forked from Simnation/Main
34 lines
995 B
Lua
34 lines
995 B
Lua
![]() |
if Config.RagdollEnabled then
|
||
|
RegisterCommand('+ragdoll', function() Ragdoll() end, false)
|
||
|
RegisterCommand('-ragdoll', function() StopRagdoll() end, false)
|
||
|
RegisterKeyMapping('+ragdoll', Translate('register_ragdoll'), 'keyboard', Config.RagdollKeybind)
|
||
|
|
||
|
local isRagdolling = true
|
||
|
function Ragdoll()
|
||
|
if IsInAnimation then return end
|
||
|
|
||
|
local ped = PlayerPedId()
|
||
|
if not IsPedOnFoot(ped) then return end
|
||
|
|
||
|
if Config.RagdollAsToggle then
|
||
|
isRagdolling = not isRagdolling
|
||
|
else
|
||
|
isRagdolling = true
|
||
|
end
|
||
|
|
||
|
while not isRagdolling do
|
||
|
ped = PlayerPedId()
|
||
|
SetPedRagdollForceFall(ped)
|
||
|
ResetPedRagdollTimer(ped)
|
||
|
SetPedToRagdoll(ped, 1000, 1000, 3, false, false, false)
|
||
|
ResetPedRagdollTimer(ped)
|
||
|
Wait(0)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function StopRagdoll()
|
||
|
if Config.RagdollAsToggle then return end
|
||
|
isRagdolling = false
|
||
|
end
|
||
|
end
|