forked from Simnation/Main
32 lines
1.1 KiB
Lua
32 lines
1.1 KiB
Lua
EXTERNAL_EVENTS_NAMES = {
|
|
["esx:getSharedObject"] = nil, -- This is nil because it will be found automatically, change it to your one ONLY in the case it can't be found
|
|
}
|
|
|
|
--[[
|
|
You can edit this function if you want to add second jobs or anything like that (editing this function is down to you)
|
|
If you edit this, you WILL have also to edit the function in sv_integrations.lua file
|
|
]]
|
|
function isAllowedForJobs(allowedJobs)
|
|
if(not allowedJobs) then return true end
|
|
|
|
local playerJob = Framework.getPlayerJob()
|
|
|
|
if(allowedJobs[playerJob] == true) then
|
|
return true
|
|
elseif(allowedJobs[playerJob]) then
|
|
local playerJobGrade = tostring( Framework.getPlayerJobGrade() )
|
|
|
|
return allowedJobs[playerJob] and allowedJobs[playerJob][playerJobGrade]
|
|
else
|
|
return false
|
|
end
|
|
end
|
|
|
|
-- Key that can be pressed to set the waypoint to the signal lost (default 74 = H)
|
|
SIGNAL_LOST_WAYPOINT_KEY = 74
|
|
|
|
-- How many seconds does the player have to set the waypoint to the signal lost
|
|
SECONDS_TO_SET_WAYPOINT_AFTER_SIGNAL_LOST = 5
|
|
|
|
-- Can players see their own blip
|
|
ALLOW_BLIP_ON_SELF = false
|