forked from Simnation/Main
18 lines
347 B
Lua
18 lines
347 B
Lua
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---@enum GameInstanceState
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GameInstanceState = {
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NotInitiated = -1,
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NotConnected = 0,
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Connected = 1,
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Ingame = 2,
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InSwissChannel = 3,
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}
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---@class InstanceState
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---@field IsConnectedToServer boolean
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---@field IsReady boolean
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---@field State GameInstanceState
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InstanceState = {
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IsConnectedToServer = nil,
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IsReady = nil,
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State = nil
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}
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