AddEventHandler('onClientMapStart', function() TriggerServerEvent('wsync:requestSync') end) RegisterNetEvent('wsync:updateTime') AddEventHandler('wsync:updateTime', function(hour, minute) NetworkOverrideClockTime(hour, minute, 0) end) RegisterNetEvent('wsync:updateWeather') AddEventHandler('wsync:updateWeather', function(weather) SetWeatherTypeNowPersist(weather) SetWeatherTypeNow(weather) SetWeatherTypePersist(weather) SetOverrideWeather(weather) end) RegisterNetEvent('realtime-sync:updateTime') AddEventHandler('realtime-sync:updateTime', function(hour, min) NetworkOverrideClockTime(hour, min, 0) end) Citizen.CreateThread(function() while true do Citizen.Wait(1000) PauseClock(true) end end)