forked from Simnation/Main
130 lines
4.4 KiB
Lua
130 lines
4.4 KiB
Lua
Config = {}
|
|
|
|
Config.Debug = true -- If you want to see the debug messages in the console, you can make it true.
|
|
|
|
Config.Lang = 'de' -- [locales/.lua]
|
|
|
|
Config.PerformanceMode = true -- true (optional)
|
|
|
|
Config.CleanZone = false -- true (optional) (for zombie servers)
|
|
|
|
Config.HideRadar = true -- true (optional)
|
|
|
|
Config.Logs = {
|
|
Status = false, -- true (optional)
|
|
Logger = 'discord' -- 'discord', 'fivemerr', 'ox' (ox support: fivemanage, datadog, grafana loki logging )
|
|
}
|
|
|
|
Config.DeleteButton = true
|
|
|
|
Config.DefaultSlots = 1
|
|
|
|
-- if 'set um:NewPlayerApartmentInsideStart false in server.cfg' this coords will be used.
|
|
Config.NewPlayerNoApartmentStartCoords = vector4(-1099.9254, -2845.1990, 21.3616, 326.7418)
|
|
|
|
Config.NoSpawnMenuOnlyLastLocation = {
|
|
Status = true, -- If you make it true, the character will spawn at Last Location.
|
|
gtaVNativeAndCutScene = true, -- true / false
|
|
}
|
|
|
|
--[[
|
|
customExport = true, comp qbx_idcard, um-idcard bl_idcard or custom
|
|
for custom: server > editable > functions.lua
|
|
]]
|
|
Config.StarterItems = {
|
|
{ item = 'black_phone', amount = 1 },
|
|
{ item = 'burger', amount = 10 },
|
|
{ item = 'water_bottle', amount = 10 },
|
|
}
|
|
|
|
Config.CustomHud = function(bool)
|
|
if bool then
|
|
-- Example: exports['myhud']:SetDisplay(false)
|
|
Debug('Hud is hidden', 'debug')
|
|
else
|
|
-- Example: exports['myhud']:SetDisplay(true)
|
|
Debug('Hud is show', 'debug')
|
|
end
|
|
end
|
|
|
|
|
|
Config.Dob = {
|
|
Lowest = 2006,
|
|
Highest = 1900,
|
|
Notify = {
|
|
invalid = 'Invalid date of birth %s',
|
|
exploit = 'Special Character Detected %s'
|
|
}
|
|
}
|
|
|
|
-----------------------------------------------------------------------------------------------------------------
|
|
-- UM - Multi Character | Customize Settings
|
|
-----------------------------------------------------------------------------------------------------------------
|
|
|
|
Config.CinematicMode = true -- If you want to use cinematic mode, you can make it true (um special?)
|
|
|
|
Config.BackgroundMusic = {
|
|
Status = true, -- If you want to use background music, you can make it true.
|
|
Name = 'bgmusic.mp3', -- [web/build/audio/]
|
|
Volume = 0.2
|
|
}
|
|
|
|
Config.Pages = {
|
|
Credits = {
|
|
Status = true,
|
|
List = Credits.List -- [list/creditslist.lua]
|
|
},
|
|
Store = {
|
|
Status = false,
|
|
URL = 'https://uyuyorumstore.com'
|
|
}
|
|
}
|
|
|
|
Config.Coords = {
|
|
Single = Coords.List[15], -- If random false [list/coordslist.lua] | all coords = https://alp1x.github.io/um-multi-coords/
|
|
Random = false
|
|
}
|
|
|
|
Config.Effects = {
|
|
Status = true, -- If you want to use effects, you can make it true.
|
|
Single = Effect.List[6], -- If random false [list/effectlist.lua]
|
|
Random = true
|
|
}
|
|
|
|
Config.Animation = {
|
|
-- If you have a custom animation menu, customize the export in animationlist.lua or use scenario
|
|
Status = false, -- If you want to use animations, you can make it true.
|
|
Single = Animation.List[1], -- If random false [list/animationlist.lua]
|
|
Random = false,
|
|
Scenario = {
|
|
Status = false, -- If you want to use scenario, you can make it true.
|
|
Single = Animation.ScenarioList[2], -- If random false [list/animationlist.lua]
|
|
Random = false
|
|
}
|
|
}
|
|
|
|
Config.TimeSettings = {
|
|
SyncStatus = false, -- false: Custom Time & Weather | true: Server Time
|
|
Time = 23, -- recommended 10-23 | not 00 or 00:00
|
|
Weather =
|
|
'CLEAR' -- CLEAR, EXTRASUNNY, CLOUDS, OVERCAST, RAIN, CLEARING , THUNDER, SMOG, FOGGY, XMAS , SNOWLIGHT, BLIZZARD
|
|
}
|
|
|
|
Config.Speech = {
|
|
Status = false, -- or true
|
|
Volume = 1, -- A float that represents the volume value, between 0 (lowest) and 1 (highest.)
|
|
Rate = 2, -- This feature is used to adjust the loudness or tone of speech. | Default 1
|
|
Pitch = 0, -- This feature is used to adjust the speed of speech. | Default 1
|
|
|
|
-- I suggest using commas
|
|
-- Think of [name] as a variable and don't change its name, you can only change where it is, for example
|
|
-- exp: 오늘 기분이 너무 안 좋아, [name] 넌 어때?
|
|
Texts = {
|
|
"Hey [name], wie geht es dir heute?",
|
|
"Du siehst gut aus [name]! Vielleicht hat dir das noch keiner gesagt."
|
|
}
|
|
}
|
|
|
|
-- [[ ! DON'T CHANGE ]]
|
|
Config.NewPlayerNoApartmentStartClothingUI = 'qb-clothes:client:CreateFirstCharacter' -- [[ ! DON'T CHANGE ]]
|
|
-- [[ ! DON'T CHANGE ]]
|