local QBCore = exports['qb-core']:GetCoreObject() -- Debug Print Funktion local function Debug(msg) print("^2[Shisha Debug] ^7" .. msg) end -- Überprüfen, ob qb-target verfügbar ist CreateThread(function() Wait(1000) Debug("Überprüfe, ob qb-target verfügbar ist...") if exports['qb-target'] then Debug("qb-target Export ist verfügbar") else Debug("FEHLER: qb-target Export ist NICHT verfügbar!") end end) -- Registriere Target für alle konfigurierten Shisha-Props CreateThread(function() Wait(2000) -- Warte etwas länger, um sicherzustellen, dass alles geladen ist Debug("Registriere Target für Shisha-Props...") -- Registriere alle konfigurierten Shisha-Props for _, propName in ipairs(Config.ShishaProps) do Debug("Versuche Target für Modell zu registrieren: " .. propName) -- Methode 1: Mit String-Namen exports['qb-target']:AddTargetModel(propName, { options = { { type = "client", event = "nordi_shisha:client:OpenMenu", icon = 'fas fa-smoking', label = 'Shisha rauchen', } }, distance = 2.0 }) -- Methode 2: Mit Hash (für zusätzliche Sicherheit) local modelHash = GetHashKey(propName) exports['qb-target']:AddTargetModel(modelHash, { options = { { type = "client", event = "nordi_shisha:client:OpenMenu", icon = 'fas fa-smoking', label = 'Shisha rauchen', } }, distance = 2.0 }) Debug("Target für Modell registriert: " .. propName .. " (Hash: " .. modelHash .. ")") end -- Zusätzlich explizit prop_bong_01 registrieren, da es häufig verwendet wird local bongModel = "prop_bong_01" exports['qb-target']:AddTargetModel(bongModel, { options = { { type = "client", event = "nordi_shisha:client:OpenMenu", icon = 'fas fa-smoking', label = 'Shisha rauchen', } }, distance = 2.0 }) Debug("Target für Standard-Bong registriert: " .. bongModel) end) -- Event Handler für das Öffnen des Menüs RegisterNetEvent('nordi_shisha:client:OpenMenu') AddEventHandler('nordi_shisha:client:OpenMenu', function() Debug("Öffne Menü...") OpenShishaMenu() end) function CheckIngredients(requirements) local hasItems = true local missingItems = {} for _, requirement in ipairs(requirements) do local hasItem = QBCore.Functions.HasItem(requirement.item, requirement.amount) if not hasItem then hasItems = false table.insert(missingItems, { item = requirement.item, required = requirement.amount }) end end return hasItems, missingItems end function ShowMissingIngredientsWarning(missingItems) local warningText = "Fehlende Zutaten:\n" for _, item in ipairs(missingItems) do local itemLabel = QBCore.Shared.Items[item.item].label warningText = warningText .. "- " .. itemLabel .. " (benötigt: " .. item.required .. ")\n" end QBCore.Functions.Notify(warningText, "error", 5000) end function OpenShishaMenu() Debug("Erstelle Menüoptionen...") local options = {} for _, shisha in ipairs(Config.ShishaOptions) do local hasIngredients, missing = CheckIngredients(shisha.requires) local description = shisha.description .. "\n\nBenötigt:" for _, req in ipairs(shisha.requires) do local itemLabel = QBCore.Shared.Items[req.item].label local hasItem = QBCore.Functions.HasItem(req.item, req.amount) local status = hasItem and "~g~✓" or "~r~✗" description = description .. "\n- " .. req.amount .. "x " .. itemLabel .. " " .. status end table.insert(options, { title = shisha.label, description = description, icon = shisha.icon, onSelect = function() local canMake, missingItems = CheckIngredients(shisha.requires) if canMake then PrepareAndSmokeShisha(shisha) else ShowMissingIngredientsWarning(missingItems) end end }) end Debug("Zeige Menü...") lib.registerContext({ id = 'shisha_menu', title = 'Shisha', options = options }) lib.showContext('shisha_menu') end function PrepareAndSmokeShisha(selectedShisha) Debug("Starte Shisha-Vorbereitung...") local player = PlayerPedId() local animDict = "anim@heists@humane_labs@finale@keycards" local anim = "ped_a_enter_loop" RequestAnimDict(animDict) while not HasAnimDictLoaded(animDict) do Wait(0) end QBCore.Functions.Progressbar("prepare_shisha", selectedShisha.label.." wird vorbereitet...", Config.PrepareTime or 5000, false, true, { disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, }, { animDict = animDict, anim = anim, flags = 49, }, {}, {}, function() -- Erfolg Debug("Shisha-Vorbereitung erfolgreich, löse Server-Event aus...") TriggerServerEvent('shisha-script:consumeTobacco', selectedShisha.requires) -- Nach erfolgreicher Vorbereitung direkt rauchen SmokeShisha(selectedShisha) end, function() -- Abgebrochen Debug("Shisha-Vorbereitung abgebrochen") QBCore.Functions.Notify("Vorbereitung abgebrochen", "error") end) end function SmokeShisha(selectedShisha) local ped = PlayerPedId() local propName = "v_corp_lngestoolfd" -- Dieses Modell wird aus dem Stream-Ordner geladen local propBone = 28422 local propCoords = vector3(0.0, 0.0, -0.03) local propRotation = vector3(0.0, 0.0, 0.0) local animDict = "amb@world_human_aa_smoke@male@idle_a" local animName = "idle_c" RequestModel(GetHashKey(propName)) while not HasModelLoaded(GetHashKey(propName)) do Wait(0) end RequestAnimDict(animDict) while not HasAnimDictLoaded(animDict) do Wait(0) end local prop = CreateObject(GetHashKey(propName), 0.0, 0.0, 0.0, true, true, true) AttachEntityToEntity(prop, ped, GetPedBoneIndex(ped, propBone), propCoords.x, propCoords.y, propCoords.z, propRotation.x, propRotation.y, propRotation.z, true, true, false, true, 1, true) TaskPlayAnim(ped, animDict, animName, 8.0, -8.0, -1, 49, 0, false, false, false) QBCore.Functions.Progressbar("smoke_shisha", selectedShisha.label.." rauchen...", Config.SmokeTime or 10000, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = true, }, {}, {}, {}, function() -- Erfolg ClearPedTasks(ped) DeleteObject(prop) TriggerEvent("evidence:client:SetStatus", "weedsmell", 300) TriggerServerEvent('hud:server:RelieveStress', math.random(15, 25)) QBCore.Functions.Notify("Du fühlst dich entspannt...", "success") end, function() -- Abgebrochen ClearPedTasks(ped) DeleteObject(prop) end) end -- Debug Event RegisterNetEvent('shisha-script:debug') AddEventHandler('shisha-script:debug', function(msg) Debug(msg) end)