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Main/resources/[inventory]/nordi_schredder/server.lua
2025-07-28 01:57:56 +02:00

121 lines
4.4 KiB
Lua

local QBCore = exports['qb-core']:GetCoreObject()
-- Container inventory open
RegisterNetEvent('disposal:server:openInventory', function(containerID)
local src = source
local Player = QBCore.Functions.GetPlayer(src)
if not Player then return end
-- Open the inventory
exports["tgiann-inventory"]:OpenInventory(src, "stash", containerID, {
maxweight = 50000, -- 50kg max
slots = 20, -- 20 Slots
label = 'Müllschredder'
})
end)
-- Get items from container
RegisterNetEvent('disposal:server:getItems', function(containerID)
local src = source
local Player = QBCore.Functions.GetPlayer(src)
if not Player then return end
-- Get items from the container
local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID)
-- If items is nil, provide an empty table
if items == nil then items = {} end
TriggerClientEvent('disposal:client:showMenu', src, items, containerID)
end)
-- Dispose single item
RegisterNetEvent('disposal:server:disposeSingle', function(itemName, amount, slot, containerID)
local src = source
local Player = QBCore.Functions.GetPlayer(src)
if not Player then return end
-- Remove the item from the container
local success = exports["tgiann-inventory"]:RemoveItemFromSecondaryInventory("stash", containerID, itemName, amount, slot)
if success then
-- Log for admins
print('^3[DISPOSAL]^7 ' .. GetPlayerName(src) .. ' (' .. Player.PlayerData.citizenid .. ') has destroyed ' .. amount .. 'x ' .. itemName)
-- Discord Webhook
TriggerEvent('qb-log:server:CreateLog', 'disposal',
'Item Destroyed',
'orange',
'**Player:** ' .. GetPlayerName(src) ..
'\n**Citizen ID:** ' .. Player.PlayerData.citizenid ..
'\n**Item:** ' .. amount .. 'x ' .. itemName ..
'\n**Action:** Item destroyed')
local message = amount .. 'x ' .. itemName .. ' wurde vernichtet!'
TriggerClientEvent('disposal:client:itemDisposed', src, message)
-- Reload menu
Wait(1000)
TriggerEvent('disposal:server:getItems', containerID)
else
TriggerClientEvent('QBCore:Notify', src, 'Fehler beim Entsorgen des Items!', 'error')
end
end)
-- Dispose all items
RegisterNetEvent('disposal:server:disposeAll', function(containerID)
local src = source
local Player = QBCore.Functions.GetPlayer(src)
if not Player then return end
-- Get all items in the container
local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID)
if not items or next(items) == nil then
TriggerClientEvent('QBCore:Notify', src, 'Der Schredder ist bereits leer!', 'error')
return
end
local disposedItems = {}
local totalItems = 0
-- Dispose all items
for slot, item in pairs(items) do
if item and item.amount and item.amount > 0 then
local success = exports["tgiann-inventory"]:RemoveItemFromSecondaryInventory("stash", containerID, item.name, item.amount, slot)
if success then
table.insert(disposedItems, {name = item.name, amount = item.amount})
totalItems = totalItems + item.amount
end
end
end
if #disposedItems > 0 then
-- Log for admins
print('^3[DISPOSAL]^7 ' .. GetPlayerName(src) .. ' (' .. Player.PlayerData.citizenid .. ') has destroyed ALL items (' .. totalItems .. ' items)')
-- Discord Webhook with item list
local itemList = ""
for _, item in pairs(disposedItems) do
itemList = itemList .. '' .. item.amount .. 'x ' .. item.name .. '\n'
end
TriggerEvent('qb-log:server:CreateLog', 'disposal',
'All Items Destroyed',
'red',
'**Player:** ' .. GetPlayerName(src) ..
'\n**Citizen ID:** ' .. Player.PlayerData.citizenid ..
'\n**Action:** All items destroyed' ..
'\n**Total Items:** ' .. totalItems ..
'\n**Items:**\n' .. itemList)
local message = 'ALLE Items (' .. totalItems .. ' Stück) wurden vernichtet!'
TriggerClientEvent('disposal:client:itemDisposed', src, message)
else
TriggerClientEvent('QBCore:Notify', src, 'Keine Items zum Entsorgen gefunden!', 'error')
end
end)