forked from Simnation/Main
31 lines
825 B
Lua
31 lines
825 B
Lua
if Config.Inventory ~= 'ps-inventory' then
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return
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end
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function openStash(customData, uniq)
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local data = customData or Config.DefaultStashData
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local house = CurrentHouse
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local houseData = Config.Houses[house]
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if not customData then
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if houseData.ipl then
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data = houseData.ipl.stash or data
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else
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local shellData = Config.Shells[houseData.tier]
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if shellData then
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data = shellData.stash or data
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end
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end
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end
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uniq = uniq or house
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uniq = uniq:gsub('-', '_')
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TriggerServerEvent('ps-inventory:server:OpenInventory', 'stash', uniq, data)
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TriggerEvent('ps-inventory:client:SetCurrentStash', uniq)
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end
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RegisterNetEvent('ps-inventory:client:SetCurrentStash', function(stash)
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CurrentStash = stash
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end)
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