forked from Simnation/Main
40 lines
1.8 KiB
Lua
40 lines
1.8 KiB
Lua
-- ▄▀▀ ▄▀▄ █ █ ██▄ ▄▀▄ ▄▀▀ █▄▀ ▄▀▀ ▄▀▀ █▄█ ▄▀▄ █▀▄ ██▀ █▀▄ █ █ █▄ █ █ ▀█▀ ▀█▀ ██▀ ▄▀▀ ▀█▀
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-- ▀▄▄ █▀█ █▄▄ █▄▄ █▄█ █▀█ ▀▄▄ █ █ ▄█▀ ▄█▀ █ █ █▀█ █▀▄ █▄▄ █▄▀ ▀▄█ █ ▀█ █ █ █ █▄▄ ▄█▀ █
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-- -- -- -- -- -- -- -- -- --
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-- ▄▀▀ ██▀ █▀▄ █ █ ██▀ █▀▄
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-- ▄█▀ █▄▄ █▀▄ ▀▄▀ █▄▄ █▀▄
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-- -- -- -- -- -- -- -- -- --
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if not IsDuplicityVersion() then goto client end
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Bridge.Callbacks.Register('callback_test1_name_here', function(src, var1)
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if var1 == "herpaderpa" then
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print("this is a test")
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end
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return 'some random string', "some other string"
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end)
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RegisterCommand('callback_test2', function(source)
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local someData, other = Bridge.Callbacks.Trigger('callback_test2_name_here', source, "herpaderpa")
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print("Data From Client: ", someData, other)
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end)
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-- -- -- -- -- -- -- -- -- --
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-- ▄▀▀ █ █ ██▀ █▄ █ ▀█▀
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-- ▀▄▄ █▄▄ █ █▄▄ █ ▀█ █
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-- -- -- -- -- -- -- -- -- --
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if IsDuplicityVersion() then return end
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::client::
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RegisterCommand('callback_test1', function()
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local somerandomstring, someotherrandomstring = Bridge.Callbacks.Trigger('callback_test1_name_here', "herpaderpa")
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print("Data From Server: ", somerandomstring, someotherrandomstring)
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end)
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-- exports.community_bridge:RegisterRebound('callback_test1', function(src, cb, ftpcsftug)
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-- print("this is a rebound to all players")
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-- end)
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Bridge.Callbacks.Register('callback_test2_name_here', function(ftpcsftug)
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return ftpcsftug, 'TestyMcTesterton'
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end)
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