forked from Simnation/Main
Garage Angefangen
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67
resources/[carscripts]/mh_garage/client/main.lua
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67
resources/[carscripts]/mh_garage/client/main.lua
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QBCore = exports['qb-core']:GetCoreObject()
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Player = nil
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local npcHandle = nil
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local isNPCSpawned = false
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Citizen.CreateThread(function()
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while Player == nil do
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Player = exports['qb-core']:GetPlayerData()
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Wait(0)
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end
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end)
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-- Funktion zum Spawnen des NPCs
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local function SpawnGuardNPC(npc)
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-- Ped Model laden
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RequestModel(npc.model)
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while not HasModelLoaded(npc.model) do
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Wait(1)
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end
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-- NPC erstellen
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npcHandle = CreatePed(4, npc.model, npc.spawn, false, true)
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-- NPC Eigenschaften setzen
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SetEntityAsMissionEntity(npcHandle, true, true)
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SetBlockingOfNonTemporaryEvents(npcHandle, true)
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SetPedDiesWhenInjured(npcHandle, false)
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SetPedCanPlayAmbientAnims(npcHandle, true)
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SetPedCanRagdollFromPlayerImpact(npcHandle, false)
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SetEntityInvincible(npcHandle, true)
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FreezeEntityPosition(npcHandle, true)
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-- Optional: Animation für den NPC
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TaskStartScenarioInPlace(npcHandle, "WORLD_HUMAN_GUARD_STAND", 0, true)
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isNPCSpawned = true
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end
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-- Funktion zum Entfernen des NPCs
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local function RemoveGuardNPC()
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if DoesEntityExist(npcHandle) then
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DeleteEntity(npcHandle)
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isNPCSpawned = false
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end
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end
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-- Hauptthread zum Überprüfen der Spieler-Position
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CreateThread(function()
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while true do
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local playerPed = PlayerPedId()
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local playerCoords = GetEntityCoords(playerPed)
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for k, v in pairs(Config.Zonen) do
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local dist = #(playerCoords - v.NPC.spawn)
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local spawnDistance = v.NPC.distance
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if dist < spawnDistance and not isNPCSpawned then
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SpawnGuardNPC()
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elseif dist > spawnDistance and isNPCSpawned then
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RemoveGuardNPC()
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end
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end
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Wait(1000) -- Überprüfung jede Sekunde
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end
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end)
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19
resources/[carscripts]/mh_garage/config.lua
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19
resources/[carscripts]/mh_garage/config.lua
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Config = {}
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Config.Zonen = {
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{
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name = "Meetingpoint",
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price = nil, --pro FZ
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NPC = {
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spawn = vector4(236.1920, -798.5126, 30.4188, 173.7135),
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model = "s_m_m_security_01",
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distance = 30.0
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},
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vehicle_spawn = {
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vector4(247.4089, -799.2991, 29.7057, 159.1259),
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vector4(250.7647, -800.5372, 29.6305, 159.2400),
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vector4(239.2613, -808.8478, 29.8017, 339.9538),
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vector4(242.8265, -809.7695, 29.7245, 338.3645)
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}
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}
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}
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18
resources/[carscripts]/mh_garage/fxmanifest.lua
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18
resources/[carscripts]/mh_garage/fxmanifest.lua
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author 'Mîhó'
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fx_version 'adamant'
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game 'gta5'
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lua54 'yes'
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client_scripts {
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'@NativeUI/NativeUI.lua',
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'@ox_lib/init.lua',
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'config.lua',
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'client/*.lua'
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}
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server_scripts {
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'@oxmysql/lib/MySQL.lua',
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'config.lua',
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'server/*.lua'
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}
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