forked from Simnation/Main
Update stored.lua
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@ -11,7 +11,7 @@ print("1")
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for i = 1, #vehicles, 1 do
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for i = 1, #vehicles, 1 do
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local veh_coords = GetEntityCoords(vehicles[1])
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local veh_coords = GetEntityCoords(vehicles[1])
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local distance = #(veh_coords - coords)
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local distance = #(veh_coords - coords)
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print("2")
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print(distance)
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if distance < 40.0 then
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if distance < 40.0 then
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local mods = QBCore.Functions.GetVehicleProperties(vehicles[i])
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local mods = QBCore.Functions.GetVehicleProperties(vehicles[i])
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print("3")
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print("3")
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