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Main/resources/[tools]/pickle_throwables-1.0.1/config.lua
2025-06-13 00:10:44 +02:00

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Lua

Config = {}
Config.Debug = true
Config.Language = "en"
Config.RenderDistance = 20.0
Config.CatchRadius = 2.5
Config.CommandSpawning = false -- Set this to true if you want to be able to get throwables without using items.
Config.CommandSpawnCheck = function()
return true
end
Config.Throwables = {
["football"] = {
item = "football",
entityType = "object", -- "object", "vehicle", "ped"
model = `p_ld_am_ball_01`,
maxThrowingPower = 200
},
["basketball"] = {
item = "basketball",
entityType = "object", -- "object", "vehicle", "ped"
model = `prop_bskball_01`,
maxThrowingPower = 200
},
["baseball"] = {
item = "baseball",
entityType = "object", -- "object", "vehicle", "ped"
model = `w_am_baseball`,
maxThrowingPower = 200
},
["soccer"] = {
item = "soccer",
entityType = "object", -- "object", "vehicle", "ped"
model = `p_ld_soc_ball_01`,
maxThrowingPower = 200
},
["shoe"] = {
item = "shoe",
entityType = "object", -- "object", "vehicle", "ped"
model = `prop_ld_shoe_02`,
maxThrowingPower = 200
},
["dildo"] = {
item = "dildo",
entityType = "object", -- "object", "vehicle", "ped"
model = `prop_cs_dildo_01`,
maxThrowingPower = 200
},
["newspaper"] = {
item = "newspaper",
entityType = "object", -- "object", "vehicle", "ped"
model = `prop_cs_rolled_paper`,
maxThrowingPower = 200
},
}