forked from Simnation/Main
Merge branch 'master' of https://git.evolution-state-life.de/Evolution-State-Life/Main
This commit is contained in:
commit
0b75fd8756
2 changed files with 41 additions and 36 deletions
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@ -1,5 +1,6 @@
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Config = {
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Config = {
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DiscordWebhook = "https://discord.com/api/webhooks/1383151445532086442/02u3NBPWov8pfKj8B-F-lyr-BH54hPgdCgROUqe6aZmVxLDChYCSSbyGkC7YPUtUYWzi",
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DiscordWebhook = "https://discord.com/api/webhooks/1383151445532086442/02u3NBPWov8pfKj8B-F-lyr-BH54hPgdCgROUqe6aZmVxLDChYCSSbyGkC7YPUtUYWzi",
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WartungsNachricht = "🔧 Wartungsarbeiten 🔧\nDer Server wird jetzt gewartet! >> Connect solange nicht Möglich!",
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WartungStartNachricht = "🔧 **Wartungsarbeiten** 🔧\nDer Server wird jetzt gewartet! >> Connect solange nicht Möglich",
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WartungEndeNachricht = "✅ **Wartung abgeschlossen** ✅\nDer Server ist wieder verfügbar! Viel Spaß >> Danke für euer verständnis!",
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ErlaubteRolle = "admin"
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ErlaubteRolle = "admin"
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}
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}
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@ -1,61 +1,65 @@
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-- Initialisiere QBCore (kompatibel mit allen QB-Versionen)
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local QBCore = nil
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local QBCore = nil
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CreateThread(function()
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CreateThread(function()
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while not QBCore do
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while not QBCore do
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QBCore = exports['qb-core']:GetCoreObject() -- Funktioniert mit QB v2/v4
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QBCore = exports['qb-core']:GetCoreObject()
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if not QBCore then
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if not QBCore then
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TriggerEvent('QBCore:GetObject', function(obj) QBCore = obj end) -- Fallback für ältere QB-Versionen
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TriggerEvent('QBCore:GetObject', function(obj) QBCore = obj end)
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end
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end
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Wait(100)
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Wait(100)
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end
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end
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print("[Wartung] QBCore erfolgreich initialisiert!") -- Debug
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end)
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end)
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-- Discord-Webhook-Funktion
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local function DiscordNachricht()
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local function DiscordNachricht(nachricht)
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if Config.DiscordWebhook == "" or Config.DiscordWebhook == "HIER_WEBHOOK_EINFÜGEN" then
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if Config.DiscordWebhook == "" then
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print("^1ERROR: Kein Discord-Webhook in config.lua gesetzt!^7")
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print("^1ERROR: Kein Discord-Webhook in config.lua!^7")
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return
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return
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end
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end
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PerformHttpRequest(Config.DiscordWebhook, function(err, text, headers)
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PerformHttpRequest(Config.DiscordWebhook, function(err, text, headers)
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if err == 200 then
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if err ~= 200 then
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print("^2Discord-Nachricht erfolgreich gesendet!^7")
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print("^1Discord-Fehler (Code "..err.."):^7", text)
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else
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print("^1Fehler beim Senden an Discord (Code "..err.."):^7", text)
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end
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end
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end, 'POST', json.encode({content = Config.WartungsNachricht}), { ['Content-Type'] = 'application/json' })
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end, 'POST', json.encode({content = nachricht}), { ['Content-Type'] = 'application/json' })
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end
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end
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-- Hauptbefehl
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local function BenachrichtigeSpieler(nachricht, typ)
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for _, playerId in pairs(QBCore.Functions.GetPlayers()) do
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TriggerClientEvent('QBCore:Notify', playerId, nachricht, typ or "primary", 10000)
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end
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end
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RegisterCommand('wartung', function(source)
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RegisterCommand('wartung', function(source)
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local src = source
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local src = source
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if not QBCore then
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print("^1ERROR: QBCore nicht initialisiert!^7")
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TriggerClientEvent('QBCore:Notify', src, "Systemfehler: QBCore nicht bereit.", "error")
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return
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end
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local Player = QBCore.Functions.GetPlayer(src)
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local Player = QBCore.Functions.GetPlayer(src)
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if not Player then
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print("^1ERROR: Spieler-ID "..src.." nicht gefunden!^7")
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if not Player or not QBCore.Functions.HasPermission(src, Config.ErlaubteRolle) then
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return
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end
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-- Berechtigungsprüfung
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if not QBCore.Functions.HasPermission(src, Config.ErlaubteRolle) then
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TriggerClientEvent('QBCore:Notify', src, "Keine Berechtigung!", "error")
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TriggerClientEvent('QBCore:Notify', src, "Keine Berechtigung!", "error")
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print("^3WARNUNG: "..GetPlayerName(src).." versuchte, Wartung zu starten!^7")
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return
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return
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end
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end
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-- Benachrichtige alle Spieler
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for _, playerId in pairs(QBCore.Functions.GetPlayers()) do
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BenachrichtigeSpieler("🔧 Wartungsarbeiten beginnen! Server wird neugestartet.", "error")
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TriggerClientEvent('QBCore:Notify', playerId, "Wartungsarbeiten beginnen!", "error", 10000)
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DiscordNachricht(Config.WartungStartNachricht)
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TriggerClientEvent('QBCore:Notify', src, "Wartung gestartet!", "success")
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print("^5[Wartung]^7 Gestartet von "..GetPlayerName(src))
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end, false)
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RegisterCommand('wartungoff', function(source)
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local src = source
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local Player = QBCore.Functions.GetPlayer(src)
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if not Player or not QBCore.Functions.HasPermission(src, Config.ErlaubteRolle) then
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TriggerClientEvent('QBCore:Notify', src, "Keine Berechtigung!", "error")
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return
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end
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end
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-- Discord & Logging
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DiscordNachricht()
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BenachrichtigeSpieler("✅ Wartung abgeschlossen! Server ist wieder normal nutzbar.", "success")
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TriggerClientEvent('QBCore:Notify', src, "Wartung gestartet!", "success")
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DiscordNachricht(Config.WartungEndeNachricht)
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print("^5[Wartung]^7 Gestartet von "..GetPlayerName(src).." (ID: "..src..")")
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TriggerClientEvent('QBCore:Notify', src, "Wartung beendet!", "success")
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print("^5[Wartung]^7 Beendet von "..GetPlayerName(src))
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end, false)
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end, false)
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