forked from Simnation/Main
52 lines
No EOL
1.8 KiB
HTML
52 lines
No EOL
1.8 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<script src="nui://game/ui/jquery.js" type="text/javascript"></script>
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<meta charset="UTF-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>qb-vehiclekeys</title>
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<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.0.0/css/all.min.css"
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integrity="sha512-9usAa10IRO0HhonpyAIVpjrylPvoDwiPUiKdWk5t3PyolY1cOd4DSE0Ga+ri4AuTroPR5aQvXU9xC6qOPnzFeg=="
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crossorigin="anonymous" referrerpolicy="no-referrer" />
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<link rel="stylesheet" href="style.css">
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</head>
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<body>
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<div class="container">
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<div class="button">
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<button onclick="unlock()" class="btn4" id="btn4"></button>
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<button onclick="lock()" class="btn5" id="btn5"></button>
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<button onclick="trunk()" class="btn7" id="btn7"></button>
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<button onclick="engine()" class="btn9" id="btn9"></button>
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</div>
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<img src="images/qbcorekey.png">
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</div>
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<script src="script.js" type="text/javascript"></script>
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<script src="main.js" type="text/javascript"></script>
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<script>
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var move = document.querySelector('.container');
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move.addEventListener('mousedown', mousedown);
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function mousedown() {
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move.addEventListener('mousemove', mousemove);
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move.addEventListener('mouseup' , mouseup)
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function mousemove(e) {
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var x = e.clientX -100 + 'px';
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var y = e.clientY -100 + 'px';
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this.style.left = x;
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this.style.top = y;
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}
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function mouseup(){
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move.removeEventListener('mousemove', mousemove)
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}
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}
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</script>
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</body>
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</html> |