2025-06-12 03:59:16 +02:00
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Config = {}
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Config.Debug = true
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2025-06-12 04:02:27 +02:00
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Config.Language = "de"
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2025-06-12 03:59:16 +02:00
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Config.RenderDistance = 20.0
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Config.CatchRadius = 2.5
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Config.CommandSpawning = false -- Set this to true if you want to be able to get throwables without using items.
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Config.CommandSpawnCheck = function()
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return true
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end
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Config.Throwables = {
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["football"] = {
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item = "football",
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entityType = "object", -- "object", "vehicle", "ped"
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model = `p_ld_am_ball_01`,
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maxThrowingPower = 200
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},
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["basketball"] = {
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item = "basketball",
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entityType = "object", -- "object", "vehicle", "ped"
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model = `prop_bskball_01`,
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maxThrowingPower = 200
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},
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["baseball"] = {
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item = "baseball",
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entityType = "object", -- "object", "vehicle", "ped"
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model = `w_am_baseball`,
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maxThrowingPower = 200
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},
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["soccer"] = {
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item = "soccer",
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entityType = "object", -- "object", "vehicle", "ped"
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model = `p_ld_soc_ball_01`,
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maxThrowingPower = 200
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},
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["shoe"] = {
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item = "shoe",
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entityType = "object", -- "object", "vehicle", "ped"
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model = `prop_ld_shoe_02`,
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maxThrowingPower = 200
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},
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["dildo"] = {
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item = "dildo",
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entityType = "object", -- "object", "vehicle", "ped"
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model = `prop_cs_dildo_01`,
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maxThrowingPower = 200
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},
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["newspaper"] = {
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item = "newspaper",
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entityType = "object", -- "object", "vehicle", "ped"
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model = `prop_cs_rolled_paper`,
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maxThrowingPower = 200
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},
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2025-06-12 03:59:16 +02:00
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}
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