forked from Simnation/Main
972 lines
No EOL
45 KiB
Lua
972 lines
No EOL
45 KiB
Lua
Config = {}
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Config.Framework = "qbcore" -- types (standalone, qbcore, esx)
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Config.ESXFramework = {
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newversion = true, -- use this if you using new esx version (if you get error with old esxsharedobjectmethod in console)
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getsharedobject = "esx:getSharedObject",
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resourcename = "es_extended"
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}
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Config.QBCoreFrameworkResourceName = "qb-core" -- qb-core resource name, change this if you have different name of main resource of qbcore
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Config.OxInventory = false -- enable this if you use ox_inventory
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Config.InterfaceColor = "#ff66ff" -- change interface color, color must be in hex
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Config.Language = "German" -- text language from code (English, German, French, Italian, Spanish, Portuguese)
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Config.ThemeParkCanBeOwned = true -- enable this if you want to want to have theme park for sell for players - settings for management can be found in Config.ThemeParkOwnedSettings
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Config.ThemeParkControlAttractions = true -- enable this function if you want to control the attractions manually (after enabling this function, the attractions will no longer turn on automatically) - settings for control attractions can be found in Config.ThemeParkControlMachineSettings
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Config.ThemeParkTicketMachineSettings = {usedistance = 2.0, usekey = "E"}
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Config.ThemeParkItemsSettings = {givedistance = 2.0, givekey = "G", throwkey = "F", buydistance = 2.0, buykey = "E"}
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Config.MaximumParkDistance = 1000.0 -- distance of view of attractions
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Config.Target = false -- enable this if you want use target Do not turn on the target, it will work the day after the release.
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Config.Targettype = "qtarget" -- types - qtarget, qbtarget, oxtarget
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Config.TargetIcons = {managmenticon = "fa-solid fa-bars-progress", ticketicon = "fa-solid fa-cart-shopping", buyicon = "fa-solid fa-cart-shopping", seaticon = "fa-solid fa-chair", controlicon = "fa-solid fa-bars-progress"}
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Config.TargetSystemsNames = {qtarget = "qtarget", qbtarget = "qb-target", oxtarget = "ox_target"}
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Config.ThemeParkInteractionSystem = 1 -- 1 == Our custom interact system, 2 == 3D Text Interact, 3 == Gta V Online Interaction Style
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Config.ThemeParkSeatKey = "E" -- theme park key for sit
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Config.ThemeParkExitKey = "F" -- theme park key for exit
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Config.ThemeParkAnimChangeKey = "E" -- theme park key for change anim
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Config.ThemeParkDisableExit = true -- turn this feature on if you don't want players to leave the attraction during the ride.
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Config.ThemeParkPass = false -- -- enable this if you want use theme park pass item, you need create item with name "themeparkpass" in your inventory/framework, also for standalone you need create usable item, example is in server/other.lua
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Config.ThemeParkPassTime = 10 -- time when normal theme park expire when player use it (in minutes)
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Config.ThemeParkAttractionFallChance = false -- enable this feature if you want the chance that the player will fall from the attraction, you can set the chance in Config.ThemeParkFallSettings
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Config.ThemeParkDisabledByDefault = false -- enable this feature if you want to disable all attractions when the server starts, to enable attractions you have to enable them via the /enablethemepark command which is for administrators. (permissions for this command is in other.lua file)
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Config.ThemeParkDisableTicketSystem = false -- enable this feature if you want free entry to all attractions
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Config.AttractionsSettings = {
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gforce = {
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disable = false, -- enable this if you dont want to use this attraction
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usedistance = 1.5, -- distance for use attraction
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waitforplayers = 20000, -- in miliseconds
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exitcoords = {coords = vector3(-1640.03, -1075.81, 12.15), heading = 52.5}, -- coordinates for exit the attraction
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animcooldown = 1000, -- in miliseconds
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ticketprice = 10, -- price for ticket
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speedmodifier = 1.0, -- attraction speed, default speed is 1.0
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maxrounds = 10, -- change this you want more rounds at maximum speed (changing this number to a higher number will change the duration of the attraction)
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},
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topscan = {
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disable = false, -- enable this if you dont want to use this attraction
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usedistance = 1.5, -- distance for use attraction
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waitforplayers = 20000, -- in miliseconds
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exitcoords = {coords = vector3(-1619.91, -1073.14, 12.01), heading = 345.5}, -- coordinates for exit the attraction
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animcooldown = 1000, -- in miliseconds
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ticketprice = 10, -- price for ticket
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speedmodifier = 1.0, -- attraction speed, default speed is 1.0
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maxrounds = 20, -- change this you want more rounds at maximum speed (changing this number to a higher number will change the duration of the attraction)
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normalstyle = true, -- change this if you want different style of top scan (Top Scan starts spinning at a different angle)
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},
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vortex = {
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disable = false, -- enable this if you dont want to use this attraction
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usedistance = 1.5, -- distance for use attraction
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waitforplayers = 20000, -- in miliseconds
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exitcoords = {coords = vector3(-1702.23, -1105.6, 12.15), heading = 321.5}, -- coordinates for exit the attraction
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animcooldown = 1000,
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ticketprice = 10, -- price for ticket
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speedmodifier = 1.0, -- attraction speed, default speed is 1.0
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maxrounds = 2, -- change this you want more rounds at maximum speed (changing this number to a higher number will change the duration of the attraction)
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},
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detonator = {
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disable = false, -- enable this if you dont want to use this attraction
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usedistance = 1.5, -- distance for use attraction
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waitforplayers = 20000, -- in miliseconds
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exitcoords = {coords = vector3(-1685.04, -1115.26, 12.15), heading = 352.5}, -- coordinates for exit the attraction
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ticketprice = 10, -- price for ticket
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speedmodifier = 1.0, -- attraction speed, default speed is 1.0
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timeontop = 10000, -- in miliseconds (the time that the detonator will wait at the top before going down.)
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},
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boat = {
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disable = false, -- enable this if you dont want to use this attraction
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usedistance = 1.5, -- distance for use attraction
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waitforplayers = 20000, -- in miliseconds
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exitcoords = {coords = vector3(-1660.67, -1115.0, 12.04), heading = 50.5}, -- coordinates for exit the attraction
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animcooldown = 1000, -- in miliseconds
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ticketprice = 10, -- price for ticket
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speedmodifier = 1.0, -- attraction speed, default speed is 1.0
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maxrounds = 5, -- change this you want more rounds at maximum speed (changing this number to a higher number will change the duration of the attraction)
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},
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bumpercars = {
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disable = false, -- enable this if you dont want to use this attraction
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bumperdespawncoords = {coords = vector3(-1639.6, -1067.51, 12.5), heading = 230.0}, -- coordinates for exit the attraction
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buydistance = 1.5, -- distance for buy ticket
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seatdistance = 2.0, -- distance for seat as a passenger.
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minminutes = 1, -- minimum minutes in bumper cars
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maxminutes = 10, -- max minutes in bumper cars
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priceperminute = 10, -- price for ticket per minute
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maxplayers = 15, -- maximum number of players for bumper cars
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bumperusekey = "E", -- bumper cars key for seat as a passenger.
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bumperleavekey = "E",-- bumper cars key for leave bumper cars
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disablebumperkeyboard = true, -- turning off the keyboard when driving bumper cars
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},
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ferris = {
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disable = false, -- enable this if you dont want to use this attraction
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usedistance = 2.5, -- distance for use attraction
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waitforplayers = 20000, -- in miliseconds
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ferrisseatanimcooldown = 1000, -- in miliseconds
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ferrisseatwait = 5000, -- in miliseconds
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ferrisexitcoords = {coords = vector3(-1686.27, -1098.77, 12.5), heading = 140.0}, -- coordinates for exit the attraction
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ticketprice = 10, -- price for ticket
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},
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shootingrange = { -- If you have some script which block weapons, you can add some bypass to allow weapon_musket to be used withount inventory item use, we also trigger this event when shooting range is started TriggerEvent("rtx_themepark:Shooter:Started", true) and when shooting range ends TriggerEvent("rtx_themepark:Shooter:Started", false), you can create event handler for our event in your script
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disable = false, -- enable this if you dont want to use this attraction
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usedistance = 2.0, -- distance for use attraction
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maxtargets = 5, -- maximum number of targets
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defaultspeed = 0.010, -- base speed of targets
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maxspeed = 0.035, -- max speed of targets
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maxpeektargets = 50, -- maximum number of target hits
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maxmistakes = 5, -- maximum number of mistakes before cancellation
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timetoshoot = 5, -- maximum number of seconds to hit the target
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shootingrangeweapon = "weapon_airsoftr870", -- weapon name which you want to use in shootin range
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ticketprice = 10, -- price for ticket
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shootingrangeusekey = "E", -- shooting range key for start game.
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},
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rollercoaster = {
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disable = false, -- enable this if you dont want to use this attraction
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soundeffect = true, -- enable this if you want sound effects for rollercoaster
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usedistance = 2.0, -- distance for use attraction
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waitforplayers = 5000, -- in miliseconds
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animcooldown = 1000, -- in miliseconds
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ticketprice = 10, -- price for ticket
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speedmodifier = 1, -- attraction speed, default speed is 1 (for roller coaster always increase the numbers by 1 digit, do not use decimal numbers)
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},
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prater = {
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disable = false, -- enable this if you dont want to use this attraction
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usedistance = 1.5, -- distance for use attraction
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waitforplayers = 5000, -- in miliseconds
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exitcoords = {coords = vector3(-1640.03, -1075.81, 12.15), heading = 52.5}, -- coordinates for exit the attraction
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animcooldown = 1000, -- in miliseconds
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ticketprice = 10, -- price for ticket
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speedmodifier = 1.0, -- attraction speed, default speed is 1.0
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attractiontime = 60, -- it will stop in 60 seconds
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},
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brakedance = {
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disable = false, -- enable this if you dont want to use this attraction
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usedistance = 2.0, -- distance for use attraction
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waitforplayers = 5000, -- in miliseconds
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exitcoords = {coords = vector3(-1640.03, -1075.81, 12.15), heading = 52.5}, -- coordinates for exit the attraction
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animcooldown = 1000, -- in miliseconds
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ticketprice = 10, -- price for ticket
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speedmodifier = 1.5, -- attraction speed, default speed is 1.0
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maxrounds = 10, -- change this you want more rounds at maximum speed (changing this number to a higher number will change the duration of the attraction)
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musicvolume = 40,
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musicmaxdistance = 50.0,
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changecamera = "B", -- camera change bind.
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attractiontime = 60, -- it will stop in 60 seconds
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},
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slingshot = {
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disable = false, -- enable this if you dont want to use this attraction
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usedistance = 2.0, -- distance for use attraction
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waitforplayers = 5000, -- in miliseconds
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exitcoords = {coords = vector3(-1640.03, -1075.81, 12.15), heading = 52.5}, -- coordinates for exit the attraction
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animcooldown = 1000, -- in miliseconds
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ticketprice = 10, -- price for ticket
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speedmodifier = 1.0, -- attraction speed, default speed is 1.0
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maxrounds = 5, -- change this you want more rounds at maximum speed (changing this number to a higher number will change the duration of the attraction)
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},
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carousel = {
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disable = false, -- enable this if you dont want to use this attraction
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usedistance = 2.0, -- distance for use attraction
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waitforplayers = 5000, -- in miliseconds
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exitcoords = {coords = vector3(-1640.03, -1075.81, 12.15), heading = 52.5}, -- coordinates for exit the attraction
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animcooldown = 1000, -- in miliseconds
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ticketprice = 10, -- price for ticket
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speedmodifier = 1.0, -- attraction speed, default speed is 1.0
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attractiontime = 60, -- it will stop in 60 seconds
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},
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extasy = {
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disable = false, -- enable this if you dont want to use this attraction
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usedistance = 2.0, -- distance for use attraction
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waitforplayers = 5000, -- in miliseconds
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exitcoords = {coords = vector3(-1640.03, -1075.81, 12.15), heading = 52.5}, -- coordinates for exit the attraction
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animcooldown = 1000, -- in miliseconds
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ticketprice = 10, -- price for ticket
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speedmodifier = 1.5, -- attraction speed, default speed is 1.0
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maxrounds = 10, -- change this you want more rounds at maximum speed (changing this number to a higher number will change the duration of the attraction)
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musicvolume = 40,
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musicmaxdistance = 50.0,
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changecamera = "B", -- camera change bind.
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attractiontime = 60, -- it will stop in 60 seconds
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},
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spinride = {
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disable = false, -- enable this if you dont want to use this attraction
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usedistance = 2.0, -- distance for use attraction
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waitforplayers = 5000, -- in miliseconds
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exitcoords = {coords = vector3(-1640.03, -1075.81, 12.15), heading = 52.5}, -- coordinates for exit the attraction
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animcooldown = 1000, -- in miliseconds
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ticketprice = 10, -- price for ticket
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speedmodifier = 1.5, -- attraction speed, default speed is 1.0
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maxrounds = 10, -- change this you want more rounds at maximum speed (changing this number to a higher number will change the duration of the attraction)
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musicvolume = 40,
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musicmaxdistance = 50.0,
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changecamera = "B", -- camera change bind.
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attractiontime = 60, -- it will stop in 60 seconds
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},
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hauntedhouse = {
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disable = false, -- enable this if you dont want to use this attraction
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usedistance = 2.0, -- distance for use attraction
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waitforplayers = 5000, -- in miliseconds
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ticketprice = 10, -- price for ticket
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speedmodifier = 1, -- attraction speed, default speed is 1 (for roller coaster always increase the numbers by 1 digit, do not use decimal numbers)
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sound = true,
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},
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rollercoaster2 = {
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disable = false, -- enable this if you dont want to use this attraction
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usedistance = 2.0, -- distance for use attraction
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waitforplayers = 5000, -- in miliseconds
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ticketprice = 10, -- price for ticket
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speedmodifier = 1, -- attraction speed, default speed is 1 (for roller coaster always increase the numbers by 1 digit, do not use decimal numbers)
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sound = true,
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},
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cannon = {
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disable = false, -- enable this if you dont want to use this attraction
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usedistance = 2.0, -- distance for use attraction
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ticketprice = 10, -- price for ticket
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disableexplosion = true, -- turn this on if you want to disable the explosion for example because of anticheat
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},
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}
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Config.AttractionsMusic = {
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["gforce"] = {
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disable = false, -- enable this if you dont want to play music for this attraction
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coords = vector3(-1638.08, -1078.77, 40.45), -- coords for music
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maxdistance = 30.0, -- max distance for music
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musicvolume = 30, -- max volume for music
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playlist = {
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{musicurl = "https://www.youtube.com/watch?v=K6pUfRCWkJg"},
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{musicurl = "https://www.youtube.com/watch?v=EiN8adj6Yxk"},
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{musicurl = "https://www.youtube.com/watch?v=HQEXOMjyQ-A"},
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},
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},
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["topscan"] = {
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disable = false, -- enable this if you dont want to play music for this attraction
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coords = vector3(-1635.18, -1095.14, 35.75), -- coords for music
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maxdistance = 30.0, -- max distance for music
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musicvolume = 30, -- max volume for music
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playlist = {
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{musicurl = "https://youtu.be/FIzqO1oxnOY?si=5EasnFZ-CAmNu1td"},
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{musicurl = "https://youtu.be/Kv4Tnsz8wn0?si=lkm7f_LSSnZU6llV"},
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{musicurl = "https://youtu.be/Dhn5NYR9vXE?si=nkYysah5Suf2xrkf"},
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},
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},
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["vortex"] = {
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disable = false, -- enable this if you dont want to play music for this attraction
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coords = vector3(-1711.15, -1116.4, 14.0), -- coords for music
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maxdistance = 30.0, -- max distance for music
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musicvolume = 30, -- max volume for music
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playlist = {
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{musicurl = "https://www.youtube.com/watch?v=7BqyPAAhLZE"},
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{musicurl = "https://www.youtube.com/watch?v=jzR9XS1vyiI"},
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{musicurl = "https://www.youtube.com/watch?v=mu8c13Rkj50"},
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},
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},
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["detonator"] = {
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disable = false, -- enable this if you dont want to play music for this attraction
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coords = vector3(-1689.36, -1130.81, 35.1), -- coords for music
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maxdistance = 30.0, -- max distance for music
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musicvolume = 30, -- max volume for music
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playlist = {
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{musicurl = "https://www.youtube.com/watch?v=eVGf7XhGeKk"},
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{musicurl = "https://youtu.be/GpiOnf47zfw?si=uO1i7YkSl_vVKT47"},
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{musicurl = "https://www.youtube.com/watch?v=XwxLwG2_Sxk"},
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},
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},
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["boat"] = {
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disable = false, -- enable this if you dont want to play music for this attraction
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coords = vector3(-1656.05, -1120.58, 20.49), -- coords for music
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maxdistance = 30.0, -- max distance for music
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musicvolume = 30, -- max volume for music
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playlist = {
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{musicurl = "https://youtu.be/uirdzltJOlc?si=L4TrNaPsZWKp1FKD"},
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{musicurl = "https://www.youtube.com/watch?v=dfgJYRdNwDE"},
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{musicurl = "https://youtu.be/XFshyenXjsg?si=m_7mRlE4qjTFRJU-"},
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{musicurl = "https://youtu.be/xgWDbkHrI8A?si=HzbpxJEfabD4gCTb"},
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},
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},
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["bumpercars"] = {
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disable = false, -- enable this if you dont want to play music for this attraction
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coords = vector3(-1655.44, -1056.54, 14.09), -- coords for music
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maxdistance = 40.0, -- max distance for music
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musicvolume = 30, -- max volume for music
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playlist = {
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{musicurl = "https://www.youtube.com/watch?v=AUkp2LiN6JU"},
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{musicurl = "https://youtu.be/aSSNGTSeqCI?si=H7Q5HVYGm8fniOv1"},
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{musicurl = "https://youtu.be/TaZp1538ShI?si=8ZIM2B09jvHZsM8v"},
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{musicurl = "https://www.youtube.com/watch?v=-GVHOPW3mxM"},
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{musicurl = "https://youtu.be/ziX_f7rdFD4?si=QSnYTlD_1YBCsxn1"},
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{musicurl = "https://youtu.be/rw6oxwOOTNM?si=wxBxjagkgMKCkZWj"},
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},
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},
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["ferris"] = {
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disable = false, -- enable this if you dont want to play music for this attraction
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coords = vector3(-1683.14, -1096.15, 39.67), -- coords for music
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maxdistance = 50.0, -- max distance for music
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musicvolume = 40, -- max volume for music
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playlist = {
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{musicurl = "https://www.youtube.com/watch?v=mAEJNDzHCtM"},
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{musicurl = "https://www.youtube.com/watch?v=GY4Jk6t4Ljg"},
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{musicurl = "https://www.youtube.com/watch?v=3TBSvuWYHwM"},
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},
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},
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["rollercoaster"] = {
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disable = false, -- enable this if you dont want to play music for this attraction
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coords = vector3(-1646.03, -1127.34, 18.21), -- coords for music
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maxdistance = 50.0, -- max distance for music
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musicvolume = 40, -- max volume for music
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playlist = {
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{musicurl = "https://www.youtube.com/watch?v=SC7XrlhRTco"},
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{musicurl = "https://youtu.be/n6BgM5G8Hp8?si=4iP25aT-VC-VFy5b"},
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{musicurl = "https://youtu.be/eVGf7XhGeKk?si=IcosjKwvMQxi130L"},
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},
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},
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["prater"] = {
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disable = false, -- enable this if you dont want to play music for this attraction
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coords = vector3(-1611.79, -1107.07, 51.62), -- coords for music
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maxdistance = 50.0, -- max distance for music
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musicvolume = 30, -- max volume for music
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playlist = {
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{musicurl = "https://www.youtube.com/watch?v=mB8JEqCFJys"},
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{musicurl = "https://www.youtube.com/watch?v=nkzPvART7Vo"},
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{musicurl = "https://www.youtube.com/watch?v=CgeleP7nWN0"},
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},
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},
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["breakdance"] = {
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disable = false, -- enable this if you dont want to play music for this attraction
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coords = vector3(-1574.25, -1114.6, 13.27), -- coords for music
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maxdistance = 30.0, -- max distance for music
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musicvolume = 30, -- max volume for music
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playlist = {
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{musicurl = "https://www.youtube.com/watch?v=56xSs4jJLCY"},
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{musicurl = "https://www.youtube.com/watch?v=sVIJ8nu1OUY"},
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{musicurl = "https://www.youtube.com/watch?v=n61OFC-UxBY"},
|
|
{musicurl = "https://youtu.be/eIpLAwON_R4?si=8XFS_Ohr12kcvHds"},
|
|
{musicurl = "https://youtu.be/SrfqYVRqB98?si=K0yTYxqwi0TAIHov"},
|
|
{musicurl = "https://youtu.be/sDW9y1WL59M?si=0i4qRXwOavemT_Bh"},
|
|
{musicurl = "https://www.youtube.com/watch?v=yV8tm-ZPdpE"},
|
|
{musicurl = "https://youtu.be/s2EtWJHRjQU?si=HIUHDlMbONtz6k_f"},
|
|
{musicurl = "https://www.youtube.com/watch?v=3eNCSxMYSrs"},
|
|
{musicurl = "https://www.youtube.com/watch?v=U4PHnUr_5kY"},
|
|
{musicurl = "https://youtu.be/IZeFcTonOjI?si=bhwWxcvi484DQdW0"},
|
|
{musicurl = "https://youtu.be/p2Mfr50zwVs?si=vLI4Y-ysamNKB2QX"},
|
|
{musicurl = "https://youtu.be/UT8cmozrUFw?si=whO0K04dBnpUe5cO"},
|
|
{musicurl = "https://youtu.be/CLchHmZxqic?si=v0YqLbK5fBzhp35P"},
|
|
{musicurl = "https://www.youtube.com/watch?v=AYmi8vqiRi0"},
|
|
{musicurl = "https://youtu.be/hEiZF78d4NE?si=lxdy1A745D-_z3FD"},
|
|
},
|
|
},
|
|
["slingshot"] = {
|
|
disable = false, -- enable this if you dont want to play music for this attraction
|
|
coords = vector3(-1584.81, -1082.94, 52.68), -- coords for music
|
|
maxdistance = 50.0, -- max distance for music
|
|
musicvolume = 30, -- max volume for music
|
|
playlist = {
|
|
{musicurl = "https://www.youtube.com/watch?v=uOHdmVmJYsU"},
|
|
{musicurl = "https://www.youtube.com/watch?v=6ibspykTbaM"},
|
|
{musicurl = "https://www.youtube.com/watch?v=VVtnscexMhU"},
|
|
},
|
|
},
|
|
["carousel"] = {
|
|
disable = false, -- enable this if you dont want to play music for this attraction
|
|
coords = vector3(-1630.82, -1169.31, 12.68), -- coords for music
|
|
maxdistance = 30.0, -- max distance for music
|
|
musicvolume = 30, -- max volume for music
|
|
playlist = {
|
|
{musicurl = "https://youtu.be/ed-CymQpsAU?si=7a6Pl9-2FXWzEoUk0"},
|
|
{musicurl = "https://youtu.be/bLjfV2gIIic?si=WzlfR1Xamri62GOa"},
|
|
{musicurl = "https://youtu.be/9HFQ82mHkNQ?si=bf8yuXDL9WDia9Lt"},
|
|
{musicurl = "https://youtu.be/CtNPIGWWt80?si=hrzV8Ne1bWK17Hxy"},
|
|
},
|
|
},
|
|
["extasy"] = {
|
|
disable = false, -- enable this if you dont want to play music for this attraction
|
|
coords = vector3(-1633.65, -1137.71, 16.9), -- coords for music
|
|
maxdistance = 30.0, -- max distance for music
|
|
musicvolume = 30, -- max volume for music
|
|
playlist = {
|
|
{musicurl = "https://www.youtube.com/watch?v=vKxGXYiXcqs"},
|
|
{musicurl = "https://www.youtube.com/watch?v=hSLlHUBBqvY"},
|
|
{musicurl = "https://www.youtube.com/watch?v=gPMn50SpOuI"},
|
|
},
|
|
},
|
|
["spinride"] = {
|
|
disable = false, -- enable this if you dont want to play music for this attraction
|
|
coords = vector3(-1658.11, -1172.23, 33.26), -- coords for music
|
|
maxdistance = 30.0, -- max distance for music
|
|
musicvolume = 30, -- max volume for music
|
|
playlist = {
|
|
{musicurl = "https://www.youtube.com/watch?v=To13f6NOOFM"},
|
|
{musicurl = "https://www.youtube.com/watch?v=rapOi7-_CHE"},
|
|
{musicurl = "https://www.youtube.com/watch?v=xOe-8lBYtXE"},
|
|
},
|
|
},
|
|
["rollercoaster2"] = {
|
|
disable = false, -- enable this if you dont want to play music for this attraction
|
|
coords = vector3(-1610.44, -1219.53, 34.99), -- coords for music be/-qSPKz9Rlk¨)
|
|
maxdistance = 70.0, -- max distance for music
|
|
musicvolume = 20, -- max volume for music
|
|
playlist = {
|
|
{musicurl = "https://youtu.be/-qSPKz9RlkA?si=cS_BiLga5R-_nSId"},
|
|
{musicurl = "https://youtu.be/w1Smzzw_w7Q?si=mBYpm37Wyc4xUVAT"},
|
|
{musicurl = "https://www.youtube.com/watch?v=J3kXe5wm8FM"},
|
|
},
|
|
},
|
|
}
|
|
|
|
Config.ThemeParkBlip = {
|
|
blip = true, -- enable this if you want display blip on map
|
|
blipcoords = vector3(-1646.97, -1083.27, 12.15), -- location of blip
|
|
blipiconid = 266, -- icon type
|
|
blipdisplay = 4, -- icon display
|
|
blipcolor = 3, -- icon color
|
|
blipshortrange = true, -- icon range
|
|
blipscale = 1.0, -- icon scale
|
|
bliptext = "Theme Park", -- text of blip
|
|
}
|
|
|
|
Config.ThemeParkFallSettings = {
|
|
fallchance = 10, -- in percentage 1-1000
|
|
fallchancecheck = 5, -- in seconds (for example it will trigger fall chance every 10 seconds when player is on the attraction)
|
|
attractions = {
|
|
gforce = true, -- enable this if you want to have chance to fall from this attraction
|
|
topscan = true, -- enable this if you want to have chance to fall from this attraction
|
|
vortex = true, -- enable this if you want to have chance to fall from this attraction
|
|
detonator = true, -- enable this if you want to have chance to fall from this attraction
|
|
boat = true, -- enable this if you want to have chance to fall from this attraction
|
|
rollercoaster = true, -- enable this if you want to have chance to fall from this attraction
|
|
prater = true, -- enable this if you want to have chance to fall from this attraction
|
|
brakedance = true, -- enable this if you want to have chance to fall from this attraction
|
|
slingshot = true, -- enable this if you want to have chance to fall from this attraction
|
|
carousel = true, -- enable this if you want to have chance to fall from this attraction
|
|
extasy = true, -- enable this if you want to have chance to fall from this attraction
|
|
spinride = true, -- enable this if you want to have chance to fall from this attraction
|
|
rollercoaster2 = true, -- enable this if you want to have chance to fall from this attraction
|
|
},
|
|
}
|
|
|
|
Config.ThemeParkOwnedSettings = {
|
|
enablepermissionsystem = false, -- enable this if you want use permissions system via ace, job, identifier (if you enable this function, theme park can no longer be purchased normally)
|
|
themeparkcoords = vector3(-1631.3, -1055.77, 13.63), -- coordinates for theme park managment
|
|
themeparkprice = 10000, -- price of theme park
|
|
themeparkdistance = 2.0, -- distance for theme park managment
|
|
themeparkmaxtransferdistance = 2.0, -- maxdistance for transfer theme park
|
|
sellmultipler = 0.5, -- sell multipler
|
|
ticketmultipler = 0.5, -- the amount the theme park will receive from the ticket
|
|
itemmultipler = 0.5, -- the amount the theme park will receive from the item
|
|
openmanagmentkey = "E", -- key for open managment menu
|
|
disablesell = false, -- enable this if you want disable sell function from managment menu
|
|
disabletransfer = false, -- enable this if you want disable transfer function from managment menu
|
|
acepermissionsforusemanagmentmenu = {enable = false, permission = "themepark.managment"}, -- enable this if you want to use ace permissions
|
|
jobpermissionsforusemanagmentmenu = {enable = true, jobname = "skyline"}, -- enable this if you want to use job permissions (you need create job with name themepark or change the job title to something else)
|
|
identifierspermissionsforusemanagmentmenu = false, -- enable this if you want to use identifiers permissions
|
|
permissionsviaidentifiers = { -- permisisontypes - license, steam, xbox, live, discord, ip
|
|
{permissiontype = "steam", permisisondata = "steam:11000013cc73739"}, -- this is example line
|
|
},
|
|
}
|
|
|
|
Config.ThemeParkControlMachineSettings = {
|
|
usedistance = 2.0, -- distance for theme park control attraction
|
|
usekey = "E", -- key for open control attraction menu
|
|
acepermissionsforusecontrolmenu = {enable = false, permission = "themepark.managment"}, -- enable this if you want to use ace permissions
|
|
jobpermissionsforusecontrolmenu = {enable = true, jobname = "skyline"}, -- enable this if you want to use job permissions (you need create job with name themepark or change the job title to something else)
|
|
identifierspermissionsforcontrolmenu = false, -- enable this if you want to use identifiers permissions
|
|
permissionsviaidentifiers = { -- permisisontypes - license, steam, xbox, live, discord, ip
|
|
{permissiontype = "steam", permisisondata = "steam:11000013cc73739"}, -- this is example line
|
|
},
|
|
attractions = {
|
|
vortex = {
|
|
coords = vector3(-1698.095, -1117.094, 13.12525), -- location of control machine
|
|
rotation = vector3(0.0, 0.0, 140.0), -- rotation of control machine
|
|
label = "VORTEX", -- label of control machine
|
|
musiccoords = vector3(-1711.15, -1116.4, 14.0), -- location of music
|
|
musicmaxdistance = 40.0, -- distance of music
|
|
disablemusic = false, -- enable this if you want disable music
|
|
disablesmoke = false, -- enable this if you want disable smoke
|
|
smokecolor = {r = 255, g = 255, b = 255}, -- default color of smoke
|
|
smokelocations = {
|
|
{coords = vector3(-1704.8, -1115.56, 14.12), scale = 1.50, handler = nil},
|
|
{coords = vector3(-1706.36, -1120.65, 14.12), scale = 1.50, handler = nil},
|
|
{coords = vector3(-1711.06, -1123.14, 14.12), scale = 1.50, handler = nil},
|
|
{coords = vector3(-1716.15, -1121.588, 14.12), scale = 1.50, handler = nil},
|
|
{coords = vector3(-1718.64, -1116.88, 14.12), scale = 1.50, handler = nil},
|
|
{coords = vector3(-1717.08, -1111.8, 14.12), scale = 1.50, handler = nil},
|
|
{coords = vector3(-1712.34, -1109.28, 14.12), scale = 1.50, handler = nil},
|
|
{coords = vector3(-1707.3, -1110.86, 14.12), scale = 1.50, handler = nil},
|
|
{coords = vector3(-1707.3, -1110.86, 14.12), scale = 1.50, handler = nil},
|
|
{coords = vector3(-1711.24, -1115.81, 14.12), scale = 2.0, handler = nil},
|
|
},
|
|
},
|
|
bumpercars = {
|
|
coords = vector3(-1634.112, -1056.608, 13.65577), -- location of control machine
|
|
rotation = vector3(0.0, 0.0, 50.0), -- rotation of control machine
|
|
label = "BUMPER CARS", -- label of control machine
|
|
musiccoords = vector3(-1655.44, -1056.54, 14.0), -- location of music
|
|
musicmaxdistance = 80.0, -- distance of music
|
|
disablemusic = false, -- enable this if you want disable music
|
|
disablesmoke = false, -- enable this if you want disable smoke
|
|
smokecolor = {r = 255, g = 255, b = 255}, -- default color of smoke
|
|
smokelocations = {
|
|
{coords = vector3(-1648.12, -1048.92, 14.0), scale = 5.0, handler = nil},
|
|
{coords = vector3(-1657.14, -1059.94, 14.0), scale = 5.0, handler = nil},
|
|
{coords = vector3(-1663.79, -1068.07, 14.0), scale = 5.0, handler = nil},
|
|
{coords = vector3(-1669.39, -1074.92, 14.0), scale = 5.0, handler = nil},
|
|
{coords = vector3(-1632.91, -1042.48, 14.0), scale = 5.0, handler = nil},
|
|
{coords = vector3(-1663.57, -1050.88, 14.0), scale = 5.0, handler = nil},
|
|
{coords = vector3(-1649.68, -1061.85, 14.0), scale = 5.0, handler = nil},
|
|
{coords = vector3(-1662.39, -1076.57, 14.0), scale = 5.0, handler = nil},
|
|
{coords = vector3(-1675.04, -1070.14, 14.0), scale = 5.0, handler = nil},
|
|
{coords = vector3(-1643.33, -1053.85, 14.0), scale = 5.0, handler = nil},
|
|
},
|
|
},
|
|
boat = {
|
|
coords = vector3(-1653.704, -1115.887, 15.036606), -- location of control machine
|
|
rotation = vector3(0.0, 0.0, 215.0), -- rotation of control machine
|
|
label = "BOAT", -- label of control machine
|
|
musiccoords = vector3(-1656.05, -1120.58, 20.49), -- location of music
|
|
musicmaxdistance = 40.0, -- distance of music
|
|
disablemusic = false, -- enable this if you want disable music
|
|
disablesmoke = false, -- enable this if you want disable smoke
|
|
smokecolor = {r = 255, g = 255, b = 255}, -- default color of smoke
|
|
smokelocations = {
|
|
{coords = vector3(-1655.72, -1119.99, 15.4), scale = 2.0, handler = nil},
|
|
{coords = vector3(-1659.06, -1122.29, 15.69), scale = 2.0, handler = nil},
|
|
{coords = vector3(-1653.65, -1118.78, 15.4), scale = 2.0, handler = nil},
|
|
},
|
|
},
|
|
rollercoaster = {
|
|
coords = vector3(-1643.912, -1121.273, 17.34224), -- location of control machine
|
|
rotation = vector3(0.0, 0.0, -40.0), -- rotation of control machine
|
|
label = "ROLLERCOASTER", -- label of control machine
|
|
musiccoords = vector3(-1646.03, -1127.34, 18.21), -- location of music
|
|
musicmaxdistance = 40.0, -- distance of music
|
|
disablemusic = false, -- enable this if you want disable music
|
|
},
|
|
detonator = {
|
|
coords = vector3(-1690.872, -1137.998, 12.9149), -- location of control machine
|
|
rotation = vector3(0.0, 0.0, -15.0), -- rotation of control machine
|
|
label = "DETONATOR", -- label of control machine
|
|
musiccoords = vector3(-1689.36, -1130.81, 35.1), -- location of music
|
|
musicmaxdistance = 40.0, -- distance of music
|
|
disablemusic = false, -- enable this if you want disable music
|
|
},
|
|
gforce = {
|
|
coords = vector3(-1643.50, -1082.98, 12.13256), -- location of control machine
|
|
rotation = vector3(0.0, 0.0, 230.0), -- rotation of control machine
|
|
label = "G-FORCE", -- label of control machine
|
|
musiccoords = vector3(-1638.08, -1078.77, 40.45), -- location of music
|
|
musicmaxdistance = 40.0, -- distance of music
|
|
disablemusic = false, -- enable this if you want disable music
|
|
},
|
|
topscan = {
|
|
coords = vector3(-1628.918, -1074.719, 12.05341), -- location of control machine
|
|
rotation = vector3(0.0, 0.0, 210.0), -- rotation of control machine
|
|
label = "TOP SCAN", -- label of control machine
|
|
musiccoords = vector3(-1635.18, -1095.14, 35.75), -- location of music
|
|
musicmaxdistance = 40.0, -- distance of music
|
|
disablemusic = false, -- enable this if you want disable music
|
|
},
|
|
ferris = {
|
|
coords = vector3(-1679.532, -1099.854, 13.11942), -- location of control machine
|
|
rotation = vector3(0.0, 0.0, 320.0), -- rotation of control machine
|
|
label = "FERRIS WHEEL", -- label of control machine
|
|
musiccoords = vector3(-1683.14, -1096.15, 39.67), -- location of music
|
|
musicmaxdistance = 40.0, -- distance of music
|
|
disablemusic = false, -- enable this if you want disable music
|
|
},
|
|
prater = {
|
|
coords = vector3(-1604.7699, -1117.0010, 12.05341), -- location of control machine
|
|
rotation = vector3(0.0, 0.0, 49.1917), -- rotation of control machine
|
|
label = "PRATER", -- label of control machine
|
|
musiccoords = vector3(-1611.79, -1107.07, 51.62), -- location of music
|
|
musicmaxdistance = 50.0, -- distance of music
|
|
disablemusic = false, -- enable this if you want disable music
|
|
},
|
|
brakedance = {
|
|
coords = vector3(-1594.3899, -1114.7417, 12.05341), -- location of control machine
|
|
rotation = vector3(0.0, 0.0, 268.9210), -- rotation of control machine
|
|
label = "BREAK DANCE", -- label of control machine
|
|
musiccoords = vector3(-1574.25, -1114.6, 13.27), -- location of music
|
|
musicmaxdistance = 30.0, -- distance of music
|
|
disablemusic = false, -- enable this if you want disable music
|
|
},
|
|
slingshot = {
|
|
coords = vector3(-1587.7870, -1088.3650, 12.05341), -- location of control machine
|
|
rotation = vector3(0.0, 0.0, 322.14270), -- rotation of control machine
|
|
label = "SLINGSHOT", -- label of control machine
|
|
musiccoords = vector3(-1584.81, -1082.94, 52.68), -- location of music
|
|
musicmaxdistance = 50.0, -- distance of music
|
|
disablemusic = false, -- enable this if you want disable music
|
|
},
|
|
carousel = {
|
|
coords = vector3(-1625.6858, -1161.9131, 12.05341), -- location of control machine
|
|
rotation = vector3(0.0, 0.0, 155.4782), -- rotation of control machine
|
|
label = "CAROUSEL", -- label of control machine
|
|
musiccoords = vector3(-1630.82, -1169.31, 12.68), -- location of music
|
|
musicmaxdistance = 30.0, -- distance of music
|
|
disablemusic = false, -- enable this if you want disable music
|
|
},
|
|
extasy = {
|
|
coords = vector3(-1635.0575, -1148.8358, 12.5), -- location of control machine
|
|
rotation = vector3(0.0, 0.0, 358.9469), -- rotation of control machine
|
|
label = "EXTASY", -- label of control machine
|
|
musiccoords = vector3(-1633.65, -1137.71, 16.9), -- location of music
|
|
musicmaxdistance = 30.0, -- distance of music
|
|
disablemusic = false, -- enable this if you want disable music
|
|
},
|
|
spinride = {
|
|
coords = vector3(-1645.6586, -1174.2965, 12.05341), -- location of control machine
|
|
rotation = vector3(0.0, 0.0, 47.4081), -- rotation of control machine
|
|
label = "SPINRIDE", -- label of control machine
|
|
musiccoords = vector3(-1658.11, -1172.23, 33.26), -- location of music
|
|
musicmaxdistance = 30.0, -- distance of music
|
|
disablemusic = false, -- enable this if you want disable music
|
|
},
|
|
hauntedhouse = {
|
|
coords = vector3(-1601.0016, -1137.1254, 13.2), -- location of control machine
|
|
rotation = vector3(0.0, 0.0, 229.98840), -- rotation of control machine
|
|
label = "HAUNTEDHOUSE", -- label of control machine
|
|
disablemusic = true, -- enable this if you want disable music
|
|
},
|
|
rollercoaster2 = {
|
|
coords = vector3(-1621.8944, -1184.1340, 12.05341), -- location of control machine
|
|
rotation = vector3(0.0, 0.0, 230.5453), -- rotation of control machine
|
|
label = "ROLLERCOASTER 2", -- label of control machine
|
|
musiccoords = vector3(-1610.44, -1219.53, 34.99), -- location of music
|
|
musicmaxdistance = 70.0, -- distance of music
|
|
disablemusic = false, -- enable this if you want disable music
|
|
},
|
|
cannon = {
|
|
coords = vector3(-1651.1173, -1193.6877, 14.20), -- location of control machine
|
|
rotation = vector3(0.0, 0.0, 140.0), -- rotation of control machine
|
|
label = "CANNON", -- label of control machine
|
|
disablemusic = true, -- enable this if you want disable music
|
|
},
|
|
},
|
|
}
|
|
|
|
Config.BumperCarsSpawnPoints = {
|
|
{coords = vector3(-1665.37, -1084.3, 11.69), heading = 321.5, radius = 2.0},
|
|
{coords = vector3(-1667.66, -1082.97, 11.69), heading = 321.5, radius = 2.0},
|
|
{coords = vector3(-1670.72, -1080.28, 11.69), heading = 321.5, radius = 2.0},
|
|
{coords = vector3(-1674.36, -1077.16, 11.69), heading = 321.5, radius = 2.0},
|
|
{coords = vector3(-1678.63, -1074.1, 11.69), heading = 321.5, radius = 2.0},
|
|
{coords = vector3(-1681.51, -1071.07, 11.69), heading = 321.5, radius = 2.0},
|
|
{coords = vector3(-1628.0, -1042.7, 11.69), heading = 138.0, radius = 2.0},
|
|
{coords = vector3(-1631.84, -1039.84, 11.69), heading = 138.0, radius = 2.0},
|
|
{coords = vector3(-1633.76, -1037.89, 11.69), heading = 138.0, radius = 2.0},
|
|
{coords = vector3(-1637.09, -1034.9, 11.69), heading = 138.0, radius = 2.0},
|
|
{coords = vector3(-1643.35, -1029.65, 11.69), heading = 138.0, radius = 2.0},
|
|
{coords = vector3(-1646.13, -1027.44, 11.69), heading = 138.0, radius = 2.0},
|
|
}
|
|
|
|
Config.Stands = {
|
|
{
|
|
coords = vector3(-1647.5, -1085.73, 12.14),
|
|
standtype = "hotdog", -- hotdog, popcorn, cotton, balloon, burger, juice
|
|
itemprice = 5,
|
|
},
|
|
{
|
|
coords = vector3(-1649.97, -1090.43, 12.12),
|
|
standtype = "balloon", -- hotdog, popcorn, cotton, balloon, burger, juice
|
|
itemprice = 5,
|
|
},
|
|
{
|
|
coords = vector3(-1647.4, -1093.0, 12.08),
|
|
standtype = "popcorn", -- hotdog, popcorn, cotton, balloon, burger, juice
|
|
itemprice = 5,
|
|
},
|
|
{
|
|
coords = vector3(-1635.26, -1103.84, 12.02),
|
|
standtype = "cotton", -- hotdog, popcorn, cotton, balloon, burger, juice
|
|
itemprice = 5,
|
|
},
|
|
{
|
|
coords = vector3(-1616.14, -1056.79, 12.07),
|
|
standtype = "balloon", -- hotdog, popcorn, cotton, balloon, burger, juice
|
|
itemprice = 5,
|
|
},
|
|
{
|
|
coords = vector3(-1618.93, -1060.0, 12.07),
|
|
standtype = "popcorn", -- hotdog, popcorn, cotton, balloon, burger, juice
|
|
itemprice = 5,
|
|
},
|
|
{
|
|
coords = vector3(-1623.27, -1066.29, 12.07),
|
|
standtype = "hotdog", -- hotdog, popcorn, cotton, balloon, burger, juice
|
|
itemprice = 5,
|
|
},
|
|
{
|
|
coords = vector3(-1613.03, -1047.15, 12.11),
|
|
standtype = "cotton", -- hotdog, popcorn, cotton, balloon, burger, juice
|
|
itemprice = 5,
|
|
},
|
|
{
|
|
coords = vector3(-1667.91, -1145.63, 12.01),
|
|
standtype = "cotton", -- hotdog, popcorn, cotton, balloon, burger, juice
|
|
itemprice = 5,
|
|
},
|
|
{
|
|
coords = vector3(-1676.21, -1148.22, 12.01),
|
|
standtype = "popcorn", -- hotdog, popcorn, cotton, balloon, burger, juice
|
|
itemprice = 5,
|
|
},
|
|
{
|
|
coords = vector3(-1683.27, -1149.94, 12.01),
|
|
standtype = "balloon", -- hotdog, popcorn, cotton, balloon, burger, juice
|
|
itemprice = 5,
|
|
},
|
|
{
|
|
coords = vector3(-1696.45, -1098.79, 12.15),
|
|
standtype = "balloon", -- hotdog, popcorn, cotton, balloon, burger, juice
|
|
itemprice = 5,
|
|
},
|
|
{
|
|
coords = vector3(-1694.0, -1100.81, 12.15),
|
|
standtype = "hotdog", -- hotdog, popcorn, cotton, balloon, burger, juice
|
|
itemprice = 5,
|
|
},
|
|
{
|
|
coords = vector3(-1689.2, -1104.85, 12.15),
|
|
standtype = "popcorn", -- hotdog, popcorn, cotton, balloon, burger, juice
|
|
itemprice = 5,
|
|
},
|
|
{
|
|
coords = vector3(-1682.61, -1109.75, 12.15),
|
|
standtype = "cotton", -- hotdog, popcorn, cotton, balloon, burger, juice
|
|
itemprice = 5,
|
|
},
|
|
{
|
|
coords = vector3(-1617.53, -1044.0, 12.15),
|
|
standtype = "burger", -- hotdog, popcorn, cotton, balloon, burger, juice
|
|
itemprice = 5,
|
|
},
|
|
{
|
|
coords = vector3(-1638.56, -1113.89, 12.02),
|
|
standtype = "burger", -- hotdog, popcorn, cotton, balloon, burger, juice
|
|
itemprice = 5,
|
|
},
|
|
{
|
|
coords = vector3(-1691.91, -1111.48, 12.15),
|
|
standtype = "burger", -- hotdog, popcorn, cotton, balloon, burger, juice
|
|
itemprice = 5,
|
|
},
|
|
{
|
|
coords = vector3(-1594.92, -1068.34, 12.56),
|
|
standtype = "burger", -- hotdog, popcorn, cotton, balloon, burger, juice
|
|
itemprice = 5,
|
|
},
|
|
{
|
|
coords = vector3(-1603.84, -1124.47, 12.01),
|
|
standtype = "balloon", -- hotdog, popcorn, cotton, balloon, burger, juice
|
|
itemprice = 5,
|
|
},
|
|
{
|
|
coords = vector3(-1610.33, -1132.26, 12.01),
|
|
standtype = "popcorn", -- hotdog, popcorn, cotton, balloon, burger, juice
|
|
itemprice = 5,
|
|
},
|
|
{
|
|
coords = vector3(1616.89, -1140.2, 12.01),
|
|
standtype = "cotton", -- hotdog, popcorn, cotton, balloon, burger, juice
|
|
itemprice = 5,
|
|
},
|
|
{
|
|
coords = vector3(-1651.83, -1145.89, 12.56),
|
|
standtype = "burger", -- hotdog, popcorn, cotton, balloon, burger, juice
|
|
itemprice = 5,
|
|
},
|
|
{
|
|
coords = vector3(-1603.56, -1164.56, 12.56),
|
|
standtype = "hotdog", -- hotdog, popcorn, cotton, balloon, burger, juice
|
|
itemprice = 5,
|
|
},
|
|
{
|
|
coords = vector3(-1628.93, -1118.66, 12.56),
|
|
standtype = "juice", -- hotdog, popcorn, cotton, balloon, burger, juice
|
|
itemprice = 5,
|
|
},
|
|
}
|
|
|
|
Config.ShootingRangePrizes = {
|
|
{ -- score number
|
|
minimumscore = 10, -- minimum score
|
|
prizetype = "money", -- prize type (you need add your types yourself in server/other.lua
|
|
prizedata = 100, -- prize data example money amount
|
|
prizelabel = "Money", -- prize label
|
|
},
|
|
{ -- score number
|
|
minimumscore = 100, -- minimum score
|
|
prizetype = "money", -- prize type (you need add your types yourself in server/other.lua
|
|
prizedata = 1000, -- prize data example money amount
|
|
prizelabel = "Money", -- prize label
|
|
},
|
|
}
|
|
|
|
Config.PlayerLoadedEvent = { -- load methods of theme park
|
|
esx = "esx:playerLoaded",
|
|
qbcore = "QBCore:Client:OnPlayerLoaded",
|
|
standalone = "playerLoaded",
|
|
customevent = true, -- enable this if you dont want load theme park after player loaded to server. (enable this for example for servers with multicharacter)
|
|
standaloneevent = false, -- enable this if you dont want load theme park after player loaded to server. (for standalone version)
|
|
}
|
|
|
|
function DrawText3D(x, y, z, text)
|
|
local onScreen,_x,_y=World3dToScreen2d(x,y,z)
|
|
local px,py,pz=table.unpack(GetGameplayCamCoords())
|
|
if onScreen then
|
|
SetTextScale(0.35, 0.35)
|
|
SetTextFont(4)
|
|
SetTextProportional(1)
|
|
SetTextColour(255, 255, 255, 255)
|
|
SetTextEntry("STRING")
|
|
SetTextCentre(1)
|
|
AddTextComponentString(text)
|
|
DrawText(_x,_y)
|
|
local factor = (string.len(text)) / 240
|
|
DrawRect(_x, _y + 0.0125, 0.015 + factor, 0.03, 255, 102, 255, 150)
|
|
end
|
|
end
|
|
|
|
function Notify(text)
|
|
exports["rtx_notify"]:Notify("Theme Park", text, 5000, "info") -- if you get error in this line its because you dont use our notify system buy it here https://rtx.tebex.io/package/5402098 or you can use some other notify system just replace this notify line with your notify system
|
|
--exports["mythic_notify"]:SendAlert("inform", text, 5000)
|
|
end
|
|
|
|
function AddBumperKey(vehicle, plate, model)
|
|
-- if you use some vehicle key system, add here your function for add keys (name of vehicle is rtxbumper)
|
|
end
|
|
|
|
function RemoveBumperKey(vehicle, plate, model)
|
|
-- if you use some vehicle key system, add here your function for remove keys (name of vehicle is rtxbumper)
|
|
end
|
|
|
|
function IncreaseHunger(itemtype)
|
|
if itemtype == "hotdog" then
|
|
-- You can add here your function for decrease hunger
|
|
elseif itemtype == "burger" then
|
|
-- You can add here your function for decrease hunger
|
|
elseif itemtype == "juice" then
|
|
-- You can add here your function for decrease hunger/thirst
|
|
end
|
|
end
|
|
|
|
-- If you want to add your own target system / interaction system, edit these functions.
|
|
|
|
function AddTargetZone(targettype, targetnamedata, targettypedata, targetheading, targetdistance, targetlabel, targeticon, targetevent)
|
|
if Config.Targettype == "qtarget" then
|
|
if targettype == "coords" then
|
|
local targetcoordsdata = vector3(targettypedata.x, targettypedata.y, targettypedata.z+0.5)
|
|
exports[Config.TargetSystemsNames.qtarget]:AddBoxZone(targetnamedata, targetcoordsdata, 2.5, 2.5, {
|
|
name = targetnamedata,
|
|
heading = targetheading,
|
|
debugPoly = false,
|
|
minZ = targetcoordsdata.z-1.5,
|
|
maxZ = targetcoordsdata.z+1.5,
|
|
}, {
|
|
options = {
|
|
{
|
|
event = targetevent,
|
|
icon = targeticon,
|
|
label = targetlabel
|
|
},
|
|
},
|
|
distance = targetdistance
|
|
})
|
|
else
|
|
exports[Config.TargetSystemsNames.qtarget]:AddTargetModel({GetHashKey(targettypedata)}, {
|
|
options = {
|
|
{
|
|
name = targetnamedata,
|
|
event = targetevent,
|
|
icon = targeticon,
|
|
label = targetlabel,
|
|
},
|
|
},
|
|
distance = targetdistance
|
|
})
|
|
end
|
|
elseif Config.Targettype == "qbtarget" then
|
|
if targettype == "coords" then
|
|
local targetcoordsdata = vector3(targettypedata.x, targettypedata.y, targettypedata.z+0.5)
|
|
exports[Config.TargetSystemsNames.qbtarget]:AddBoxZone(targetnamedata, targetcoordsdata, 2.5, 2.5, {
|
|
name = targetnamedata,
|
|
heading = targetheading,
|
|
debugPoly = false,
|
|
minZ = targetcoordsdata.z-1.5,
|
|
maxZ = targetcoordsdata.z+1.5,
|
|
}, {
|
|
options = {
|
|
{
|
|
type = "client",
|
|
action = function(entity)
|
|
TriggerEvent(targetevent)
|
|
end,
|
|
icon = targeticon,
|
|
label = targetlabel,
|
|
},
|
|
},
|
|
distance = targetdistance
|
|
})
|
|
else
|
|
exports[Config.TargetSystemsNames.qbtarget]:AddTargetModel({GetHashKey(targettypedata)}, {
|
|
options = {
|
|
{
|
|
name = targetnamedata,
|
|
event = targetevent,
|
|
icon = targeticon,
|
|
label = targetlabel,
|
|
},
|
|
},
|
|
distance = targetdistance
|
|
})
|
|
end
|
|
elseif Config.Targettype == "oxtarget" then
|
|
if targettype == "coords" then
|
|
local targetcoordsdata = vector3(targettypedata.x, targettypedata.y, targettypedata.z+0.5)
|
|
exports[Config.TargetSystemsNames.oxtarget]:addBoxZone({
|
|
coords = targetcoordsdata,
|
|
size = vec3(2, 2, 2),
|
|
rotation = targetheading,
|
|
options = {
|
|
{
|
|
name = targetnamedata,
|
|
event = targetevent,
|
|
icon = targeticon,
|
|
distance = targetdistance,
|
|
label = targetlabel,
|
|
canInteract = function(entity, distance, coords, name)
|
|
return true
|
|
end
|
|
}
|
|
}
|
|
})
|
|
else
|
|
exports[Config.TargetSystemsNames.oxtarget]:addModel(GetHashKey(targettypedata), {
|
|
{
|
|
name = targetnamedata,
|
|
event = targetevent,
|
|
icon = targeticon,
|
|
label = targetlabel,
|
|
}
|
|
})
|
|
end
|
|
end
|
|
end |