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Dateien nach „resources/[cars]/rs666“ hochladen
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resources/[cars]/rs666/fxmanifest.lua
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resources/[cars]/rs666/fxmanifest.lua
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-- fxmanifest.lua
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fx_version 'cerulean'
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game 'gta5'
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author 'Marc'
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description 'RS6 - Mark'
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version '1.0.0'
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files {
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'data/vehicles.meta',
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'data/carvariations.meta',
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'data/carcols.meta',
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'data/handling.meta',
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}
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data_file 'HANDLING_FILE' 'data/handling.meta'
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data_file 'VEHICLE_METADATA_FILE' 'data/vehicles.meta'
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data_file 'CARCOLS_FILE' 'data/carcols.meta'
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data_file 'VEHICLE_VARIATION_FILE' 'data/carvariations.meta'
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-- Stream für Modelle & Texturen
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-- Modelle liegen im stream-Ordner (z.B. .yft, .ytd, .hi.yft)
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-- Der stream-Ordner muss nicht extra deklariert werden, wird automatisch erkannt
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