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Main/resources/[qb]/qb-interior/client/main.lua
2025-06-07 08:51:21 +02:00

171 lines
5.5 KiB
Lua

local IsNew = false
RegisterNetEvent('qb-interior:client:SetNewState', function(bool)
IsNew = bool
end)
-- Functions
function TeleportToInterior(x, y, z, h)
CreateThread(function()
SetEntityCoords(PlayerPedId(), x, y, z, 0, 0, 0, false)
SetEntityHeading(PlayerPedId(), h)
Wait(100)
DoScreenFadeIn(1000)
end)
end
exports('DespawnInterior', function(objects, cb)
CreateThread(function()
for _, v in pairs(objects) do
if DoesEntityExist(v) then
DeleteEntity(v)
end
end
cb()
end)
end)
--Core Functions
local function CreateShell(spawn, exitXYZH, model)
local objects = {}
local POIOffsets = {}
POIOffsets.exit = exitXYZH
DoScreenFadeOut(500)
while not IsScreenFadedOut() do
Wait(10)
end
RequestModel(model)
while not HasModelLoaded(model) do
Wait(1000)
end
local house = CreateObject(model, spawn.x, spawn.y, spawn.z, false, false, false)
FreezeEntityPosition(house, true)
objects[#objects + 1] = house
TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h)
return { objects, POIOffsets }
end
exports('CreateShell', function(spawn, exitXYZH, model)
return CreateShell(spawn, exitXYZH, model)
end)
-- Starting Apartment
exports('CreateApartmentFurnished', function(spawn)
local exit = json.decode('{"x": 1.5, "y": -10.0, "z": 0, "h":358.50}')
local model = 'furnitured_midapart'
local obj = CreateShell(spawn, exit, model)
if obj and obj[2] then
obj[2].clothes = json.decode('{"x": -6.028, "y": -9.5, "z": 1.2, "h":2.263}')
obj[2].stash = json.decode('{"x": -7.305, "y": -3.922, "z": 0.5, "h":2.263}')
obj[2].logout = json.decode('{"x": -0.8, "y": 1.0, "z": 1.0, "h":2.263}')
end
if IsNew then
SetTimeout(750, function()
TriggerEvent('qb-clothes:client:CreateFirstCharacter')
IsNew = false
end)
end
return { obj[1], obj[2] }
end)
exports('CreateHouseRobbery', function(spawn)
local exit = json.decode('{"x": 1.46, "y": -10.33, "z": 1.06, "h": 0.39}')
local model = 'furnitured_midapart'
return CreateShell(spawn, exit, model)
end)
-- Shells (in order by tier starting at 1)
exports('CreateApartmentShell', function(spawn) --fix this
local exit = json.decode('{"x": 4.693, "y": -6.015, "z": 1.11, "h":358.634}')
local model = 'shell_v16low'
return CreateShell(spawn, exit, model)
end)
exports('CreateTier1House', function(spawn)
local exit = json.decode('{"x": 1.561, "y": -14.305, "z": 1.147, "h":2.263}')
local model = 'shell_v16mid'
return CreateShell(spawn, exit, model)
end)
exports('CreateTrevorsShell', function(spawn)
local exit = json.decode('{"x": 0.374, "y": -3.789, "z": 2.428, "h":358.633}')
local model = 'shell_trevor'
return CreateShell(spawn, exit, model)
end)
exports('CreateCaravanShell', function(spawn)
local exit = json.decode('{"z":3.3, "y":-2.1, "x":-1.4, "h":358.633972168}')
local model = 'shell_trailer'
return CreateShell(spawn, exit, model)
end)
exports('CreateLesterShell', function(spawn)
local exit = json.decode('{"x":-1.780, "y":-0.795, "z":1.1,"h":270.30}')
local model = 'shell_lester'
return CreateShell(spawn, exit, model)
end)
exports('CreateRanchShell', function(spawn)
local exit = json.decode('{"x":-1.257, "y":-5.469, "z":2.5, "h":270.57,}')
local model = 'shell_ranch'
return CreateShell(spawn, exit, model)
end)
exports('CreateContainer', function(spawn)
local exit = json.decode('{"x": 0.08, "y": -5.73, "z": 1.24, "h": 359.32}')
local model = 'container_shell'
return CreateShell(spawn, exit, model)
end)
exports('CreateFurniMid', function(spawn)
local exit = json.decode('{"x": 1.46, "y": -10.33, "z": 1.06, "h": 0.39}')
local model = 'furnitured_midapart'
return CreateShell(spawn, exit, model)
end)
exports('CreateFurniMotelModern', function(spawn)
local exit = json.decode('{"x": 4.98, "y": 4.35, "z": 1.16, "h": 179.79}')
local model = 'modernhotel_shell'
return CreateShell(spawn, exit, model)
end)
exports('CreateFranklinAunt', function(spawn)
local exit = json.decode('{"x": -0.36, "y": -5.89, "z": 1.70, "h": 358.21}')
local model = 'shell_frankaunt'
return CreateShell(spawn, exit, model)
end)
exports('CreateGarageMed', function(spawn)
local exit = json.decode('{"x": 13.90, "y": 1.63, "z": 1.0, "h": 87.05}')
local model = 'shell_garagemed'
return CreateShell(spawn, exit, model)
end)
exports('CreateMichael', function(spawn)
local exit = json.decode('{"x": -9.49, "y": 5.54, "z": 9.91, "h": 270.86}')
local model = 'shell_michael'
return CreateShell(spawn, exit, model)
end)
exports('CreateOffice1', function(spawn)
local exit = json.decode('{"x": 1.88, "y": 5.06, "z": 2.05, "h": 180.07}')
local model = 'shell_office1'
return CreateShell(spawn, exit, model)
end)
exports('CreateStore1', function(spawn)
local exit = json.decode('{"x": -2.61, "y": -4.73, "z": 1.08, "h": 1.0}')
local model = 'shell_store1'
return CreateShell(spawn, exit, model)
end)
exports('CreateWarehouse1', function(spawn)
local exit = { x = -8.95, y = 0.51, z = 1.04, h = 268.82 }
local model = 'shell_warehouse1'
return CreateShell(spawn, exit, model)
end)