forked from Simnation/Main
171 lines
5.5 KiB
Lua
171 lines
5.5 KiB
Lua
local IsNew = false
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RegisterNetEvent('qb-interior:client:SetNewState', function(bool)
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IsNew = bool
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end)
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-- Functions
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function TeleportToInterior(x, y, z, h)
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CreateThread(function()
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SetEntityCoords(PlayerPedId(), x, y, z, 0, 0, 0, false)
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SetEntityHeading(PlayerPedId(), h)
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Wait(100)
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DoScreenFadeIn(1000)
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end)
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end
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exports('DespawnInterior', function(objects, cb)
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CreateThread(function()
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for _, v in pairs(objects) do
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if DoesEntityExist(v) then
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DeleteEntity(v)
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end
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end
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cb()
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end)
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end)
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--Core Functions
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local function CreateShell(spawn, exitXYZH, model)
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local objects = {}
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local POIOffsets = {}
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POIOffsets.exit = exitXYZH
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DoScreenFadeOut(500)
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while not IsScreenFadedOut() do
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Wait(10)
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end
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RequestModel(model)
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while not HasModelLoaded(model) do
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Wait(1000)
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end
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local house = CreateObject(model, spawn.x, spawn.y, spawn.z, false, false, false)
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FreezeEntityPosition(house, true)
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objects[#objects + 1] = house
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TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h)
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return { objects, POIOffsets }
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end
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exports('CreateShell', function(spawn, exitXYZH, model)
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return CreateShell(spawn, exitXYZH, model)
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end)
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-- Starting Apartment
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exports('CreateApartmentFurnished', function(spawn)
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local exit = json.decode('{"x": 1.5, "y": -10.0, "z": 0, "h":358.50}')
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local model = 'furnitured_midapart'
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local obj = CreateShell(spawn, exit, model)
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if obj and obj[2] then
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obj[2].clothes = json.decode('{"x": -6.028, "y": -9.5, "z": 1.2, "h":2.263}')
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obj[2].stash = json.decode('{"x": -7.305, "y": -3.922, "z": 0.5, "h":2.263}')
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obj[2].logout = json.decode('{"x": -0.8, "y": 1.0, "z": 1.0, "h":2.263}')
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end
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if IsNew then
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SetTimeout(750, function()
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TriggerEvent('qb-clothes:client:CreateFirstCharacter')
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IsNew = false
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end)
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end
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return { obj[1], obj[2] }
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end)
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exports('CreateHouseRobbery', function(spawn)
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local exit = json.decode('{"x": 1.46, "y": -10.33, "z": 1.06, "h": 0.39}')
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local model = 'furnitured_midapart'
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return CreateShell(spawn, exit, model)
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end)
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-- Shells (in order by tier starting at 1)
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exports('CreateApartmentShell', function(spawn) --fix this
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local exit = json.decode('{"x": 4.693, "y": -6.015, "z": 1.11, "h":358.634}')
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local model = 'shell_v16low'
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return CreateShell(spawn, exit, model)
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end)
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exports('CreateTier1House', function(spawn)
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local exit = json.decode('{"x": 1.561, "y": -14.305, "z": 1.147, "h":2.263}')
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local model = 'shell_v16mid'
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return CreateShell(spawn, exit, model)
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end)
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exports('CreateTrevorsShell', function(spawn)
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local exit = json.decode('{"x": 0.374, "y": -3.789, "z": 2.428, "h":358.633}')
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local model = 'shell_trevor'
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return CreateShell(spawn, exit, model)
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end)
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exports('CreateCaravanShell', function(spawn)
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local exit = json.decode('{"z":3.3, "y":-2.1, "x":-1.4, "h":358.633972168}')
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local model = 'shell_trailer'
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return CreateShell(spawn, exit, model)
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end)
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exports('CreateLesterShell', function(spawn)
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local exit = json.decode('{"x":-1.780, "y":-0.795, "z":1.1,"h":270.30}')
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local model = 'shell_lester'
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return CreateShell(spawn, exit, model)
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end)
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exports('CreateRanchShell', function(spawn)
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local exit = json.decode('{"x":-1.257, "y":-5.469, "z":2.5, "h":270.57,}')
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local model = 'shell_ranch'
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return CreateShell(spawn, exit, model)
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end)
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exports('CreateContainer', function(spawn)
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local exit = json.decode('{"x": 0.08, "y": -5.73, "z": 1.24, "h": 359.32}')
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local model = 'container_shell'
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return CreateShell(spawn, exit, model)
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end)
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exports('CreateFurniMid', function(spawn)
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local exit = json.decode('{"x": 1.46, "y": -10.33, "z": 1.06, "h": 0.39}')
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local model = 'furnitured_midapart'
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return CreateShell(spawn, exit, model)
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end)
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exports('CreateFurniMotelModern', function(spawn)
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local exit = json.decode('{"x": 4.98, "y": 4.35, "z": 1.16, "h": 179.79}')
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local model = 'modernhotel_shell'
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return CreateShell(spawn, exit, model)
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end)
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exports('CreateFranklinAunt', function(spawn)
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local exit = json.decode('{"x": -0.36, "y": -5.89, "z": 1.70, "h": 358.21}')
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local model = 'shell_frankaunt'
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return CreateShell(spawn, exit, model)
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end)
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exports('CreateGarageMed', function(spawn)
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local exit = json.decode('{"x": 13.90, "y": 1.63, "z": 1.0, "h": 87.05}')
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local model = 'shell_garagemed'
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return CreateShell(spawn, exit, model)
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end)
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exports('CreateMichael', function(spawn)
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local exit = json.decode('{"x": -9.49, "y": 5.54, "z": 9.91, "h": 270.86}')
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local model = 'shell_michael'
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return CreateShell(spawn, exit, model)
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end)
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exports('CreateOffice1', function(spawn)
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local exit = json.decode('{"x": 1.88, "y": 5.06, "z": 2.05, "h": 180.07}')
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local model = 'shell_office1'
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return CreateShell(spawn, exit, model)
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end)
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exports('CreateStore1', function(spawn)
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local exit = json.decode('{"x": -2.61, "y": -4.73, "z": 1.08, "h": 1.0}')
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local model = 'shell_store1'
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return CreateShell(spawn, exit, model)
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end)
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exports('CreateWarehouse1', function(spawn)
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local exit = { x = -8.95, y = 0.51, z = 1.04, h = 268.82 }
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local model = 'shell_warehouse1'
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return CreateShell(spawn, exit, model)
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end)
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