forked from Simnation/Main
311 lines
14 KiB
Text
311 lines
14 KiB
Text
<?xml version="1.0" encoding="UTF - 8"?>
|
|
<CWeaponInfoBlob>
|
|
<SlotNavigateOrder>
|
|
<Item>
|
|
<WeaponSlots>
|
|
<Item>
|
|
<OrderNumber value="405"/>
|
|
<Entry>SLOT_WEAPON_NINJASTAR</Entry>
|
|
</Item>
|
|
</WeaponSlots>
|
|
</Item>
|
|
</SlotNavigateOrder>
|
|
<Infos>
|
|
|
|
<Item>
|
|
<Infos>
|
|
|
|
<Item type="CAmmoThrownInfo">
|
|
<Name>AMMO_NINJASTAR</Name>
|
|
<Model>w_am_ninjastar</Model>
|
|
<Audio />
|
|
<Slot />
|
|
<AmmoMax value="10" />
|
|
<AmmoMax50 value="10" />
|
|
<AmmoMax100 value="10" />
|
|
<AmmoMaxMP value="10" />
|
|
<AmmoMax50MP value="10" />
|
|
<AmmoMax100MP value="10" />
|
|
<AmmoFlags>FixedAfterExplosion</AmmoFlags>
|
|
<Damage value="25.000000" />
|
|
<LifeTime value="10.000000" />
|
|
<FromVehicleLifeTime value="2.500000" />
|
|
<LifeTimeAfterImpact value="0.001000" />
|
|
<LifeTimeAfterExplosion value="0.000000" />
|
|
<ExplosionTime value="0.250000" />
|
|
<LaunchSpeed value="25.000000" />
|
|
<SeparationTime value="0.000000" />
|
|
<TimeToReachTarget value="0.000000" />
|
|
<Damping value="0.050000" />
|
|
<GravityFactor value="1.000000" />
|
|
<RicochetTolerance value="0.000000" />
|
|
<PedRicochetTolerance value="0.000000" />
|
|
<VehicleRicochetTolerance value="0.000000" />
|
|
<Explosion>
|
|
<Default>DONTCARE</Default>
|
|
<HitCar>DONTCARE</HitCar>
|
|
<HitTruck>DONTCARE</HitTruck>
|
|
<HitBike>DONTCARE</HitBike>
|
|
<HitBoat>DONTCARE</HitBoat>
|
|
<HitPlane>DONTCARE</HitPlane>
|
|
</Explosion>
|
|
<FuseFx>proj_snowball_fuse</FuseFx>
|
|
<FuseFxFP />
|
|
<TrailFx>proj_snowball_trail</TrailFx>
|
|
<TrailFxUnderWater />
|
|
<TrailFxFadeInTime value="0.000000" />
|
|
<TrailFxFadeOutTime value="0.000000" />
|
|
<PrimedFx />
|
|
<DisturbFxDefault />
|
|
<DisturbFxSand />
|
|
<DisturbFxWater />
|
|
<DisturbFxDirt />
|
|
<DisturbFxFoliage />
|
|
<DisturbFxProbeDist value="0.000000" />
|
|
<DisturbFxScale value="0.000000" />
|
|
<LightOnlyActiveWhenStuck value="false" />
|
|
<LightFlickers value="false" />
|
|
<LightBone />
|
|
<LightColour x="0.000000" y="0.000000" z="0.000000" />
|
|
<LightIntensity value="0.000000" />
|
|
<LightRange value="0.000000" />
|
|
<LightFalloffExp value="0.000000" />
|
|
<LightFrequency value="0.000000" />
|
|
<LightPower value="0.000000" />
|
|
<CoronaSize value="0.000000" />
|
|
<CoronaIntensity value="0.000000" />
|
|
<CoronaZBias value="0.000000" />
|
|
<ProjectileFlags>DestroyOnImpact ProcessImpacts NoPullPin DoubleDamping ApplyDamageOnImpact DontFireAnyEvents</ProjectileFlags>
|
|
<ThrownForce value="0.000000" />
|
|
<ThrownForceFromVehicle value="5.000000" />
|
|
</Item>
|
|
|
|
</Infos>
|
|
</Item>
|
|
|
|
<Item>
|
|
<Infos>
|
|
<Item type="CWeaponInfo">
|
|
<Name>WEAPON_NINJASTAR</Name>
|
|
<Model>w_am_ninjastar</Model>
|
|
<Audio/>
|
|
<Slot>SLOT_WEAPON_NINJASTAR</Slot>
|
|
<DamageType>NONE</DamageType>
|
|
<Explosion>
|
|
<Default>DONTCARE</Default>
|
|
<HitCar>DONTCARE</HitCar>
|
|
<HitTruck>DONTCARE</HitTruck>
|
|
<HitBike>DONTCARE</HitBike>
|
|
<HitBoat>DONTCARE</HitBoat>
|
|
<HitPlane>DONTCARE</HitPlane>
|
|
</Explosion>
|
|
<FireType>PROJECTILE</FireType>
|
|
<WheelSlot>WHEEL_THROWABLE_SPECIAL</WheelSlot>
|
|
<Group>GROUP_THROWN</Group>
|
|
<AmmoInfo ref="AMMO_NINJASTAR" />
|
|
<AimingInfo ref="PISTOL_2H_BASE_STRAFE" />
|
|
<ClipSize value="1" />
|
|
<AccuracySpread value="1.000000" />
|
|
<AccurateModeAccuracyModifier value="0.500000" />
|
|
<RunAndGunAccuracyModifier value="2.000000" />
|
|
<RunAndGunAccuracyMaxModifier value="1.000000" />
|
|
<RecoilAccuracyMax value="1.000000" />
|
|
<RecoilErrorTime value="0.000000" />
|
|
<RecoilRecoveryRate value="1.000000" />
|
|
<RecoilAccuracyToAllowHeadShotAI value="1000.000000" />
|
|
<MinHeadShotDistanceAI value="1000.000000" />
|
|
<MaxHeadShotDistanceAI value="1000.000000" />
|
|
<HeadShotDamageModifierAI value="1.000000" />
|
|
<RecoilAccuracyToAllowHeadShotPlayer value="0.175000" />
|
|
<MinHeadShotDistancePlayer value="5.000000" />
|
|
<MaxHeadShotDistancePlayer value="40.000000" />
|
|
<HeadShotDamageModifierPlayer value="1.000000" />
|
|
<Damage value="0.000000" />
|
|
<DamageTime value="0.000000" />
|
|
<DamageTimeInVehicle value="0.000000" />
|
|
<DamageTimeInVehicleHeadShot value="0.000000" />
|
|
<HitLimbsDamageModifier value="1.000000" />
|
|
<NetworkHitLimbsDamageModifier value="1.000000" />
|
|
<LightlyArmouredDamageModifier value="1.000000" />
|
|
<VehicleDamageModifier value="0.001000" />
|
|
<Force value="0.000000" />
|
|
<ForceHitPed value="65.000000" />
|
|
<ForceHitVehicle value="0.000000" />
|
|
<ForceHitFlyingHeli value="0.000000" />
|
|
<OverrideForces>
|
|
<Item>
|
|
<BoneTag>BONETAG_HEAD</BoneTag>
|
|
<ForceFront value="80.000000" />
|
|
<ForceBack value="80.000000" />
|
|
</Item>
|
|
<Item>
|
|
<BoneTag>BONETAG_NECK</BoneTag>
|
|
<ForceFront value="80.000000" />
|
|
<ForceBack value="80.000000" />
|
|
</Item>
|
|
</OverrideForces>
|
|
<ForceMaxStrengthMult value="1.000000" />
|
|
<ForceFalloffRangeStart value="0.000000" />
|
|
<ForceFalloffRangeEnd value="50.000000" />
|
|
<ForceFalloffMin value="1.000000" />
|
|
<ProjectileForce value="10.000000" />
|
|
<FragImpulse value="1000.000000" />
|
|
<Penetration value="0.000000" />
|
|
<VerticalLaunchAdjustment value="0.300000" />
|
|
<DropForwardVelocity value="4.000000" />
|
|
<Speed value="2000.000000" />
|
|
<BulletsInBatch value="1" />
|
|
<BatchSpread value="0.000000" />
|
|
<ReloadTimeMP value="-1.000000" />
|
|
<ReloadTimeSP value="-1.000000" />
|
|
<VehicleReloadTime value="0.500000" />
|
|
<AnimReloadRate value="1.000000" />
|
|
<BulletsPerAnimLoop value="1" />
|
|
<TimeBetweenShots value="0.000000" />
|
|
<TimeLeftBetweenShotsWhereShouldFireIsCached value="-1.000000" />
|
|
<SpinUpTime value="0.000000" />
|
|
<SpinTime value="0.000000" />
|
|
<SpinDownTime value="0.000000" />
|
|
<AlternateWaitTime value="-1.000000" />
|
|
<BulletBendingNearRadius value="0.000000" />
|
|
<BulletBendingFarRadius value="0.000000" />
|
|
<BulletBendingZoomedRadius value="0.000000" />
|
|
<Fx>
|
|
<EffectGroup>WEAPON_EFFECT_GROUP_PUNCH_KICK</EffectGroup>
|
|
<FlashFx />
|
|
<FlashFxAlt />
|
|
<MuzzleSmokeFx />
|
|
<MuzzleSmokeFxMinLevel value="0.000000" />
|
|
<MuzzleSmokeFxIncPerShot value="0.000000" />
|
|
<MuzzleSmokeFxDecPerSec value="0.000000" />
|
|
<ShellFx />
|
|
<TracerFx />
|
|
<PedDamageHash />
|
|
<TracerFxChanceSP value="0.000000" />
|
|
<TracerFxChanceMP value="0.000000" />
|
|
<FlashFxChanceSP value="0.000000" />
|
|
<FlashFxChanceMP value="0.000000" />
|
|
<FlashFxAltChance value="0.000000" />
|
|
<FlashFxScale value="1.000000" />
|
|
<FlashFxLightEnabled value="false" />
|
|
<FlashFxLightCastsShadows value="true" />
|
|
<FlashFxLightOffsetDist value="0.000000" />
|
|
<FlashFxLightRGBAMin x="0.000000" y="0.000000" z="0.000000" />
|
|
<FlashFxLightRGBAMax x="0.000000" y="0.000000" z="0.000000" />
|
|
<FlashFxLightIntensityMinMax x="0.000000" y="0.000000" />
|
|
<FlashFxLightRangeMinMax x="0.000000" y="0.000000" />
|
|
<FlashFxLightFalloffMinMax x="0.000000" y="0.000000" />
|
|
<GroundDisturbFxEnabled value="false" />
|
|
<GroundDisturbFxDist value="5.000000" />
|
|
<GroundDisturbFxNameDefault />
|
|
<GroundDisturbFxNameSand />
|
|
<GroundDisturbFxNameDirt />
|
|
<GroundDisturbFxNameWater />
|
|
<GroundDisturbFxNameFoliage />
|
|
</Fx>
|
|
<InitialRumbleDuration value="0" />
|
|
<InitialRumbleIntensity value="0.000000" />
|
|
<InitialRumbleIntensityTrigger value="0.000000" />
|
|
<RumbleDuration value="0" />
|
|
<RumbleIntensity value="0.000000" />
|
|
<RumbleIntensityTrigger value="0.000000" />
|
|
<RumbleDamageIntensity value="1.000000" />
|
|
<NetworkPlayerDamageModifier value="1.000000" />
|
|
<NetworkPedDamageModifier value="1.000000" />
|
|
<NetworkHeadShotPlayerDamageModifier value="1.000000" />
|
|
<LockOnRange value="35.000000" />
|
|
<WeaponRange value="40.000000" />
|
|
<BulletDirectionOffsetInDegrees value="0.000000" />
|
|
<AiSoundRange value="-1.000000" />
|
|
<AiPotentialBlastEventRange value="-1.000000" />
|
|
<DamageFallOffRangeMin value="0.000000" />
|
|
<DamageFallOffRangeMax value="0.000000" />
|
|
<DamageFallOffModifier value="1.000000" />
|
|
<VehicleWeaponHash />
|
|
<DefaultCameraHash>THROWN_AIM_CAMERA</DefaultCameraHash>
|
|
<CoverCameraHash>THROWN_AIM_IN_COVER_CAMERA</CoverCameraHash>
|
|
<CoverReadyToFireCameraHash />
|
|
<RunAndGunCameraHash>THROWN_RUN_AND_GUN_CAMERA</RunAndGunCameraHash>
|
|
<CinematicShootingCameraHash />
|
|
<AlternativeOrScopedCameraHash />
|
|
<RunAndGunAlternativeOrScopedCameraHash />
|
|
<CinematicShootingAlternativeOrScopedCameraHash />
|
|
<CameraFov value="50.000000" />
|
|
<ZoomFactorForAccurateMode value="1.000000" />
|
|
<RecoilShakeHash />
|
|
<RecoilShakeHashFirstPerson />
|
|
<AccuracyOffsetShakeHash />
|
|
<MinTimeBetweenRecoilShakes value="150" />
|
|
<RecoilShakeAmplitude value="1.000000" />
|
|
<ExplosionShakeAmplitude value="-1.000000" />
|
|
<ReticuleHudPosition x="0.000000" y="0.000000" />
|
|
<AimOffsetMin x="0.000000" y="0.000000" z="0.000000" />
|
|
<AimProbeLengthMin value="0.000000" />
|
|
<AimOffsetMax x="0.000000" y="0.000000" z="0.000000" />
|
|
<AimProbeLengthMax value="0.000000" />
|
|
<AimOffsetMinFPSIdle x="0.178000" y="0.392000" z="0.135000" />
|
|
<AimOffsetMedFPSIdle x="0.169000" y="0.312000" z="0.420000" />
|
|
<AimOffsetMaxFPSIdle x="0.187000" y="0.064000" z="0.649000" />
|
|
<AimOffsetMinFPSLT x="0.009000" y="0.334000" z="0.555000" />
|
|
<AimOffsetMaxFPSLT x="0.062000" y="-0.164000" z="0.588000" />
|
|
<AimOffsetMinFPSRNG x="0.114000" y="0.390000" z="0.485000" />
|
|
<AimOffsetMaxFPSRNG x="0.113000" y="-0.263000" z="0.586000" />
|
|
<AimOffsetMinFPSScope x="0.009000" y="0.421000" z="0.462000" />
|
|
<AimOffsetMaxFPSScope x="0.037000" y="-0.224000" z="0.639000" />
|
|
<AimOffsetEndPosMinFPSIdle x="0.208000" y="0.700000" z="0.003000" />
|
|
<AimOffsetEndPosMedFPSIdle x="0.203000" y="0.604000" z="0.553000" />
|
|
<AimOffsetEndPosMaxFPSIdle x="0.207000" y="-0.040000" z="0.942000" />
|
|
<AimOffsetEndPosMinFPSLT x="0.144000" y="0.157000" z="0.130000" />
|
|
<AimOffsetEndPosMedFPSLT x="0.043000" y="0.567000" z="0.488000" />
|
|
<AimOffsetEndPosMaxFPSLT x="0.158000" y="-0.112000" z="0.879000" />
|
|
<AimProbeRadiusOverrideFPSIdle value="0.000000" />
|
|
<AimProbeRadiusOverrideFPSIdleStealth value="0.000000" />
|
|
<AimProbeRadiusOverrideFPSLT value="0.280000" />
|
|
<AimProbeRadiusOverrideFPSRNG value="0.000000" />
|
|
<AimProbeRadiusOverrideFPSScope value="0.000000" />
|
|
<TorsoAimOffset x="0.000000" y="0.000000" />
|
|
<TorsoCrouchedAimOffset x="0.000000" y="0.000000" />
|
|
<LeftHandIkOffset x="0.000000" y="0.000000" z="0.000000" />
|
|
<ReticuleMinSizeStanding value="1.000000" />
|
|
<ReticuleMinSizeCrouched value="1.000000" />
|
|
<ReticuleScale value="1.000000" />
|
|
<ReticuleStyleHash />
|
|
<FirstPersonReticuleStyleHash />
|
|
<PickupHash />
|
|
<MPPickupHash />
|
|
<HumanNameHash>WT_SNWBALL</HumanNameHash>
|
|
<MovementModeConditionalIdle />
|
|
<StatName />
|
|
<KnockdownCount value="-1" />
|
|
<KillshotImpulseScale value="1.000000" />
|
|
<NmShotTuningSet>Normal</NmShotTuningSet>
|
|
<AttachPoints />
|
|
<GunFeedBone />
|
|
<TargetSequenceGroup />
|
|
<WeaponFlags>CarriedInHand Silenced CanLockonOnFoot CanFreeAim AnimReload AnimCrouchFire Thrown UsableOnFoot UsableInCover NonViolent SuppressGunshotEvent ThrowOnly NoWheelStats DisableLeftHandIkWhenOnFoot SwapToUnarmedWhenOutOfThrownAmmo UseFPSAimIK UseFPSSecondaryMotion AttachFPSLeftHandIKToRight DisableFPSScope DamageCausesDisputes</WeaponFlags>
|
|
<TintSpecValues ref="TINT_DEFAULT" />
|
|
<FiringPatternAliases ref="NULL" />
|
|
<ReloadUpperBodyFixupExpressionData ref="DEFAULT" />
|
|
<AmmoDiminishingRate value="3" />
|
|
<AimingBreathingAdditiveWeight value="1.000000" />
|
|
<FiringBreathingAdditiveWeight value="1.000000" />
|
|
<StealthAimingBreathingAdditiveWeight value="0.000000" />
|
|
<StealthFiringBreathingAdditiveWeight value="0.000000" />
|
|
<AimingLeanAdditiveWeight value="1.000000" />
|
|
<FiringLeanAdditiveWeight value="1.000000" />
|
|
<StealthAimingLeanAdditiveWeight value="0.000000" />
|
|
<StealthFiringLeanAdditiveWeight value="0.000000" />
|
|
<ExpandPedCapsuleRadius value="0.000000" />
|
|
<AudioCollisionHash />
|
|
<HudDamage value="0" />
|
|
<HudSpeed value="100" />
|
|
<HudCapacity value="1" />
|
|
<HudAccuracy value="10" />
|
|
<HudRange value="0" />
|
|
</Item>
|
|
</Infos>
|
|
</Item>
|
|
</Infos>
|
|
<Name>AR</Name>
|
|
</CWeaponInfoBlob>
|
|
|