local Webhooks = { create = 'YOUR-WEBHOOK', -- help: https://docs.brutalscripts.com/site/others/discord-webhook delete = 'YOUR-WEBHOOK', purchase = 'YOUR-WEBHOOK', rent = 'YOUR-WEBHOOK', ownerchange = 'YOUR-WEBHOOK', } function GetWebhook() return Webhooks end RESCB("brutal_housing:server:GetDressing",function(source,cb) local src = source local dressingTable = {} local dataArrived = false if Config['Core']:upper() == 'ESX' then TriggerEvent('esx_datastore:getDataStore', 'property', GetIdentifier(src), function(store) local dressings = store.get('dressing') or {} for k,v in pairs(dressings) do table.insert(dressingTable, {label = v.label, skin = v.skin}) end end) dataArrived = true elseif Config['Core']:upper() == 'QBCORE' then local results = MySQL.query.await('SELECT * FROM player_outfits WHERE citizenid = ?', { GetIdentifier(src) }) for k, v in pairs(results) do table.insert(dressingTable, {label = v.outfitname ~= "" and v.outfitname or "None", skin = results[k].skin, model = v.model}) end dataArrived = true end while not dataArrived do Citizen.Wait(10) end cb(dressingTable) end) RegisterNetEvent("brutal_housing:server:qbcore-loadPlayerSkin") AddEventHandler("brutal_housing:server:qbcore-loadPlayerSkin", function(model, skin) local src = source if model ~= nil and skin ~= nil then MySQL.query('DELETE FROM playerskins WHERE citizenid = ?', { GetIdentifier(src) }, function() MySQL.insert('INSERT INTO playerskins (citizenid, model, skin, active) VALUES (?, ?, ?, ?)', { GetIdentifier(src), model, skin, 1 }) end) end end) function StaffCheck(source) local staff = false if Config.Core:upper() == 'ESX'then local player = Core.GetPlayerFromId(source) local playerGroup = player.getGroup() for i, Group in ipairs(Config.AdminGroups) do if playerGroup == Group then staff = true break end end elseif Config.Core:upper() == 'QBCORE' then for i, Group in ipairs(Config.AdminGroups) do if Core.Functions.HasPermission(source, Group) or IsPlayerAceAllowed(source, Group) or IsPlayerAceAllowed(source, 'command') then staff = true break end end end return staff end RegisterNetEvent("brutal_housing:qb-inventory:server:OpenInventory", function(job, data) local src = source -- For stash inventories if job == "stash" then exports["tgiann-inventory"]:OpenInventory(src, "stash", data.id, { maxWeight = data.weight or 10000, slots = data.slots or 50, label = data.label or "Housing Stash" }) -- For other inventory types else exports["tgiann-inventory"]:OpenInventory(src, job, data) end end)