1
0
Fork 0
forked from Simnation/Main
Main/resources/[creator]/dealerships_creator/integrations/cl_integrations.lua
2025-06-07 08:51:21 +02:00

42 lines
1.5 KiB
Lua

EXTERNAL_EVENTS_NAMES = {
["esx:getSharedObject"] = nil, -- This is nil because it will be found automatically, change it to your one ONLY in the case it can't be found
}
INTERACTION_POINTS_REFRESH = 500
--[[
You can define the images folder here, for example you can use your inventory images folder. Note, the images MUST be .webp
]]
IMAGES_PATH = "nui://dealerships_creator/_vehicles_images"
--[[
You can edit this function if you want to add second jobs or anything like that (editing this function is down to you)
If you edit this, you WILL have also to edit the function in sv_integrations.lua file
]]
function isJobAllowed(allowedJobs)
if(not allowedJobs) then return true end
local playerJob = Framework.getPlayerJob()
if(allowedJobs[playerJob] == true) then
return true
elseif(allowedJobs[playerJob]) then
local playerJobGrade = tostring( Framework.getPlayerJobGrade() )
return allowedJobs[playerJob] and allowedJobs[playerJob][playerJobGrade]
else
return false
end
end
-- How many seconds the blip for police alerts will remain in the map
BLIP_TIME_AFTER_POLICE_ALERT = 120
-- List of colors that can be used for the pictures -> https://pastebin.com/pwHci0xK
-- It will be choosen randomly, if you want always one color, the list must be of 1 element
AVAILABLE_COLORS_FOR_PICTURES = {
111, -- White
12, -- Black
4, -- Silver
143 -- Wine red
}