forked from Simnation/Main
160 lines
4.3 KiB
Lua
160 lines
4.3 KiB
Lua
Config = {}
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-- Spielfelder Konfiguration
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Config.gameFields = {
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field1 = {
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name = "Arena 1",
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maxPlayers = 20,
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-- Eigene Lobby für dieses Feld
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lobby = {
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pos = vector3(2022.6752, 2836.8718, 49.3064),
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npc = {
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model = 'S_M_Y_ArmyMech_01',
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coords = vector4(2019.5784, 2841.1104, 49.3052, 240.4603)
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}
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},
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-- Team Spawn Punkte
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teamSpawns = {
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team1 = {
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vector3(1994.5913, 2827.6052, 50.1664),
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vector3(1993.7950, 2824.5049, 50.1940),
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vector3(1991.6160, 2824.7678, 50.1773)
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},
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team2 = {
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vector3(2078.2422, 2795.4424, 50.3071),
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vector3(2076.5012, 2795.0400, 50.3072),
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vector3(2078.8330, 2797.2827, 50.3052)
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}
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},
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-- Team Lager Zonen (Kreismarker)
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teamZones = {
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team1 = {
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center = vector3(1994.7181, 2827.6541, 50.1662),
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radius = 10.0,
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color = {r = 255, g = 0, b = 0, a = 100}
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},
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team2 = {
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center = vector3(2076.1965, 2801.3679, 50.3002),
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radius = 10.0,
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color = {r = 0, g = 0, b = 255, a = 100}
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}
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}
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},
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field2 = {
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name = "Arena 2", --- Krankenhaus
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maxPlayers = 16,
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-- Eigene Lobby für dieses Feld
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lobby = {
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pos = vector3(-1500.0, -3000.0, 21.4),
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npc = {
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model = 'S_M_M_Doctor_01',
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coords = vector4(287.9926, -1339.7900, 23.5378, 123.0058)
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}
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},
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teamSpawns = {
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team1 = {
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vector3(291.7561, -1351.3025, 24.5378),
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vector3(289.4796, -1350.2223, 24.5378),
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vector3(290.4817, -1348.8075, 24.5378)
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},
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team2 = {
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vector3(240.6385, -1359.5399, 24.5378),
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vector3(238.9068, -1358.3159, 24.5378),
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vector3(237.4776, -1359.8534, 24.5378)
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}
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},
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teamZones = {
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team1 = {
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center = vector3(293.9505, -1351.0120, 24.5378),
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radius = 10.0,
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color = {r = 255, g = 0, b = 0, a = 100}
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},
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team2 = {
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center = vector3(238.6659, -1358.9397, 24.5378),
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radius = 10.0,
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color = {r = 0, g = 0, b = 255, a = 100}
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}
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}
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},
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field3 = {
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name = "Desert Arena",
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maxPlayers = 24,
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-- Eigene Lobby für dieses Feld
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lobby = {
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pos = vector3(1500.0, 3000.0, 40.0),
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npc = {
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model = 's_m_y_cop_01',
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coords = vector4(1500.0, 3000.0, 39.0, 90.0)
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}
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},
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teamSpawns = {
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team1 = {
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vector3(1400.0, 2900.0, 40.0),
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vector3(1395.0, 2905.0, 40.0),
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vector3(1405.0, 2895.0, 40.0)
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},
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team2 = {
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vector3(1600.0, 3100.0, 40.0),
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vector3(1605.0, 3105.0, 40.0),
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vector3(1595.0, 3095.0, 40.0)
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}
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},
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teamZones = {
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team1 = {
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center = vector3(1380.0, 2880.0, 40.0),
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radius = 12.0,
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color = {r = 255, g = 0, b = 0, a = 100}
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},
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team2 = {
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center = vector3(1620.0, 3120.0, 40.0),
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radius = 12.0,
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color = {r = 0, g = 0, b = 255, a = 100}
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}
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}
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}
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}
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Config.teamMasks = {
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team1 = {
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male = {
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component = 1,
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drawable = 52,
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texture = 0
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},
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female = {
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component = 1,
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drawable = 169,
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texture = 3
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}
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},
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team2 = {
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male = {
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component = 1,
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drawable = 54,
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texture = 0
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},
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female = {
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component = 1,
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drawable = 169,
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texture = 4
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}
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}
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}
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-- Game Settings
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Config.maxGameTime = 600 -- 10 Minuten
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Config.maxHits = 30 -- Spiel endet bei 30 Treffern
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