Config.framework="QBCore"-- [ESX|QBCore] Your framework
Config.ESX_settings={-- (ESX Only) ESX settings
['is_updated']=true,-- Set to false if your ESX uses the getSharedObject event (usually for ESX versions older than 1.9.0)
['shared_object']="esx:getSharedObject",-- GetSharedObject event if you set 'is_updated' config to false
['esx_version']='weight'-- [weight|limit] Configure here if your inventory uses weight or limit
}
Config.locale="de"-- Set the file language [en/br/de/es/fr/no/fr/zh-cn/ja]
Config.format={
['currency']='USD',-- This is the currency format, so that your currency symbol appears correctly [Examples: BRL, USD, EUR] (Currency codes: https://taxsummaries.pwc.com/glossary/currency-codes)
['location']='en-US'-- This is the location of your country, to format the decimal places according to your standard [Examples: pt-BR, en-US] (Language codes: http://www.lingoes.net/en/translator/langcode.htm)
}
-- Here, you can easily switch between the available script compatibilities.
-- The "default" option will use the framework's default script
-- ATTENTION: If you set it to "other," it's necessary to configure the script inside the custom_scripts folder in the respective file. See: https://docs.lixeirocharmoso.com/utils/adding_your_exports
Config.notification={-- (Only if notification is default)
['has_title']=false,-- Select if you want the notification to have a title or not
['position']="top-right",-- [top-left|top-center|top-right|middle-left|middle-right|bottom-left|bottom-center|bottom-right] Position of the notification on the screen
['duration']=8000,-- Time (in ms) the notifications will be shown
}
Config.marker_style=1-- (Only if target is disabled) [1|2] There are 2 available styles for markers, choose them here
Config.spawned_vehicles={-- Config for the vehicles that are spawned in each script
['lc_truck_logistics']={-- The script affected by the config (dont change)
['is_static']=false,-- false: The plate will be dynamically generated based on the prefix (ex. "TRUCK123"), filling up to 8 characters after the prefix | true: The plate will be exactly as you set in the plate prefix, with no extra numbers added (ex. "TRUCK")
['plate_prefix']="TR"-- Customize the prefix for the plate text here (a vehicle plate can hold a max of 8 characters)
},
['lc_stores']={
['is_static']=false,
['plate_prefix']="ST"
},
['lc_gas_stations']={
['is_static']=false,
['plate_prefix']="GS"
},
['lc_dealership']={
['is_static']=false,
['plate_prefix']="DE"
},
['lc_factories']={
['is_static']=false,
['plate_prefix']="FA"
},
['lc_fishing_simulator']={
['is_static']=false,
['plate_prefix']="FS"
}
}
Config.owned_vehicles={-- (Only for the vehicles that will be inserted into your garage) This is the config to insert a vehicle in the player owned vehicles table
['plate_format']='xxxxxxxx',-- Plate generation format. [n = number | l = letter | x = any]
['default']={-- The garage type
['garage']='motelgarage',-- This is the garage where the owned vehicles will be inserted
-- ['garage'] = 'SanAndreasAvenue', -- Default garage for ESX framework
['garage_display_name']='Motel Parking'-- Just a nice name to display to the user
},
['airplane']={
['garage']='intairport',
['garage_display_name']='Airport Hangar'
},
['boat']={
['garage']='lsymc',
['garage_display_name']='LSYMC Boathouse'
}
}
Config.debug_job=false-- Enable this to see in the server console the job you are in