forked from Simnation/Main
310 lines
10 KiB
Lua
310 lines
10 KiB
Lua
local QBCore = exports['qb-core']:GetCoreObject()
|
|
|
|
-- Debug Print Function
|
|
local function Debug(msg)
|
|
print("^2[Shisha Debug] ^7" .. msg)
|
|
end
|
|
|
|
-- Cache system for item checks
|
|
local itemCheckCache = {}
|
|
local lastCheckTime = {}
|
|
local checkCooldown = 1000 -- 1 second cooldown between checks for the same item
|
|
|
|
-- Function to check if player has an item
|
|
local function HasItem(itemName, amount, callback)
|
|
-- Check cache first (to avoid spamming the server)
|
|
local cacheKey = itemName .. "_" .. amount
|
|
local currentTime = GetGameTimer()
|
|
if itemCheckCache[cacheKey] ~= nil and lastCheckTime[cacheKey] and
|
|
(currentTime - lastCheckTime[cacheKey]) < checkCooldown then
|
|
callback(itemCheckCache[cacheKey])
|
|
return
|
|
end
|
|
|
|
-- Create a unique event name for this check
|
|
local uniqueEventName = 'shisha-script:itemCheckResult:' .. math.random(100000, 999999)
|
|
|
|
-- Register the event handler
|
|
local eventHandler = RegisterNetEvent(uniqueEventName)
|
|
AddEventHandler(uniqueEventName, function(hasItem)
|
|
itemCheckCache[cacheKey] = hasItem
|
|
lastCheckTime[cacheKey] = GetGameTimer()
|
|
callback(hasItem)
|
|
end)
|
|
|
|
-- Request the check from server with our unique event name
|
|
TriggerServerEvent('shisha-script:checkItem', itemName, amount, uniqueEventName)
|
|
|
|
-- Set a timeout to prevent hanging if something goes wrong
|
|
SetTimeout(1000, function()
|
|
if not lastCheckTime[cacheKey] or (currentTime - lastCheckTime[cacheKey]) >= checkCooldown then
|
|
callback(false)
|
|
end
|
|
end)
|
|
end
|
|
|
|
-- Check if qb-target is available
|
|
CreateThread(function()
|
|
Wait(1000)
|
|
Debug("Überprüfe, ob qb-target verfügbar ist...")
|
|
|
|
if exports['qb-target'] then
|
|
Debug("qb-target Export ist verfügbar")
|
|
else
|
|
Debug("FEHLER: qb-target Export ist NICHT verfügbar!")
|
|
end
|
|
end)
|
|
|
|
-- Register Target for Shisha Props
|
|
CreateThread(function()
|
|
Wait(2000) -- Wait a bit longer to ensure everything is loaded
|
|
Debug("Registriere Target für Shisha-Props...")
|
|
|
|
-- Register the working model
|
|
local workingModel = "sf_prop_sf_g_bong_01a"
|
|
Debug("Registriere Target für funktionierendes Modell: " .. workingModel)
|
|
|
|
exports['qb-target']:AddTargetModel(workingModel, {
|
|
options = {
|
|
{
|
|
type = "client",
|
|
event = "nordi_shisha:client:OpenMenu",
|
|
icon = 'fas fa-smoking',
|
|
label = 'Shisha rauchen',
|
|
}
|
|
},
|
|
distance = 2.0
|
|
})
|
|
|
|
Debug("Target für Modell registriert: " .. workingModel)
|
|
|
|
-- Try to register other models as well
|
|
for _, propName in ipairs(Config.ShishaProps) do
|
|
if propName ~= workingModel then
|
|
Debug("Versuche zusätzliches Modell zu registrieren: " .. propName)
|
|
|
|
exports['qb-target']:AddTargetModel(propName, {
|
|
options = {
|
|
{
|
|
type = "client",
|
|
event = "nordi_shisha:client:OpenMenu",
|
|
icon = 'fas fa-smoking',
|
|
label = 'Shisha rauchen',
|
|
}
|
|
},
|
|
distance = 2.0
|
|
})
|
|
end
|
|
end
|
|
end)
|
|
|
|
-- Event Handler for opening the menu
|
|
RegisterNetEvent('nordi_shisha:client:OpenMenu')
|
|
AddEventHandler('nordi_shisha:client:OpenMenu', function()
|
|
Debug("Öffne Menü...")
|
|
OpenShishaMenu()
|
|
end)
|
|
|
|
-- Check if player has required ingredients
|
|
function CheckIngredients(requirements, callback)
|
|
local hasItems = true
|
|
local missingItems = {}
|
|
local checkedItems = 0
|
|
local totalItems = #requirements
|
|
|
|
if totalItems == 0 then
|
|
callback(true, {})
|
|
return
|
|
end
|
|
|
|
for _, requirement in ipairs(requirements) do
|
|
HasItem(requirement.item, requirement.amount, function(hasItem)
|
|
checkedItems = checkedItems + 1
|
|
|
|
if not hasItem then
|
|
hasItems = false
|
|
table.insert(missingItems, {
|
|
item = requirement.item,
|
|
required = requirement.amount
|
|
})
|
|
end
|
|
|
|
if checkedItems == totalItems then
|
|
callback(hasItems, missingItems)
|
|
end
|
|
end)
|
|
end
|
|
end
|
|
|
|
-- Show warning for missing ingredients
|
|
function ShowMissingIngredientsWarning(missingItems)
|
|
local warningText = "Fehlende Zutaten:\n"
|
|
for _, item in ipairs(missingItems) do
|
|
local itemLabel = QBCore.Shared.Items[item.item].label
|
|
warningText = warningText .. "- " .. itemLabel .. " (benötigt: " .. item.required .. ")\n"
|
|
end
|
|
|
|
QBCore.Functions.Notify(warningText, "error", 5000)
|
|
end
|
|
|
|
-- Open the shisha menu
|
|
function OpenShishaMenu()
|
|
Debug("Erstelle Menüoptionen...")
|
|
local options = {}
|
|
local shishaChecked = 0
|
|
local totalShishas = #Config.ShishaOptions
|
|
|
|
for _, shisha in ipairs(Config.ShishaOptions) do
|
|
CheckIngredients(shisha.requires, function(hasIngredients, missingItems)
|
|
shishaChecked = shishaChecked + 1
|
|
|
|
local description = shisha.description .. "\n\nBenötigt:"
|
|
|
|
for _, req in ipairs(shisha.requires) do
|
|
local itemLabel = QBCore.Shared.Items[req.item].label
|
|
local hasItem = not table.find(missingItems, function(item) return item.item == req.item end)
|
|
local status = hasItem and "~g~✓" or "~r~✗"
|
|
description = description .. "\n- " .. req.amount .. "x " .. itemLabel .. " " .. status
|
|
end
|
|
|
|
table.insert(options, {
|
|
title = shisha.label,
|
|
description = description,
|
|
icon = shisha.icon,
|
|
onSelect = function()
|
|
CheckIngredients(shisha.requires, function(canMake, missingItems)
|
|
if canMake then
|
|
PrepareShisha(shisha)
|
|
else
|
|
ShowMissingIngredientsWarning(missingItems)
|
|
end
|
|
end)
|
|
end
|
|
})
|
|
|
|
if shishaChecked == totalShishas then
|
|
ShowShishaMenu(options)
|
|
end
|
|
end)
|
|
end
|
|
end
|
|
|
|
-- Helper function to find in table
|
|
function table.find(t, cb)
|
|
for _, v in ipairs(t) do
|
|
if cb(v) then
|
|
return true
|
|
end
|
|
end
|
|
return false
|
|
end
|
|
|
|
function ShowShishaMenu(options)
|
|
Debug("Zeige Menü...")
|
|
lib.registerContext({
|
|
id = 'shisha_menu',
|
|
title = 'Shisha',
|
|
options = options
|
|
})
|
|
|
|
lib.showContext('shisha_menu')
|
|
end
|
|
|
|
-- Prepare shisha function (without animation)
|
|
function PrepareShisha(selectedShisha)
|
|
Debug("Starte Shisha-Vorbereitung...")
|
|
|
|
-- Simple preparation without animation
|
|
QBCore.Functions.Progressbar("prepare_shisha", selectedShisha.label.." wird vorbereitet...", Config.PrepareTime or 5000, false, true, {
|
|
disableMovement = true,
|
|
disableCarMovement = true,
|
|
disableMouse = false,
|
|
disableCombat = true,
|
|
}, {}, {}, {}, function() -- Success
|
|
Debug("Shisha-Vorbereitung erfolgreich, löse Server-Event aus...")
|
|
TriggerServerEvent('shisha-script:consumeTobacco', selectedShisha.requires)
|
|
-- Start smoking after successful preparation
|
|
StartShishaSmoking(selectedShisha)
|
|
end, function() -- Cancelled
|
|
Debug("Shisha-Vorbereitung abgebrochen")
|
|
QBCore.Functions.Notify("Vorbereitung abgebrochen", "error")
|
|
end)
|
|
end
|
|
|
|
-- Smoke shisha function with animation and smoke effect
|
|
function StartShishaSmoking(selectedShisha)
|
|
local ped = PlayerPedId()
|
|
local smokeTime = Config.SmokeTime or 30000
|
|
local animDict = "amb@world_human_aa_smoke@male@idle_a"
|
|
local animName = "idle_a"
|
|
|
|
-- Request animation dictionary
|
|
RequestAnimDict(animDict)
|
|
while not HasAnimDictLoaded(animDict) do
|
|
Wait(10)
|
|
end
|
|
|
|
-- Create a separate thread to keep the animation playing
|
|
local smokingActive = true
|
|
CreateThread(function()
|
|
-- Play animation and keep it playing
|
|
while smokingActive do
|
|
if not IsEntityPlayingAnim(ped, animDict, animName, 3) then
|
|
TaskPlayAnim(ped, animDict, animName, 8.0, -8.0, -1, 49, 0, false, false, false)
|
|
end
|
|
Wait(500)
|
|
end
|
|
end)
|
|
|
|
-- Create smoke effect
|
|
CreateThread(function()
|
|
RequestNamedPtfxAsset("core")
|
|
while not HasNamedPtfxAssetLoaded("core") do
|
|
Wait(10)
|
|
end
|
|
|
|
while smokingActive do
|
|
UseParticleFxAssetNextCall("core")
|
|
SetParticleFxNonLoopedColour(1.0, 1.0, 1.0)
|
|
SetParticleFxNonLoopedAlpha(0.7)
|
|
StartParticleFxNonLoopedOnPedBone("exp_grd_bzgas_smoke", ped, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, GetPedBoneIndex(ped, 20279), 0.5, false, false, false)
|
|
Wait(2000) -- Emit smoke every 2 seconds
|
|
end
|
|
end)
|
|
|
|
-- Progress bar for smoking
|
|
QBCore.Functions.Progressbar("smoke_shisha", selectedShisha.label.." rauchen...", smokeTime, false, true, {
|
|
disableMovement = false,
|
|
disableCarMovement = false,
|
|
disableMouse = false,
|
|
disableCombat = true,
|
|
}, {}, {}, {}, function() -- Success
|
|
-- Stop the animation and smoke effect
|
|
smokingActive = false
|
|
ClearPedTasks(ped)
|
|
|
|
-- Warte einen kurzen Moment, um sicherzustellen, dass alle Threads beendet sind
|
|
Wait(500)
|
|
|
|
-- JETZT erst die Effekte anwenden und Nachricht anzeigen
|
|
Debug("Rauchen vollständig abgeschlossen")
|
|
TriggerEvent("evidence:client:SetStatus", "weedsmell", 300)
|
|
TriggerServerEvent('hud:server:RelieveStress', math.random(15, 25))
|
|
|
|
-- Warte noch einen Moment, bevor die Entspannungsnachricht angezeigt wird
|
|
Wait(1000)
|
|
QBCore.Functions.Notify("Du fühlst dich entspannt...", "success")
|
|
Debug("Entspannungseffekte angewendet")
|
|
end, function() -- Cancelled
|
|
-- Clean up if cancelled
|
|
smokingActive = false
|
|
ClearPedTasks(ped)
|
|
Debug("Rauchen abgebrochen")
|
|
end)
|
|
end
|
|
|
|
-- Debug Event
|
|
RegisterNetEvent('shisha-script:debug')
|
|
AddEventHandler('shisha-script:debug', function(msg)
|
|
Debug(msg)
|
|
end)
|