forked from Simnation/Main
38 lines
No EOL
1.1 KiB
Lua
38 lines
No EOL
1.1 KiB
Lua
---@class Util
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Util = {
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-- #region Player Extensions
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---@param netid integer
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---@return string
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GetTeamSpeakName = function (netid)
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--- WHERE TO GET FROM????
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return Player(netid).state[State.SaltyChat_TeamSpeakName]
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end,
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---@param netid integer
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---@return number
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GetVoiceRange = function (netid)
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return Player(netid).state[State.SaltyChat_VoiceRange] or 0.0
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end,
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---@param netid integer
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---@return boolean
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GetIsAlive = function (netid)
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return Player(netid).state[State.SaltyChat_IsAlive] == true
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end,
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-- #endregion
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-- #region Vehicle Extensions
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---@param vehicle Vehicle
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---@return boolean
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HasOpening = function (vehicle)
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if type(vehicle) ~= "table" then return nil end
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local doors = vehicle.Doors
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return doors.Length == 0 or table.any(doors.GetAll(), function (d)
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return d.Index ~= VehicleDoorIndex.Hood and (d.IsBroken or d.IsOpen)
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end) or not vehicle.Windows.AreAllIntact or table.any(vehicle.Windows.GetAllWindows(), function (a)
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return not a.Intact
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end) or (vehicle.IsConvertible and vehicle.RoofState ~= VehicleRoofState.Closed)
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end
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-- #endregion
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} |