forked from Simnation/Main
73 lines
2.7 KiB
Lua
73 lines
2.7 KiB
Lua
--[[
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Welcome to the Seller Settings Configuration!
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This section allows you to configure the in-game store items,
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prices, and related settings. It includes options for item
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selling and a vending system, as well as customizable blip
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settings for each store location.
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To configure each store:
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- Define unique stores with specific items and prices.
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- Set up blips that make stores visible on the map with
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customizable icons, names, and account types for payments.
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]]
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Config.SellItems = {
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['Seller item'] = { -- Store configuration for an in-game seller NPC
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coords = vec3(2682.7588, 3284.8857, 55.2103), -- Location of the seller on the map
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blip = { -- Blip settings for marking the seller location on the map
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active = true, -- Enables or disables the blip visibility
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name = 'Seller', -- Name displayed on the blip icon
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sprite = 89, -- Icon type for the blip
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color = 1, -- Color setting for the blip icon
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scale = 0.5, -- Size scale of the blip icon
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account = 'money' -- Account type associated with purchases (e.g., 'money', 'bank')
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},
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items = { -- Items available for sale in this store
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{
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name = 'sandwich', -- Name of the item in the store
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price = 3, -- Sale price per item
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amount = 1, -- Number of items available in this slot
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info = {}, -- Additional information or metadata for the item
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type = 'item', -- Type of inventory entity ('item' or 'weapon')
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slot = 1 -- Position slot for this item in the store's inventory
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},
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{
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name = 'tosti',
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price = 2,
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amount = 1,
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info = {},
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type = 'item',
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slot = 2
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},
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{
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name = 'water_bottle',
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price = 2,
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amount = 1,
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info = {},
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type = 'item',
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slot = 3
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},
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}
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},
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['24/7'] = { -- Another store configuration, labeled '24/7'
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coords = vec3(2679.9326, 3276.6897, 54.4058),
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blip = {
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active = true,
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name = '24/7 Store',
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sprite = 89,
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color = 1,
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scale = 0.5,
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account = 'money'
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},
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items = {
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{
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name = 'tosti',
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price = 1,
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amount = 1,
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info = {},
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type = 'item',
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slot = 1
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},
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}
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}
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}
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