forked from Simnation/Main
42 lines
971 B
Lua
42 lines
971 B
Lua
if not Framework.Ox() then return end
|
|
|
|
local Ox = require '@ox_core.lib.init'
|
|
local player = Ox.GetPlayer()
|
|
|
|
RegisterNetEvent("ox:setActiveCharacter", function(character)
|
|
if character.isNew then
|
|
return InitializeCharacter(Framework.GetGender(true))
|
|
end
|
|
|
|
InitAppearance()
|
|
end)
|
|
|
|
---@todo groups
|
|
-- RegisterNetEvent("ox:setGroup", function(group, grade)
|
|
-- end)
|
|
|
|
function Framework.GetPlayerGender()
|
|
return player.get('gender') == 'female' and 'Female' or 'Male'
|
|
end
|
|
|
|
function Framework.UpdatePlayerData() end
|
|
|
|
function Framework.HasTracker() return false end
|
|
|
|
function Framework.CheckPlayerMeta()
|
|
return LocalPlayer.state.isDead or IsPedCuffed(cache.ped)
|
|
end
|
|
|
|
function Framework.IsPlayerAllowed(charId)
|
|
return charId == player.charId
|
|
end
|
|
|
|
function Framework.GetRankInputValues() end
|
|
|
|
function Framework.GetJobGrade() end
|
|
|
|
function Framework.GetGangGrade() end
|
|
|
|
function Framework.CachePed() end
|
|
|
|
function Framework.RestorePlayerArmour() end
|