forked from Simnation/Main
24 lines
713 B
Lua
24 lines
713 B
Lua
local entitySets = {
|
|
["subham_mansion2_furnished_int"] = true, -- Set false for non-furnished Interior
|
|
}
|
|
|
|
-- Do not edit anything from here
|
|
|
|
Citizen.CreateThread(function()
|
|
RequestIpl("subham_mansion2_milo_")
|
|
|
|
local interiorID = GetInteriorAtCoords(-904.597351, 114.127792, 56.5121956)
|
|
|
|
if IsValidInterior(interiorID) then
|
|
for prop, enable in pairs(entitySets) do
|
|
if enable then
|
|
EnableInteriorProp(interiorID, prop)
|
|
else
|
|
DisableInteriorProp(interiorID, prop)
|
|
end
|
|
end
|
|
|
|
RefreshInterior(interiorID)
|
|
print("Mansion 2 is ready to use. Do not edit anything to ensure a smooth experience")
|
|
end
|
|
end)
|