forked from Simnation/Main
51 lines
2.7 KiB
Lua
51 lines
2.7 KiB
Lua
if Config.Garage ~= 'ak47_garage' then
|
|
return
|
|
end
|
|
|
|
function TriggerHouseUpdateGarage() end
|
|
|
|
function StoreVehicle(UniqueHouseId)
|
|
TriggerEvent('ak47_garage:housing:storevehicle', UniqueHouseId, 'car') -- car, boat, heli, plane
|
|
end
|
|
|
|
function OpenGarage(UniqueHouseId)
|
|
TriggerEvent('ak47_garage:housing:takevehicle', UniqueHouseId, 'car') -- car, boat, heli, plane
|
|
end
|
|
|
|
CreateThread(function()
|
|
while true do
|
|
Wait(0)
|
|
local ped = PlayerPedId()
|
|
local pos = GetEntityCoords(ped)
|
|
|
|
if CurrentHouse ~= nil and (CurrentHouseData.haskey or not Config.Houses[CurrentHouse].locked) and Config.Houses and Config.Houses[CurrentHouse] and Config.Houses[CurrentHouse].garage then
|
|
local dist = GetDistanceBetweenCoords(pos, Config.Houses[CurrentHouse].garage.x, Config.Houses[CurrentHouse].garage.y, Config.Houses[CurrentHouse].garage.z, true)
|
|
|
|
if dist < 5.0 then
|
|
DrawMarker(20, Config.Houses[CurrentHouse].garage.x, Config.Houses[CurrentHouse].garage.y, Config.Houses[CurrentHouse].garage.z + 0.3, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.3, 0.3, 0.15, 120, 10, 20, 155, false, false, false, 1, false, false, false)
|
|
|
|
if dist < 2.0 then
|
|
local vehicle = GetVehiclePedIsIn(PlayerPedId(), false)
|
|
if Config.Houses[CurrentHouse].garage and Config.Houses[CurrentHouse].garage.x and Config.Houses[CurrentHouse].garage.y and Config.Houses[CurrentHouse].garage.z then
|
|
if vehicle and vehicle ~= 0 then
|
|
DrawText3D(Config.Houses[CurrentHouse].garage.x, Config.Houses[CurrentHouse].garage.y, Config.Houses[CurrentHouse].garage.z + 0.3, 'GARAGE', 'open_garage1', 'E')
|
|
|
|
if IsControlJustPressed(0, Keys['E']) or IsDisabledControlJustPressed(0, Keys['E']) then
|
|
if not StoreVehicle then return print('Your client/custom/garages/*.lua is not correctly configured') end
|
|
StoreVehicle(CurrentHouse)
|
|
end
|
|
else
|
|
DrawText3D(Config.Houses[CurrentHouse].garage.x, Config.Houses[CurrentHouse].garage.y, Config.Houses[CurrentHouse].garage.z + 0.3, 'GARAGE', 'open_garage2', 'E')
|
|
if IsControlJustPressed(0, Keys['E']) or IsDisabledControlJustPressed(0, Keys['E']) then
|
|
if not OpenGarage then return print('Your client/custom/garages/*.lua is not correctly configured') end
|
|
OpenGarage(CurrentHouse)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
else
|
|
Wait(1000)
|
|
end
|
|
end
|
|
end
|
|
end)
|