Zone Einstellung geändert, da ohne Funktion

This commit is contained in:
Miho931 2025-06-09 18:14:06 +02:00
parent 5af07673d7
commit 9c4920eaf5
3 changed files with 16 additions and 15 deletions

View file

@ -3,6 +3,7 @@ QBCore = exports['qb-core']:GetCoreObject()
Player = nil
local npcHandle = nil
local isNPCSpawned = false
CurrentZone = nil
Citizen.CreateThread(function()
while Player == nil do
@ -79,10 +80,12 @@ CreateThread(function()
local spawnDistance = v.NPC.distance
if dist < spawnDistance and not isNPCSpawned then
CurrentZone = v
SpawnGuardNPC(v.NPC)
Wait(300)
AddTargetOptions(v)
AddTargetOptions()
elseif dist > spawnDistance and isNPCSpawned then
CurrentZone = nil
exports['qb-target']:RemoveTargetEntity(npcHandle)
RemoveGuardNPC()
end
@ -92,7 +95,7 @@ CreateThread(function()
end
end)
function AddTargetOptions(zone)
function AddTargetOptions())
local opt = {
{
@ -100,14 +103,12 @@ function AddTargetOptions(zone)
event = "mh_garage:storeVehicle",
icon = "fas fa-parking",
label = "Fahrzeug einparken",
args = zone
},
{
type = "client",
event = "mh_garage:retrieveVehicle",
icon = "fas fa-car",
label = "Fahrzeug ausparken",
args = zone
}
}
@ -126,9 +127,9 @@ function AddTargetOptions(zone)
})
end
function Notification(text, type, zone)
function Notification(text, type)
lib.notify({
title = "Garage - "..zone,
title = "Garage - "..CurrentZone.name,
description = text,
type = type,
position = 'top',

View file

@ -1,5 +1,5 @@
RegisterNetEvent('mh_garage:retrieveVehicle')
AddEventHandler('mh_garage:retrieveVehicle', function(zone)
AddEventHandler('mh_garage:retrieveVehicle', function()
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local random = SelectName()
@ -26,5 +26,5 @@ AddEventHandler('mh_garage:retrieveVehicle', function(zone)
})
lib.showContext("retrieveVehicle")
end, zone.name)
end, CurrentZone.name)
end)

View file

@ -1,5 +1,5 @@
RegisterNetEvent('mh_garage:storeVehicle')
AddEventHandler('mh_garage:storeVehicle', function(zone)
AddEventHandler('mh_garage:storeVehicle', function()
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicles = GetGamePool('CVehicle')
@ -16,15 +16,15 @@ AddEventHandler('mh_garage:storeVehicle', function(zone)
description = GetRandomCarDescription(),
icon = "car",
onSelect = function()
print(zone.price)
if zone.price ~= false then
print(CurrentZone.price)
if CurrentZone.price ~= false then
lib.hideContext("StoredVehicles")
lib.registerContext({
id = "thisVehicle",
title = random.name,
options = {
{title = "Kosten: "..zone.price},
{title = "Kosten: "..CurrentZone.price},
{title = ""},
{
title = "Akzeptieren",
@ -34,14 +34,14 @@ AddEventHandler('mh_garage:storeVehicle', function(zone)
QBCore.Functions.TriggerCallback('mh_garage:storedVehicle', function(cb)
if cb.status then
DeleteVehicle(vehicles[i])
Notification(cb.text, cb.type, zone.name)
Notification(cb.text, cb.type, CurrentZone.name)
else
if cb.police and Config.EnabledPolice then
exports["roadphone"]:sendDispatch("Hier hat grade jemand versucht, ein Fahrzeug einzuparken.\nDas Zündschloss sah Beschädigt aus.\nKennzeichen: "..veh.plate, 'police', nil)
end
Notification(cb.text, cb.type)
end
end, veh, zone)
end, veh, CurrentZone)
end
},
{
@ -57,7 +57,7 @@ AddEventHandler('mh_garage:storeVehicle', function(zone)
lib.showContext("thisVehicle")
else
StoredVehicle(vehicles[i], zone)
StoredVehicle(vehicles[i], CurrentZone)
end
end
})