forked from Simnation/Main
23 lines
647 B
Lua
23 lines
647 B
Lua
local Config = require("shared.sh_config")
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if Config.Framework ~= "custom" then return end
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--- Handles the "CALL EMERGENCY" button action.
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function CallEmergency()
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-- Your custom logic here
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end
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--- Revives the player character
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function RevivePed()
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-- Add event or logic to revive the player character
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end
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--- Triggers player death functions
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AddEventHandler("Your_Framework:OnPlayerDeath", function()
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TriggerEvent("cloud-deathscreen:client:OnPlayerDeath")
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end)
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--- Triggers player spawn functions
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AddEventHandler("Your_Framework:OnPlayerSpawn", function()
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TriggerEvent("cloud-deathscreen:client:OnPlayerSpawn")
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end)
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