lua b/resources/[carscripts]/mh_garage/client/main.lua index b3fb18856..5980a4b51 100644 --- a/resources/[carscripts]/mh_garage/client/main.lua +++ b/resources/[carscripts]/mh_garage/client/main.lua @@ -38,12 +38,14 @@ function SpawnGuardNPC(npc) print("NPC erfolgreich erstellt mit Handle: " .. tostring(npcHandle)) -- NPC Eigenschaften setzen SetEntityAsMissionEntity(npcHandle, true, true) + SetPedDefaultComponentVariation(npcHandle) + --[[ SetEntityAsMissionEntity(npcHandle, true, true) SetBlockingOfNonTemporaryEvents(npcHandle, true) SetPedDiesWhenInjured(npcHandle, false) SetPedCanPlayAmbientAnims(npcHandle, true) SetPedCanRagdollFromPlayerImpact(npcHandle, false) SetEntityInvincible(npcHandle, true) - FreezeEntityPosition(npcHandle, true) + FreezeEntityPosition(npcHandle, true) ]] -- Optional: Animation für den NPC TaskStartScenarioInPlace(npcHandle, "WORLD_HUMAN_GUARD_STAND", 0, true) diff --git a/resources/[carscripts]/mh_garage/config.lua b/resources/[carscripts]/mh_garage/config.lua index ada097d6e..2a4616630 100644 --- a/resources/[carscripts]/mh_garage/config.lua +++ b/resources/[carscripts]/mh_garage/config.lua @@ -6,7 +6,7 @@ Config.Zonen = { name = "Meetingpoint", price = nil, --pro FZ NPC = { - spawn = vector4(236.1920, -798.5126, 30.4188, 173.7135), + spawn = vector4(236.1599, -798.8522, 30.3653, 181.7547), model = "s_m_m_security_01", distance = 30.0 },