local maps = { "prompt_sandy_motel", "prompt_sandy_gasstation_carwash", "prompt_sandy_compound", "prompt_sandy_church", "prompt_sandy_classic_car_dealership", "prompt_sandy_cityhall", "sandy_shores_houses_pt1", "prompt_sandy_train_station", "prompt_sandy_beaches", "cfx_chuz_sandy_shores_boat_house", "prompt_sandy_sheriff", "prompt_sandy_hospital", "prompt_sandy_airfield", "cfx_prompt_sandy_shores_fire_department" } local events = {} CreateThread(function() local exists = false TriggerEvent("lyn-mapdata:exists", function(exists) if exists then exists = true end end) if exists == true then print("^6[Prompt]^1 Map data already exists. There must be only one mapdata installed!^0") end end) RegisterNetEvent("lyn-mapdata:exists", function(cb) cb(true) end) for i = 1, #maps do local eventName = maps[i] .. ":mapDataExists" if Debug == true then print("Creating event: ", eventName) end local event = RegisterNetEvent(eventName, function(cb) cb(true) end) table.insert(events, event) end