1
0
Fork 0
forked from Simnation/Main
Main/resources/[weapons]/[Addon]/w_pocketlight/pickups.meta
2025-07-26 08:56:55 +02:00

45 lines
No EOL
1.8 KiB
Text

<?xml version="1.0" encoding="utf-8"?>
<CPickupDataManager>
<pickupData>
<Item type="CPickupData">
<Name>PICKUP_WEAPON_POCKETLIGHT</Name>
<Model>w_me_pocketlight</Model>
<GenerationRange value="80.000000"/>
<RegenerationTime value="60.000000"/>
<CollectionRadiusFirstPerson value="2.000000"/>
<CollectionRadius value="1.000000"/>
<Scale value="1.000000"/>
<LoopingAudioRef>NULL_SOUND</LoopingAudioRef>
<GlowRed value="1.000000" />
<GlowGreen value="0.225000" />
<GlowBlue value="0.000000" />
<GlowIntensity value="0.500000" />
<DarkGlowIntensity value="0.500000" />
<MPGlowIntensity value="0.500000" />
<MPDarkGlowIntensity value="3.000000" />
<GlowRange value="2.000000" />
<AttachmentBone>BONETAG_ROOT</AttachmentBone>
<AttachmentOffset x="0.000000" y="0.000000" z="0.000000"/>
<AttachmentRotation x="0.000000" y="0.000000" z="0.000000"/>
<PickupFlags>CollectableOnFoot ManualPickUp</PickupFlags>
<OnFootPickupActions>
<Item>ACTION_GROUP_ONFOOT</Item>
<Item>ACTION_AUDIO_MELEE</Item>
</OnFootPickupActions>
<InCarPickupActions/>
<OnShotPickupActions/>
<Rewards>
<Item>REWARD_WEAPON_POCKETLIGHT</Item>
<Item>REWARD_STAT_WEAPON</Item>
</Rewards>
</Item>
</pickupData>
<actionData/>
<rewardData>
<Item type="CPickupRewardWeapon">
<Name>REWARD_WEAPON_POCKETLIGHT</Name>
<WeaponRef>WEAPON_POCKETLIGHT</WeaponRef>
<Equip value="false"/>
</Item>
</rewardData>
</CPickupDataManager>