forked from Simnation/Main
455 lines
No EOL
10 KiB
Lua
455 lines
No EOL
10 KiB
Lua
-- Add items to qb-smallresources/config.lua (Config.Consumables - custom)
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['bzzz_vending_prop_chips_a'] = {
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progress = {
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label = 'Using Item...',
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time = 3500
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},
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animation = {
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animDict = 'mp_player_inteat@pnq',
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anim = 'loop',
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flags = 1,
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},
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prop = {
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model = 'bzzz_vending_prop_chips_a',
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bone = 60309,
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coords = vector3(-0.05, 0.02, -0.03),
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rotation = vector3(70.0, 20.0, 100.0),
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},
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replenish = {
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type = 'Hunger',
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replenish = math.random(20, 40),
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isAlcohol = false,
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event = false,
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server = false
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}
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},
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['bzzz_vending_prop_chips_b'] = {
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progress = {
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label = 'Using Item...',
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time = 3500
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},
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animation = {
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animDict = 'mp_player_inteat@pnq',
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anim = 'loop',
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flags = 1,
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},
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prop = {
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model = 'bzzz_vending_prop_chips_b',
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bone = 60309,
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coords = vector3(-0.05, 0.02, -0.03),
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rotation = vector3(70.0, 20.0, 100.0),
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},
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replenish = {
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type = 'Hunger',
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replenish = math.random(20, 40),
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isAlcohol = false,
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event = false,
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server = false
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}
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},
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['bzzz_vending_prop_chips_c'] = {
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progress = {
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label = 'Using Item...',
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time = 3500
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},
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animation = {
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animDict = 'mp_player_inteat@pnq',
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anim = 'loop',
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flags = 1,
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},
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prop = {
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model = 'bzzz_vending_prop_chips_c',
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bone = 60309,
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coords = vector3(-0.05, 0.02, -0.03),
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rotation = vector3(70.0, 20.0, 100.0),
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},
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replenish = {
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type = 'Hunger',
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replenish = math.random(20, 40),
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isAlcohol = false,
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event = false,
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server = false
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}
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},
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['bzzz_vending_prop_chips_d'] = {
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progress = {
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label = 'Using Item...',
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time = 3500
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},
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animation = {
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animDict = 'mp_player_inteat@pnq',
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anim = 'loop',
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flags = 1,
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},
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prop = {
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model = 'bzzz_vending_prop_chips_d',
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bone = 60309,
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coords = vector3(-0.05, 0.02, -0.03),
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rotation = vector3(70.0, 20.0, 100.0),
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},
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replenish = {
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type = 'Hunger',
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replenish = math.random(20, 40),
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isAlcohol = false,
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event = false,
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server = false
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}
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},
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['bzzz_vending_prop_chips_e'] = {
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progress = {
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label = 'Using Item...',
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time = 3500
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},
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animation = {
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animDict = 'mp_player_inteat@pnq',
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anim = 'loop',
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flags = 1,
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},
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prop = {
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model = 'bzzz_vending_prop_chips_e',
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bone = 60309,
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coords = vector3(-0.05, 0.02, -0.03),
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rotation = vector3(70.0, 20.0, 100.0),
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},
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replenish = {
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type = 'Hunger',
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replenish = math.random(20, 40),
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isAlcohol = false,
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event = false,
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server = false
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}
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},
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['bzzz_vending_prop_chips_f'] = {
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progress = {
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label = 'Using Item...',
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time = 3500
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},
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animation = {
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animDict = 'mp_player_inteat@pnq',
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anim = 'loop',
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flags = 1,
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},
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prop = {
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model = 'bzzz_vending_prop_chips_f',
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bone = 60309,
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coords = vector3(-0.05, 0.02, -0.03),
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rotation = vector3(70.0, 20.0, 100.0),
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},
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replenish = {
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type = 'Hunger',
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replenish = math.random(20, 40),
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isAlcohol = false,
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event = false,
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server = false
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}
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},
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['bzzz_vending_prop_candybox'] = {
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progress = {
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label = 'Using Item...',
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time = 3500
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},
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animation = {
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animDict = 'mp_player_inteat@pnq',
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anim = 'loop',
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flags = 1,
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},
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prop = {
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model = 'bzzz_vending_prop_candybox',
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bone = 60309,
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coords = vector3(-0.01, 0.02, 0.0),
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rotation = vector3(90.0, 20.0, 80.0),
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},
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replenish = {
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type = 'Hunger',
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replenish = math.random(20, 40),
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isAlcohol = false,
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event = false,
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server = false
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}
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},
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['bzzz_vending_prop_captains'] = {
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progress = {
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label = 'Using Item...',
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time = 3500
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},
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animation = {
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animDict = 'mp_player_inteat@pnq',
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anim = 'loop',
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flags = 1,
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},
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prop = {
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model = 'bzzz_vending_prop_captains',
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bone = 60309,
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coords = vector3(-0.03, 0.02, 0.0),
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rotation = vector3(90.0, 20.0, 80.0),
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},
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replenish = {
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type = 'Hunger',
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replenish = math.random(20, 40),
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isAlcohol = false,
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event = false,
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server = false
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}
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},
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['bzzz_vending_prop_cbbrown'] = {
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progress = {
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label = 'Using Item...',
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time = 3500
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},
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animation = {
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animDict = 'mp_player_inteat@pnq',
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anim = 'loop',
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flags = 1,
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},
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prop = {
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model = 'bzzz_vending_prop_cbbrown',
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bone = 60309,
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coords = vector3(-0.03, 0.02, 0.0),
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rotation = vector3(90.0, 20.0, 80.0),
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},
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replenish = {
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type = 'Hunger',
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replenish = math.random(20, 40),
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isAlcohol = false,
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event = false,
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server = false
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}
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},
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['bzzz_vending_prop_cbred'] = {
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progress = {
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label = 'Using Item...',
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time = 3500
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},
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animation = {
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animDict = 'mp_player_inteat@pnq',
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anim = 'loop',
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flags = 1,
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},
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prop = {
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model = 'bzzz_vending_prop_cbred',
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bone = 60309,
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coords = vector3(-0.03, 0.02, 0.0),
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rotation = vector3(90.0, 20.0, 80.0),
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},
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replenish = {
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type = 'Hunger',
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replenish = math.random(20, 40),
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isAlcohol = false,
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event = false,
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server = false
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}
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},
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['bzzz_vending_prop_cbgreen'] = {
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progress = {
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label = 'Using Item...',
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time = 3500
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},
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animation = {
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animDict = 'mp_player_inteat@pnq',
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anim = 'loop',
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flags = 1,
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},
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prop = {
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model = 'bzzz_vending_prop_cbgreen',
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bone = 60309,
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coords = vector3(-0.03, 0.02, 0.0),
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rotation = vector3(90.0, 20.0, 80.0),
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},
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replenish = {
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type = 'Hunger',
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replenish = math.random(20, 40),
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isAlcohol = false,
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event = false,
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server = false
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}
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},
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['bzzz_vending_prop_cbyellow'] = {
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progress = {
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label = 'Using Item...',
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time = 3500
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},
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animation = {
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animDict = 'mp_player_inteat@pnq',
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anim = 'loop',
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flags = 1,
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},
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prop = {
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model = 'bzzz_vending_prop_cbyellow',
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bone = 60309,
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coords = vector3(-0.03, 0.02, 0.0),
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rotation = vector3(90.0, 20.0, 80.0),
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},
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replenish = {
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type = 'Hunger',
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replenish = math.random(20, 40),
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isAlcohol = false,
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event = false,
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server = false
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}
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},
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['bzzz_vending_prop_nothings'] = {
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progress = {
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label = 'Using Item...',
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time = 3500
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},
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animation = {
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animDict = 'mp_player_inteat@pnq',
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anim = 'loop',
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flags = 1,
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},
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prop = {
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model = 'bzzz_vending_prop_nothings',
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bone = 60309,
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coords = vector3(-0.03, 0.02, 0.0),
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rotation = vector3(90.0, 20.0, 80.0),
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},
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replenish = {
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type = 'Hunger',
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replenish = math.random(20, 40),
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isAlcohol = false,
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event = false,
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server = false
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}
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},
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['bzzz_vending_prop_zebrabar'] = {
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progress = {
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label = 'Using Item...',
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time = 3500
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},
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animation = {
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animDict = 'mp_player_inteat@pnq',
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anim = 'loop',
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flags = 1,
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},
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prop = {
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model = 'bzzz_vending_prop_zebrabar',
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bone = 60309,
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coords = vector3(-0.03, 0.02, 0.0),
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rotation = vector3(90.0, 20.0, 80.0),
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},
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replenish = {
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type = 'Hunger',
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replenish = math.random(20, 40),
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isAlcohol = false,
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event = false,
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server = false
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}
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},
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['bzzz_vending_prop_relblue'] = {
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progress = {
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label = 'Using Item...',
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time = 3500
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},
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animation = {
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animDict = 'mp_player_inteat@pnq',
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anim = 'loop',
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flags = 1,
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},
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prop = {
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model = 'bzzz_vending_prop_relblue',
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bone = 60309,
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coords = vector3(-0.03, 0.02, -0.01),
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rotation = vector3(90.0, 20.0, 80.0),
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},
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replenish = {
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type = 'Hunger',
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replenish = math.random(20, 40),
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isAlcohol = false,
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event = false,
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server = false
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}
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},
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['bzzz_vending_prop_relgreen'] = {
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progress = {
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label = 'Using Item...',
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time = 3500
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},
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animation = {
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animDict = 'mp_player_inteat@pnq',
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anim = 'loop',
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flags = 1,
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},
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prop = {
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model = 'bzzz_vending_prop_relgreen',
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bone = 60309,
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coords = vector3(-0.03, 0.02, -0.01),
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rotation = vector3(90.0, 20.0, 80.0),
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},
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replenish = {
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type = 'Hunger',
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replenish = math.random(20, 40),
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isAlcohol = false,
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event = false,
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server = false
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}
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},
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['bzzz_vending_prop_relpink'] = {
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progress = {
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label = 'Using Item...',
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time = 3500
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},
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animation = {
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animDict = 'mp_player_inteat@pnq',
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anim = 'loop',
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flags = 1,
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},
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prop = {
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model = 'bzzz_vending_prop_relpink',
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bone = 60309,
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coords = vector3(-0.03, 0.02, -0.01),
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rotation = vector3(90.0, 20.0, 80.0),
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},
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replenish = {
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type = 'Hunger',
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replenish = math.random(20, 40),
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isAlcohol = false,
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event = false,
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server = false
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}
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},
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['bzzz_vending_prop_meteorite'] = {
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progress = {
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label = 'Using Item...',
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time = 3500
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},
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animation = {
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animDict = 'mp_player_inteat@burger',
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anim = 'mp_player_int_eat_burger',
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flags = 1,
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},
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prop = {
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model = 'bzzz_vending_prop_meteorite',
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bone = 60309,
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coords = vector3(-0.01, 0.00, -0.01),
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rotation = vector3(90.0, 20.0, 80.0),
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},
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replenish = {
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type = 'Hunger',
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replenish = math.random(20, 40),
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isAlcohol = false,
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event = false,
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server = false
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}
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},
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