Language = { ["English"] = { ["pressforuseseat"] = "Press ["..Config.ThemeParkSeatKey.."] for use seat", ["pressforuseseatinteract"] = "Press "..Config.ThemeParkSeatKey.." for use seat", ["pressforuseseatinteractclassic"] = "Press ~INPUT_CONTEXT~ for use seat", ["bindgforceseatuse"] = "GFORCE Use", ["bindtopscanseatuse"] = "Top Scan Use", ["bindvortexseatuse"] = "Vortex Use", ["binddetonatorseatuse"] = "Detonator Use", ["bindboatseatuse"] = "Boat Use", ["pressforbuyticket"] = "Press ["..Config.ThemeParkTicketMachineSettings.usekey.."] for buy ticket", ["pressforbuyticketinteract"] = "Press "..Config.ThemeParkTicketMachineSettings.usekey.." buy ticket", ["pressforbuyticketinteractclassic"] = "Press ~INPUT_CONTEXT~ buy ticket", ["bindbuyticket"] = "Buy Ticket", ["bumpermaxplayers"] = "There is already a maximum number of players in bumper cars", ["bumperticketpurchased"] = "You purchased ticket for bumper cars", ["pressforusebumper"] = "Press ["..Config.AttractionsSettings.bumpercars.bumperusekey.."] for use seat", ["pressforusebumperinteract"] = "Press "..Config.AttractionsSettings.bumpercars.bumperusekey.." for use seat", ["pressforusebumperinteractclassic"] = "Press ~INPUT_CONTEXT~ for use seat", ["bindusebumper"] = "Use Bumper", ["bindleavebumper"] = "Leave Bumper", ["bumperridend"] = "Your ride is over", ["bindferrisseatuse"] = "Use Ferris Wheel", ["bindferrisanimchange"] = "Change Ferris Wheel Anim", ["bindferrisexit"] = "Exit Ferris Wheel", ["ferrismoving"] = "You can't get on since the wheel hasn't stopped yet", ["pressforuseticketferris"] = "Press ["..Config.ThemeParkSeatKey.."] for use seat", ["pressforuseticketferrisinteract"] = "Press "..Config.ThemeParkSeatKey.." use seat", ["pressforuseticketferrisinteractclassic"] = "Press ~INPUT_CONTEXT~ use seat", ["binduseferris"] = "Buy Ticket", ["prizerewardmoney"] = "You won $%s from Shooting Range", ["pressforuseshootingrange"] = "Press ["..Config.AttractionsSettings.shootingrange.shootingrangeusekey.."] for play game", ["pressforuseshootingrangeinteract"] = "Press "..Config.AttractionsSettings.shootingrange.shootingrangeusekey.." for play game", ["pressforuseshootingrangeinteractclassic"] = "Press ~INPUT_CONTEXT~ for play game", ["playshootingrange"] = "Play Shooting Range", ["pressforbuythemepark"] = "Press ["..Config.ThemeParkOwnedSettings.openmanagmentkey.."] for open buy menu", ["pressforbuythemeparkinteract"] = "Press "..Config.ThemeParkOwnedSettings.openmanagmentkey.." for open buy menu", ["pressforbuythemeparkinteractclassic"] = "Press ~INPUT_CONTEXT~ for open buy menu", ["pressformanagmentthemepark"] = "Press ["..Config.ThemeParkOwnedSettings.openmanagmentkey.."] for open managment", ["pressformanagmentthemeparkinteract"] = "Press "..Config.ThemeParkOwnedSettings.openmanagmentkey.." for open managment", ["pressformanagmentthemeparkinteractclassic"] = "Press ~INPUT_CONTEXT~ for open managment", ["openthemeparkmanagment"] = "Theme Park Managment Menu", ["nomoneyenoughthemeparkbuy"] = "You dont have enough money for buy this theme park", ["youboughtthemepark"] = "You bought theme park for $%s", ["nomoneywithdrawthemepark"] = "You have no money to withdraw in your theme park", ["youwithdrawthemepark"] = "You withdraw $%s from theme park", ["noplayernearbymanagment"] = "No player nearby for theme park", ["youtransferthemepark"] = "You transfer your theme park to nearby player", ["themeparkransferredto"] = "Player has transferred theme park to you", ["yousoldthemepark"] = "You sold your theme park for $%s", ["attractionclosed"] = "This attraction is closed.", ["pressforbuyticketthemepark"] = "Press ["..Config.ThemeParkTicketMachineSettings.usekey.."] for buy ticket", ["pressforbuyticketthemeparkinteract"] = "Press "..Config.ThemeParkTicketMachineSettings.usekey.." for buy ticket", ["pressforbuyticketthemeparkinteractclassic"] = "Press ~INPUT_CONTEXT~ for buy ticket", ["openthemeparkticket"] = "Theme Park Ticket Menu", ["nomoneyenoughthemeparkattraction"] = "You dont have $%s to pay for a ticket for this attraction", ["ticketthemeparkbought"] = "You paid $%s for a ticket for an attraction", ["noplayernearbyitem"] = "No player nearby for give item", ["thisplayerhaveitem"] = "This player already has an item in hand", ["giveplayeritem"] = "Give item", ["throwitem"] = "Throw item", ["pressforbuyitemthemepark"] = "Press ["..Config.ThemeParkItemsSettings.buykey.."] for buy %s", ["pressforbuyitemthemeparkinteract"] = "Press "..Config.ThemeParkItemsSettings.buykey.." for buy %s", ["pressforbuyitemthemeparkinteractclassic"] = "Press ~INPUT_CONTEXT~ for buy %s", ["hotdog"] = "Hot dog", ["popcorn"] = "Popcorn", ["cotton"] = "Cotton Candy", ["balloon"] = "Balloon", ["burger"] = "Burger", ["buyitem"] = "Buy item", ["youhaveitemalready"] = "You already have an item in your hand", ["nomoneyenoughthemeparkitem"] = "You dont have $%s to pay for a %s", ["itemthemeparkbought"] = "You paid $%s for a %s", ["iteminhand"] = "You cannot enter the attraction because you have an item in your hand", ["bindrollercoasterseatuse"] = "Rollercoaster Use", ["bindrollercoasteranimchange"] = "Change Rollercoaster Anim", ["bindattractionanimchange"] = "Change Attraction Anim", ["bindattractionexitkey"] = "Exit Attraction", ["pressforcontrolthemeparkinteractclassic"] = "Press ~INPUT_CONTEXT~ for control attraction", ["pressforcontrolthemepark"] = "Press ["..Config.ThemeParkControlMachineSettings.usekey.."] for control attraction", ["pressforcontrolthemeparkinteract"] = "Press "..Config.ThemeParkControlMachineSettings.usekey.." for control attraction", ["controlattraction"] = "Control Attraction", ["notsupported"] = "This url is not supported", ["youtubeblock"] = "YouTube has banned this song from being played on the radio", ["attractioncontrolled"] = "Someone already controls this attraction", ["nopermission"] = "You are not authorised to operate the attractions", ["youstartedattraction"] = "You turned on the %s attraction", ["attractioninprogress"] = "Attraction is already started", ["inprogress"] = "Attraction is already moving", ["themeparkpassactivated"] = "You used a Theme Park Pass, which expires in %s minutes", ["themeparkpassexpired"] = "Your Theme Park Pass has expired", ["themeparkfall"] = "You fell off the attraction", ["themeparkallowed"] = "You allowed access to the Theme Park attractions", ["themeparkblocked"] = "You blocked access to the Theme Park attractions", ["bindseatuse"] = "Attraction Use", ["leaveattraciton"] = "Attraction Leave", ["attractioninprogress"] = "Attraction is already started", ["attractioncamera"] = "Change camera", }, ["German"] = { ["pressforuseseat"] = "Drücke ["..Config.ThemeParkSeatKey.."] um dich zu setzen", ["pressforuseseatinteract"] = "Drücke "..Config.ThemeParkSeatKey.." um dich zu setzen", ["pressforuseseatinteractclassic"] = "Drücke ~INPUT_CONTEXT~ um dich zu setzen", ["bindgforceseatuse"] = "GFORCE Benutzen", ["bindtopscanseatuse"] = "Top Scan Benutzen", ["bindvortexseatuse"] = "Vortex Benutzen", ["binddetonatorseatuse"] = "Freifallturm Benutzen", ["bindboatseatuse"] = "Schiffschaukel Benutzen", ["pressforbuyticket"] = "Drücke ["..Config.ThemeParkTicketMachineSettings.usekey.."] um ein Ticket zu kaufen", ["pressforbuyticketinteract"] = "Drücke "..Config.ThemeParkTicketMachineSettings.usekey.." um ein Ticket für den Autoscooter zu kaufen", ["pressforbuyticketinteractclassic"] = "Drücke ~INPUT_CONTEXT~ Um ein Ticket zu kaufen", ["bindbuyticket"] = "Ticket kaufen", ["bumpermaxplayers"] = "Der Autoscooter ist Bereits voll besetzt", ["bumperticketpurchased"] = "Du hast ein Ticket für den Autoscooter Gekauft", ["pressforusebumper"] = "Drücke ["..Config.AttractionsSettings.bumpercars.bumperusekey.."] um dich zu setzen", ["pressforusebumperinteract"] = "Drücke "..Config.AttractionsSettings.bumpercars.bumperusekey.." um dich zu setzen", ["pressforusebumperinteractclassic"] = "Drücke ~INPUT_CONTEXT~ um dich zu setzen", ["bindusebumper"] = "Autoscooter nutzen", ["bindleavebumper"] = "Autoscooter verlassen", ["bumperridend"] = "Deine Fahrt ist vorbei", ["bindferrisseatuse"] = "Riesenrad benutzen", ["bindferrisanimchange"] = "Riesenrad Animation wechseln", ["bindferrisexit"] = "Riesenrad verlassen", ["ferrismoving"] = "Das Riesenrad ist noch nicht stehengeblieben warte etwas", ["pressforuseticketferris"] = "Drücke ["..Config.ThemeParkSeatKey.."] um dich zu setzen", ["pressforuseticketferrisinteract"] = "Drücke "..Config.ThemeParkSeatKey.." um dich zu setzen", ["pressforuseticketferrisinteractclassic"] = "Drücke ~INPUT_CONTEXT~ um dich zu setzen", ["binduseferris"] = "Ticket kaufen", ["prizerewardmoney"] = "Du hast %s$ vom Schießstand gewonnen", ["pressforuseshootingrange"] = "Drücke ["..Config.AttractionsSettings.shootingrange.shootingrangeusekey.."] um eine runde zu spielen", ["pressforuseshootingrangeinteract"] = "Drücke "..Config.AttractionsSettings.shootingrange.shootingrangeusekey.." um eine runde zu spielen", ["pressforuseshootingrangeinteractclassic"] = "Drücke ~INPUT_CONTEXT~ um eine runde zu spielen", ["playshootingrange"] = "Schießstand Spielen", ["pressforbuythemepark"] = "Drücke ["..Config.ThemeParkOwnedSettings.openmanagmentkey.."] um das Kaufmenü zu öffnen", ["pressforbuythemeparkinteract"] = "Drücken "..Config.ThemeParkOwnedSettings.openmanagmentkey.." um das Kaufmenü zu öffnen", ["pressforbuythemeparkinteractclassic"] = "Drücken ~INPUT_CONTEXT~ um das Kaufmenü zu öffnen", ["pressformanagmentthemepark"] = "Drücke ["..Config.ThemeParkOwnedSettings.openmanagmentkey.."] um auf das Parkmanagement zuzugreifen", ["pressformanagmentthemeparkinteract"] = "Drücke "..Config.ThemeParkOwnedSettings.openmanagmentkey.." um auf das Parkmanagement zuzugreifen", ["pressformanagmentthemeparkinteractclassic"] = "Drücke ~INPUT_CONTEXT~ um auf das Parkmanagement zuzugreifen", ["openthemeparkmanagment"] = "Freizeitpark Managementmenü", ["nomoneyenoughthemeparkbuy"] = "Du hast nicht genug Geld um diesen Freizeitpark zu kaufen", ["youboughtthemepark"] = "Du hast den Freizeitpark für %s$ gekauft", ["nomoneywithdrawthemepark"] = "You have no money to withdraw in your theme park", ["youwithdrawthemepark"] = "Du hast %s$ vom Firmenkonto abgebucht", ["noplayernearbymanagment"] = "Es ist kein Spieler in der Nähe", ["youtransferthemepark"] = "Du hast den Park zu dem Spieler in deiner nähe übergeben", ["themeparkransferredto"] = "Ein Spieler hat dir den Freizeitpark gegeben", ["yousoldthemepark"] = "Du hast deinen Freizeitpark für %s$ verkauft", ["attractionclosed"] = "Diese Attraktion ist Geschlossen.", ["pressforbuyticketthemepark"] = "Drücke ["..Config.ThemeParkTicketMachineSettings.usekey.."] um ein Ticket zu kaufen", ["pressforbuyticketthemeparkinteract"] = "Drücke "..Config.ThemeParkTicketMachineSettings.usekey.." um ein Ticket zu kaufen", ["pressforbuyticketthemeparkinteractclassic"] = "Drücke ~INPUT_CONTEXT~ um ein Ticket zu kaufen", ["openthemeparkticket"] = "Freizeitpark Ticket Menü", ["nomoneyenoughthemeparkattraction"] = "Du fehlen $%s um dir ein Ticket für diese Attraktion zu kaufen", ["ticketthemeparkbought"] = "Du hast $%s für ein Ticket bezahlt", ["noplayernearbyitem"] = "Kein Spieler in der nähe", ["thisplayerhaveitem"] = "Diese Person hat dieses Item schon", ["giveplayeritem"] = "Item Geben", ["throwitem"] = "Item Wegwerfen", ["pressforbuyitemthemepark"] = "Drücke ["..Config.ThemeParkItemsSettings.buykey.."] für %s Kaufen", ["pressforbuyitemthemeparkinteract"] = "Drücke "..Config.ThemeParkItemsSettings.buykey.." für %s Kaufen", ["pressforbuyitemthemeparkinteractclassic"] = "Drücke ~INPUT_CONTEXT~ für %s Kaufen", ["hotdog"] = "Hot dog", ["popcorn"] = "Popcorn", ["cotton"] = "Zuckerwatte", ["balloon"] = "Ballon", ["burger"] = "Burger", ["buyitem"] = "Item kaufen", ["youhaveitemalready"] = "Du hast dieses item schon in deiner Hand !", ["nomoneyenoughthemeparkitem"] = "Du hast keine $%s um ein %s zu kaufen", ["itemthemeparkbought"] = "Du hast $%s für ein %s bezahlt", ["iteminhand"] = "Du kannst diese Attraktion nicht betreten da du ein Item in der hand Hast", ["bindrollercoasterseatuse"] = "Achterbahn fahren", ["bindrollercoasteranimchange"] = "Achterbahn Animation wechseln", ["bindattractionanimchange"] = "Attraktion Animation wechseln", ["bindattractionexitkey"] = "Attraktion verlassen", ["pressforcontrolthemeparkinteractclassic"] = "Press ~INPUT_CONTEXT~ for control attraction", ["pressforcontrolthemepark"] = "Press ["..Config.ThemeParkControlMachineSettings.usekey.."] for control attraction", ["pressforcontrolthemeparkinteract"] = "Press "..Config.ThemeParkControlMachineSettings.usekey.." for control attraction", ["controlattraction"] = "Control Attraction", ["notsupported"] = "This url is not supported", ["youtubeblock"] = "YouTube has banned this song from being played on the radio", ["attractioncontrolled"] = "Someone already controls this attraction", ["nopermission"] = "You are not authorised to operate the attractions", ["youstartedattraction"] = "You turned on the %s attraction", ["attractioninprogress"] = "Attraction is already started", ["inprogress"] = "Attraction is already moving", ["themeparkpassactivated"] = "You used a Theme Park Pass, which expires in %s minutes", ["themeparkpassexpired"] = "Your Theme Park Pass has expired", ["themeparkfall"] = "You fell off the attraction", ["themeparkallowed"] = "You allowed access to the Theme Park attractions", ["themeparkblocked"] = "You blocked access to the Theme Park attractions", ["bindseatuse"] = "Attraction Use", ["leaveattraciton"] = "Attraction Leave", ["attractioninprogress"] = "Attraction is already started", ["attractioncamera"] = "Change camera", }, ["French"] = { ["pressforuseseat"] = "Appuyez ["..Config.ThemeParkSeatKey.."] pour vous asseoir", ["pressforuseseatinteract"] = "Appuyez "..Config.ThemeParkSeatKey.." pour vous asseoir", ["pressforuseseatinteractclassic"] = "Appuyez ~INPUT_CONTEXT~ pour vous asseoir", ["bindgforceseatuse"] = "GFORCE Use", ["bindtopscanseatuse"] = "Top Scan Use", ["bindvortexseatuse"] = "Vortex Use", ["binddetonatorseatuse"] = "Detonator Use", ["bindboatseatuse"] = "Boat Use", ["pressforbuyticket"] = "Appuyez ["..Config.ThemeParkTicketMachineSettings.usekey.."] pour acheter un billet", ["pressforbuyticketinteract"] = "Appuyez "..Config.ThemeParkTicketMachineSettings.usekey.." pour acheter un billet", ["pressforbuyticketinteractclassic"] = "Appuyez ~INPUT_CONTEXT~ pour acheter un billet", ["bindbuyticket"] = "Acheter un billet", ["bumpermaxplayers"] = "Il y a déjà 10 personnes dans les autos-tamponneuses", ["bumperticketpurchased"] = "Vous avez acheter un billet pour les autos-tamponneuses", ["pressforusebumper"] = "Appuyez ["..Config.AttractionsSettings.bumpercars.bumperusekey.."] pour vous asseoir", ["pressforusebumperinteract"] = "Appuyez "..Config.AttractionsSettings.bumpercars.bumperusekey.." pour vous asseoir", ["pressforusebumperinteractclassic"] = "Appuyez ~INPUT_CONTEXT~ pour vous asseoir", ["bindusebumper"] = "Utilisez voiture", ["bindleavebumper"] = "Quitter voiture", ["bumperridend"] = "Le manège est temriné", ["bindferrisseatuse"] = "Entrer dans la grande roue", ["bindferrisanimchange"] = "Changer l'animation de vos mains", ["bindferrisexit"] = "Quitter la grande roue", ["ferrismoving"] = "Vous ne pouvez pas embarquer tant que la roue n'est pas immobile", ["pressforuseticketferris"] = "Appuyez ["..Config.ThemeParkSeatKey.."] pour vous asseoir", ["pressforuseticketferrisinteract"] = "Appuyez "..Config.ThemeParkSeatKey.." pour vous asseoir", ["pressforuseticketferrisinteractclassic"] = "Appuyez ~INPUT_CONTEXT~ pour vous asseoir", ["binduseferris"] = "Acheter un billet", ["prizerewardmoney"] = "Vous avez gagné %s au concours de tir", ["pressforuseshootingrange"] = "Appuyez ["..Config.AttractionsSettings.shootingrange.shootingrangeusekey.."] pour jouer une partie", ["pressforuseshootingrangeinteract"] = "Appuyez "..Config.AttractionsSettings.shootingrange.shootingrangeusekey.." pour jouer une partie", ["pressforuseshootingrangeinteractclassic"] = "Appuyez ~INPUT_CONTEXT~ pour jouer une partie", ["playshootingrange"] = "Jouer au jeu de tir", ["pressforbuythemepark"] = "Appuyez ["..Config.ThemeParkOwnedSettings.openmanagmentkey.."] pour ouvrir le menu", ["pressforbuythemeparkinteract"] = "Appuyez "..Config.ThemeParkOwnedSettings.openmanagmentkey.." pour ouvrir le menu", ["pressforbuythemeparkinteractclassic"] = "Appuyez ~INPUT_CONTEXT~ pour ouvrir le menu", ["pressformanagmentthemepark"] = "Appuyez ["..Config.ThemeParkOwnedSettings.openmanagmentkey.."] pour gérer le parc", ["pressformanagmentthemeparkinteract"] = "Appuyez "..Config.ThemeParkOwnedSettings.openmanagmentkey.." pour gérer le parc", ["pressformanagmentthemeparkinteractclassic"] = "Appuyez ~INPUT_CONTEXT~ pour gérer le parc", ["openthemeparkmanagment"] = "Menu de gestion pour le parc", ["nomoneyenoughthemeparkbuy"] = "Vous n'avez pas assez d'argent pour acheter le parc", ["youboughtthemepark"] = "Vous avez acheter le parc pour %s$", ["nomoneywithdrawthemepark"] = "Vous avez retirer de l'argent du parc", ["youwithdrawthemepark"] = "Vous avez retiré %s$ de votre parc", ["noplayernearbymanagment"] = "Aucun citoyen autour de vous", ["youtransferthemepark"] = "Vous avez transféré le parc au citoyen le plus près de vous", ["themeparkransferredto"] = "Le citoyen vous a transféré le parc", ["yousoldthemepark"] = "Vous avez vendu le parc pour %s$", ["attractionclosed"] = "Cet attraction est fermé", ["pressforbuyticketthemepark"] = "Appuyez ["..Config.ThemeParkTicketMachineSettings.usekey.."] pour acheter un billet", ["pressforbuyticketthemeparkinteract"] = "Appuyez "..Config.ThemeParkTicketMachineSettings.usekey.." pour acheter un billet", ["pressforbuyticketthemeparkinteractclassic"] = "Appuyez ~INPUT_CONTEXT~ pour acheter un billet", ["openthemeparkticket"] = "Tickets pour le parc d'attraction", ["nomoneyenoughthemeparkattraction"] = "Vous n'avez pas %s$ pour acheter un billet pour cet attraction", ["ticketthemeparkbought"] = "Vous avez payé %s$ pour un ticket pour cet attraction", ["noplayernearbyitem"] = "Aucun citoyen près de vous", ["thisplayerhaveitem"] = "Le citoyen près de vous a déjà quelque chose dans les mains", ["giveplayeritem"] = "Donner un objet", ["throwitem"] = "Lancer un objet", ["pressforbuyitemthemepark"] = "Appuyer ["..Config.ThemeParkItemsSettings.buykey.."] pour acheter %s", ["pressforbuyitemthemeparkinteract"] = "Appuyer "..Config.ThemeParkItemsSettings.buykey.." pour acheter %s", ["pressforbuyitemthemeparkinteractclassic"] = "Appuyer ~INPUT_CONTEXT~ pour acheter %s", ["hotdog"] = "Hot dog", ["popcorn"] = "Popcorn", ["cotton"] = "Barbe à papa", ["balloon"] = "Balon", ["burger"] = "Hamburger", ["buyitem"] = "Acheter", ["youhaveitemalready"] = "Vous avez déjà un objet dans les mains", ["nomoneyenoughthemeparkitem"] = "Vous n'avez pas %s$ pour acheter %s", ["itemthemeparkbought"] = "Vous avez payé %s$ pour un %s", ["iteminhand"] = "Vous ne pouvez pas entrer dans l'attraction parce que vous avez un item dans les mains", ["bindrollercoasterseatuse"] = "Montagne russer Use", ["bindrollercoasteranimchange"] = "Changer animation de vos mains", ["bindattractionanimchange"] = "Changer animation de vos mains", ["bindattractionexitkey"] = "Sortir de l'attraction", ["pressforcontrolthemeparkinteractclassic"] = "Press ~INPUT_CONTEXT~ for control attraction", ["pressforcontrolthemepark"] = "Press ["..Config.ThemeParkControlMachineSettings.usekey.."] for control attraction", ["pressforcontrolthemeparkinteract"] = "Press "..Config.ThemeParkControlMachineSettings.usekey.." for control attraction", ["controlattraction"] = "Control Attraction", ["notsupported"] = "This url is not supported", ["youtubeblock"] = "YouTube has banned this song from being played on the radio", ["attractioncontrolled"] = "Someone already controls this attraction", ["nopermission"] = "You are not authorised to operate the attractions", ["youstartedattraction"] = "You turned on the %s attraction", ["attractioninprogress"] = "Attraction is already started", ["inprogress"] = "Attraction is already moving", ["themeparkpassactivated"] = "You used a Theme Park Pass, which expires in %s minutes", ["themeparkpassexpired"] = "Your Theme Park Pass has expired", ["themeparkfall"] = "You fell off the attraction", ["themeparkallowed"] = "You allowed access to the Theme Park attractions", ["themeparkblocked"] = "You blocked access to the Theme Park attractions", ["bindseatuse"] = "Attraction Use", ["leaveattraciton"] = "Attraction Leave", ["attractioninprogress"] = "Attraction is already started", ["attractioncamera"] = "Change camera", }, ["Italian"] = { ["pressforuseseat"] = "Spingere ["..Config.ThemeParkSeatKey.."] per sedere", ["pressforuseseatinteract"] = "Spingere "..Config.ThemeParkSeatKey.." per sedere", ["pressforuseseatinteractclassic"] = "Spingere ~INPUT_CONTEXT~ per sedere", ["bindgforceseatuse"] = "Usare GFORCE", ["bindtopscanseatuse"] = "Usare Top Scan", ["bindvortexseatuse"] = "Usare Vortex", ["binddetonatorseatuse"] = "Usare Detonator", ["bindboatseatuse"] = "Usare Barca ", ["pressforbuyticket"] = "Spingere ["..Config.ThemeParkTicketMachineSettings.usekey.."] per comprare ", ["pressforbuyticketinteract"] = "Spingere "..Config.ThemeParkTicketMachineSettings.usekey.." comprare biglietto", ["pressforbuyticketinteractclassic"] = "Spingere ~INPUT_CONTEXT~ comprare biglietto", ["bindbuyticket"] = "Comprare biglietto", ["bumpermaxplayers"] = "C'è già massimo giocatori in autoscontri", ["bumperticketpurchased"] = "Hai comprato il biglietto per gli autoscontri", ["pressforusebumper"] = "Spingere ["..Config.AttractionsSettings.bumpercars.bumperusekey.."] per sedere", ["pressforusebumperinteract"] = "Spingere "..Config.AttractionsSettings.bumpercars.bumperusekey.." per sedere", ["pressforusebumperinteractclassic"] = "Spingere ~INPUT_CONTEXT~ per sedere", ["bindusebumper"] = "Usare Bumper", ["bindleavebumper"] = "Lasciare Bumper", ["bumperridend"] = "La tua corsa è finita", ["bindferrisseatuse"] = "Usare Ruota panoramica", ["bindferrisanimchange"] = "Cambia l'animazione della Ruota panoramica", ["bindferrisexit"] = "Uscire Ferris Wheel", ["ferrismoving"] = "Non puoi salire perché la ruota non si è ancora fermata", ["pressforuseticketferris"] = "Spingere ["..Config.ThemeParkSeatKey.."] per sedere", ["pressforuseticketferrisinteract"] = "Spingere "..Config.ThemeParkSeatKey.." per sedere", ["pressforuseticketferrisinteractclassic"] = "Spingere ~INPUT_CONTEXT~ per sedere", ["binduseferris"] = "Comprare biglietto", ["prizerewardmoney"] = "Hai vinto $%s dal poligono di tiro", ["pressforuseshootingrange"] = "Spingere ["..Config.AttractionsSettings.shootingrange.shootingrangeusekey.."] per giocare", ["pressforuseshootingrangeinteract"] = "Spingere "..Config.AttractionsSettings.shootingrange.shootingrangeusekey.." per giocare", ["pressforuseshootingrangeinteractclassic"] = "Spingere ~INPUT_CONTEXT~ per giocare", ["playshootingrange"] = "Gioca al poligono di tiro", ["pressforbuythemepark"] = "Spingere ["..Config.ThemeParkOwnedSettings.openmanagmentkey.."] per aprire il menu", ["pressforbuythemeparkinteract"] = "Spingere "..Config.ThemeParkOwnedSettings.openmanagmentkey.." per aprire il menu", ["pressforbuythemeparkinteractclassic"] = "Spingere ~INPUT_CONTEXT~ per aprire il menu", ["pressformanagmentthemepark"] = "Spingere ["..Config.ThemeParkOwnedSettings.openmanagmentkey.."] for open managment", ["pressformanagmentthemeparkinteract"] = "Spingere "..Config.ThemeParkOwnedSettings.openmanagmentkey.." for open managment", ["pressformanagmentthemeparkinteractclassic"] = "Spingere ~INPUT_CONTEXT~ per la gestione aperta", ["openthemeparkmanagment"] = "Menu Gestione parchi a tema", ["nomoneyenoughthemeparkbuy"] = "Non hai abbastanza soldi per comprare questo parco a tema", ["youboughtthemepark"] = "Hai comprato un parco a tema per $%s", ["nomoneywithdrawthemepark"] = "Non avete denaro da prelevare nel vostro parco a tema", ["youwithdrawthemepark"] = "Prelevate $%s dal parco a tema", ["noplayernearbymanagment"] = "Nessun giocatore nelle vicinanze per il parco a tema", ["youtransferthemepark"] = "Trasferite il vostro parco a tema al giocatore vicino", ["themeparkransferredto"] = "Il giocatore ha trasferito il parco a tema a voi", ["yousoldthemepark"] = "Hai venduto il tuo parco a tema per $%s", ["attractionclosed"] = "Questa attrazione è chiusa.", ["pressforbuyticketthemepark"] = "Spingere ["..Config.ThemeParkTicketMachineSettings.usekey.."] for comprare biglietto", ["pressforbuyticketthemeparkinteract"] = "Spingere "..Config.ThemeParkTicketMachineSettings.usekey.." per comprare biglietto", ["pressforbuyticketthemeparkinteractclassic"] = "Spingere ~INPUT_CONTEXT~ per comprare biglietto", ["openthemeparkticket"] = "Parco Tematico Biglietto Menu", ["nomoneyenoughthemeparkattraction"] = "Non hai $%s per comprare un biglietto per questa attrazione", ["ticketthemeparkbought"] = "Hai pagato $%s per un biglietto per un'attrazione", ["noplayernearbyitem"] = "Nessun giocatore nelle vicinanze per dare oggetto", ["thisplayerhaveitem"] = "Questo giocatore ha già un oggetto in mano", ["giveplayeritem"] = "Dare oggetto", ["throwitem"] = "Lancia oggetto", ["pressforbuyitemthemepark"] = "Spingere ["..Config.ThemeParkItemsSettings.buykey.."] per comprare %s", ["pressforbuyitemthemeparkinteract"] = "Spingere "..Config.ThemeParkItemsSettings.buykey.." per comprare %s", ["pressforbuyitemthemeparkinteractclassic"] = "Spingere ~INPUT_CONTEXT~ per comprare %s", ["hotdog"] = "Hot dog", ["popcorn"] = "Popcorn", ["cotton"] = "Zucchero filato", ["balloon"] = "Palloncino", ["burger"] = "Burger", ["buyitem"] = "comprare oggetto", ["youhaveitemalready"] = "Hai già un oggetto in mano", ["nomoneyenoughthemeparkitem"] = "Non hai $%s per pagare %s", ["itemthemeparkbought"] = "Hai pagato $%s per %s", ["iteminhand"] = "Non puoi entrare nell'attrazione perché hai un oggetto in mano", ["bindrollercoasterseatuse"] = "Usare montagne russe", ["bindrollercoasteranimchange"] = "Cambia l'animazione delle montagne russe", ["bindattractionanimchange"] = "Cambia l'animazione dell'attrazione", ["bindattractionexitkey"] = "Uscire Attraction", ["pressforcontrolthemeparkinteractclassic"] = "Press ~INPUT_CONTEXT~ for control attraction", ["pressforcontrolthemepark"] = "Press ["..Config.ThemeParkControlMachineSettings.usekey.."] for control attraction", ["pressforcontrolthemeparkinteract"] = "Press "..Config.ThemeParkControlMachineSettings.usekey.." for control attraction", ["controlattraction"] = "Control Attraction", ["notsupported"] = "This url is not supported", ["youtubeblock"] = "YouTube has banned this song from being played on the radio", ["attractioncontrolled"] = "Someone already controls this attraction", ["nopermission"] = "You are not authorised to operate the attractions", ["youstartedattraction"] = "You turned on the %s attraction", ["attractioninprogress"] = "Attraction is already started", ["inprogress"] = "Attraction is already moving", ["themeparkpassactivated"] = "You used a Theme Park Pass, which expires in %s minutes", ["themeparkpassexpired"] = "Your Theme Park Pass has expired", ["themeparkfall"] = "You fell off the attraction", ["themeparkallowed"] = "You allowed access to the Theme Park attractions", ["themeparkblocked"] = "You blocked access to the Theme Park attractions", ["bindseatuse"] = "Attraction Use", ["leaveattraciton"] = "Attraction Leave", ["attractioninprogress"] = "Attraction is already started", ["attractioncamera"] = "Change camera", }, ["Spanish"] = { ["pressforuseseat"] = "Presiona ["..Config.ThemeParkSeatKey.."] para usar el asiento", ["pressforuseseatinteract"] = "Presiona "..Config.ThemeParkSeatKey.." para usar el asiento", ["pressforuseseatinteractclassic"] = "Presiona ~INPUT_CONTEXT~ para usar el asiento", ["bindgforceseatuse"] = "GFORCE Usar", ["bindtopscanseatuse"] = "Usar Top Scan", ["bindvortexseatuse"] = "Usar Vortex", ["binddetonatorseatuse"] = "Usar Detonator", ["bindboatseatuse"] = "Usar Boat", ["pressforbuyticket"] = "Presiona ["..Config.ThemeParkTicketMachineSettings.usekey.."] para comprar un ticket", ["pressforbuyticketinteract"] = "Presiona "..Config.ThemeParkTicketMachineSettings.usekey.." para comprar un ticket", ["pressforbuyticketinteractclassic"] = "Presiona ~INPUT_CONTEXT~ para comprar un ticket", ["bindbuyticket"] = "Comprar ticket", ["bumpermaxplayers"] = "Ya hay un número máximo de jugadores en los coches de choque", ["bumperticketpurchased"] = "Has comprado un ticket para los coches de choque", ["pressforusebumper"] = "Presiona ["..Config.AttractionsSettings.bumpercars.bumperusekey.."] para usar el asiento", ["pressforusebumperinteract"] = "Presiona "..Config.AttractionsSettings.bumpercars.bumperusekey.." para usar el asiento", ["pressforusebumperinteractclassic"] = "Presiona ~INPUT_CONTEXT~ para usar el asiento", ["bindusebumper"] = "Usar Bumper", ["bindleavebumper"] = "Dejar Bumper", ["bumperridend"] = "Tu viaje se ha acabado", ["bindferrisseatuse"] = "Usar noria", ["bindferrisanimchange"] = "Cambiar la animación Ferris Wheel", ["bindferrisexit"] = "Salir del Ferris Wheel", ["ferrismoving"] = "No puedes montarte en la noria hasta que no pare", ["pressforuseticketferris"] = "Presiona ["..Config.ThemeParkSeatKey.."] para usar el asiento", ["pressforuseticketferrisinteract"] = "Presiona "..Config.ThemeParkSeatKey.." para usar el asiento", ["pressforuseticketferrisinteractclassic"] = "Presiona ~INPUT_CONTEXT~ para usar el asiento", ["binduseferris"] = "Comprar ticket", ["prizerewardmoney"] = "Has ganado $%s en el campo de tiro", ["pressforuseshootingrange"] = "Presiona ["..Config.AttractionsSettings.shootingrange.shootingrangeusekey.."] para jugar al juego", ["pressforuseshootingrangeinteract"] = "Presiona "..Config.AttractionsSettings.shootingrange.shootingrangeusekey.." para jugar al juego", ["pressforuseshootingrangeinteractclassic"] = "Presiona ~INPUT_CONTEXT~ para jugar al juego", ["playshootingrange"] = "Jugar al campo de tiro", ["pressforbuythemepark"] = "Presiona ["..Config.ThemeParkOwnedSettings.openmanagmentkey.."] para abrir el menú de compra", ["pressforbuythemeparkinteract"] = "Presiona "..Config.ThemeParkOwnedSettings.openmanagmentkey.." para abrir el menú de compra", ["pressforbuythemeparkinteractclassic"] = "Presiona ~INPUT_CONTEXT~ para abrir el menú de compra", ["pressformanagmentthemepark"] = "Presiona ["..Config.ThemeParkOwnedSettings.openmanagmentkey.."] para abrir al menú de dirección", ["pressformanagmentthemeparkinteract"] = "Presiona "..Config.ThemeParkOwnedSettings.openmanagmentkey.." para abrir al menú de dirección", ["pressformanagmentthemeparkinteractclassic"] = "Presiona ~INPUT_CONTEXT~ para abrir al menú de dirección", ["openthemeparkmanagment"] = "Menú de direccion del parque de atracciones", ["nomoneyenoughthemeparkbuy"] = "No tienes suficiente dinero para comprar el parque de atracciones", ["youboughtthemepark"] = "Has comprado el parque de atracciones por $%s", ["nomoneywithdrawthemepark"] = "No tienes suficiente dinero para sacar en tu parque de atracciones", ["youwithdrawthemepark"] = "Has sacado $%s del parque de atracciones", ["noplayernearbymanagment"] = "Ningún jugador cercano para el parque de atracciones", ["youtransferthemepark"] = "Has transferido tu parque de atracciones al jugador más cercano", ["themeparkransferredto"] = "El jugador te ha transferido el parque de atracciones", ["yousoldthemepark"] = "Has vendido tu parque de atracciones por $%s", ["attractionclosed"] = "Esta atracción está cerrada.", ["pressforbuyticketthemepark"] = "Presiona ["..Config.ThemeParkTicketMachineSettings.usekey.."] para comprar un ticket", ["pressforbuyticketthemeparkinteract"] = "Presiona "..Config.ThemeParkTicketMachineSettings.usekey.." para comprar un ticket", ["pressforbuyticketthemeparkinteractclassic"] = "Presiona ~INPUT_CONTEXT~ para comprar el ticket", ["openthemeparkticket"] = "Menú de tickets del parque de atraccionesTheme Park Ticket Menu", ["nomoneyenoughthemeparkattraction"] = "No tienes $%s para pagar un ticket para esta atracción", ["ticketthemeparkbought"] = "Has pagado $%s un ticket para una atracción", ["noplayernearbyitem"] = "Ningún jugador cercano para dar el ítem", ["thisplayerhaveitem"] = "Este jugador tiene ya un ítem en la mano", ["giveplayeritem"] = "Dar ítem", ["throwitem"] = "Lanzar ítem", ["pressforbuyitemthemepark"] = "Presiona ["..Config.ThemeParkItemsSettings.buykey.."] para comprar %s", ["pressforbuyitemthemeparkinteract"] = "Presiona "..Config.ThemeParkItemsSettings.buykey.." para comprar %s", ["pressforbuyitemthemeparkinteractclassic"] = "Presiona ~INPUT_CONTEXT~ para comprar %s", ["hotdog"] = "Perrito caliente", ["popcorn"] = "Palomitas", ["cotton"] = "Algodón de azúcar", ["balloon"] = "Globo", ["burger"] = "Hamburguesa", ["buyitem"] = "Comprar ítem", ["youhaveitemalready"] = "Ya tienes un ítem en tu mano", ["nomoneyenoughthemeparkitem"] = "No tienes $%s para pagar un %s", ["itemthemeparkbought"] = "Has pagado $%s por %s", ["iteminhand"] = "No puedes entrar a la atracción porque tienes un ítem en tu mano", ["bindrollercoasterseatuse"] = "Usar montaña rusa", ["bindrollercoasteranimchange"] = "Cambiar animación de la montaña rusa", ["bindattractionanimchange"] = "Cambiar animación de la atracción", ["bindattractionexitkey"] = "Salir de la atracción", ["pressforcontrolthemeparkinteractclassic"] = "Press ~INPUT_CONTEXT~ for control attraction", ["pressforcontrolthemepark"] = "Press ["..Config.ThemeParkControlMachineSettings.usekey.."] for control attraction", ["pressforcontrolthemeparkinteract"] = "Press "..Config.ThemeParkControlMachineSettings.usekey.." for control attraction", ["controlattraction"] = "Control Attraction", ["notsupported"] = "This url is not supported", ["youtubeblock"] = "YouTube has banned this song from being played on the radio", ["attractioncontrolled"] = "Someone already controls this attraction", ["nopermission"] = "You are not authorised to operate the attractions", ["youstartedattraction"] = "You turned on the %s attraction", ["attractioninprogress"] = "Attraction is already started", ["inprogress"] = "Attraction is already moving", ["themeparkpassactivated"] = "You used a Theme Park Pass, which expires in %s minutes", ["themeparkpassexpired"] = "Your Theme Park Pass has expired", ["themeparkfall"] = "You fell off the attraction", ["themeparkallowed"] = "You allowed access to the Theme Park attractions", ["themeparkblocked"] = "You blocked access to the Theme Park attractions", ["bindseatuse"] = "Attraction Use", ["leaveattraciton"] = "Attraction Leave", ["attractioninprogress"] = "Attraction is already started", ["attractioncamera"] = "Change camera", }, ["Portuguese"] = { ["pressforuseseat"] = "Pressiona ["..Config.ThemeParkSeatKey.."] para te sentares", ["pressforuseseatinteract"] = "Pressiona "..Config.ThemeParkSeatKey.." para te sentares", ["pressforuseseatinteractclassic"] = "Press ~INPUT_CONTEXT~ for use seat", ["bindgforceseatuse"] = "GFORCE Use", ["bindtopscanseatuse"] = "Top Scan Use", ["bindvortexseatuse"] = "Vortex Use", ["binddetonatorseatuse"] = "Detonator Use", ["bindboatseatuse"] = "Boat Use", ["pressforbuyticket"] = "Pressiona ["..Config.ThemeParkTicketMachineSettings.usekey.."] comprar bilhete!", ["pressforbuyticketinteract"] = "Pressiona "..Config.ThemeParkTicketMachineSettings.usekey.." para comprar bilhete!", ["pressforbuyticketinteractclassic"] = "Pressiona ~INPUT_CONTEXT~ para comprar bilhete", ["bindbuyticket"] = "Comprar bilhete", ["bumpermaxplayers"] = "Já não existem mais carrinhos de choque disponiveis! Aguarda até á próxima ronda.", ["bumperticketpurchased"] = "Compraste bilhete para os carrinhos de choque.", ["pressforusebumper"] = "Pressiona ["..Config.AttractionsSettings.bumpercars.bumperusekey.."] para te sentares", ["pressforusebumperinteract"] = "Pressionar "..Config.AttractionsSettings.bumpercars.bumperusekey.." para te sentares", ["pressforusebumperinteractclassic"] = "Pressiona ~INPUT_CONTEXT~ para te sentares", ["bindusebumper"] = "Usar carrinho de choque", ["bindleavebumper"] = "Sair do carrinho", ["bumperridend"] = "O teu bilhete atingiu o limite de tempo. Compra outro para continuar a diversão!", ["bindferrisseatuse"] = "Usar Roda Gigante", ["bindferrisanimchange"] = "Mudar animação", ["bindferrisexit"] = "Sair da Roda Gigante", ["ferrismoving"] = "Não podes sair da Roda Gigante até parar", ["pressforuseticketferris"] = "Pressiona ["..Config.ThemeParkSeatKey.."] para te sentares", ["pressforuseticketferrisinteract"] = "Pressiona "..Config.ThemeParkSeatKey.." para te sentares", ["pressforuseticketferrisinteractclassic"] = "Pressiona ~INPUT_CONTEXT~ para te sentares", ["binduseferris"] = "Comprar bilhete", ["prizerewardmoney"] = "Ganhaste $%s no Tiro ao Alvo", ["pressforuseshootingrange"] = "Pressiona ["..Config.AttractionsSettings.shootingrange.shootingrangeusekey.."] para ires para o Tiro ao Alvo", ["pressforuseshootingrangeinteract"] = "Pressiona "..Config.AttractionsSettings.shootingrange.shootingrangeusekey.." ires para o Tiro ao Alvo", ["pressforuseshootingrangeinteractclassic"] = "Pressiona ~INPUT_CONTEXT~ para ires para o Tiro ao Alvo", ["playshootingrange"] = "Tiro ao Alvo", ["pressforbuythemepark"] = "Pressiona ["..Config.ThemeParkOwnedSettings.openmanagmentkey.."] para a abrir Bilheteira", ["pressforbuythemeparkinteract"] = "Pressiona "..Config.ThemeParkOwnedSettings.openmanagmentkey.." para a abrir Bilheteira", ["pressforbuythemeparkinteractclassic"] = "Pressiona ~INPUT_CONTEXT~ para abrir Bilheteira", ["pressformanagmentthemepark"] = "Pressiona ["..Config.ThemeParkOwnedSettings.openmanagmentkey.."] para abrir o menu de Gerência do Parque", ["pressformanagmentthemeparkinteract"] = "Pressiona "..Config.ThemeParkOwnedSettings.openmanagmentkey.." para abrir o menu de Gerência do Parque", ["pressformanagmentthemeparkinteractclassic"] = "Pressiona ~INPUT_CONTEXT~ para abrir o menu de Gerência do Parque", ["openthemeparkmanagment"] = "Menu de Gerência do Parque", ["nomoneyenoughthemeparkbuy"] = "Não tens dinheiros suficiente para comprar este parque", ["youboughtthemepark"] = "Compraste o parque por $%s", ["nomoneywithdrawthemepark"] = "Não tens dinheiro a recolher no Parque", ["youwithdrawthemepark"] = "Retiraste $%s da conta do Parque", ["noplayernearbymanagment"] = "Sem pessoas por perto!", ["youtransferthemepark"] = "Transferiste o Parque para outra pessoa", ["themeparkransferredto"] = "Foi-te transsfirdo o Parque", ["yousoldthemepark"] = "Vendeste o teu parque por $%s", ["attractionclosed"] = "Este divertimento está encerrado.", ["pressforbuyticketthemepark"] = "Pressiona ["..Config.ThemeParkTicketMachineSettings.usekey.."] para comprar bilhete", ["pressforbuyticketthemeparkinteract"] = "Pressiona "..Config.ThemeParkTicketMachineSettings.usekey.." for buy ticket", ["pressforbuyticketthemeparkinteractclassic"] = "Press ~INPUT_CONTEXT~ para comprar bilhete", ["openthemeparkticket"] = "Bilheteira do Parque", ["nomoneyenoughthemeparkattraction"] = "Precisas de $%s para comprar um bilhete.", ["ticketthemeparkbought"] = "Pagaste $%s pelo teu bilhete.", ["noplayernearbyitem"] = "Não tens ninguém por perto", ["thisplayerhaveitem"] = "Essa pessoa já tem algo nas mãos", ["giveplayeritem"] = "Dar item", ["throwitem"] = "Largar item", ["pressforbuyitemthemepark"] = "Pressiona ["..Config.ThemeParkItemsSettings.buykey.."] para comprar %s", ["pressforbuyitemthemeparkinteract"] = "Pressiona "..Config.ThemeParkItemsSettings.buykey.." para comprar %s", ["pressforbuyitemthemeparkinteractclassic"] = "Pressiona ~INPUT_CONTEXT~ para comprar %s", ["hotdog"] = "Cachorro quente", ["popcorn"] = "Pipocas", ["cotton"] = "Algodão Doce", ["balloon"] = "Balão", ["burger"] = "Hamburguer", ["buyitem"] = "Comprar", ["youhaveitemalready"] = "Já tens algo na mão", ["nomoneyenoughthemeparkitem"] = "Não tens $%s para pagar %s", ["itemthemeparkbought"] = "Pagaste $%s por %s", ["iteminhand"] = "Não é permitida a entrada no divertimento com pertences nas mãos", ["bindrollercoasterseatuse"] = "Montanha Russa", ["bindrollercoasteranimchange"] = "Mudar animação", ["bindattractionanimchange"] = "Mudar animação", ["bindattractionexitkey"] = "Sair", ["pressforcontrolthemeparkinteractclassic"] = "Pressiona ~INPUT_CONTEXT~ para controlar o divertimento", ["pressforcontrolthemepark"] = "Pressiona ["..Config.ThemeParkControlMachineSettings.usekey.."] para controlar o divertimento", ["pressforcontrolthemeparkinteract"] = "Pressiona "..Config.ThemeParkControlMachineSettings.usekey.." para controlar o divertimento", ["controlattraction"] = "Controlos do Divertimento", ["notsupported"] = "URL não suportado", ["youtubeblock"] = "Não pode ser reproduzido porque o Youtube bloqueoou este conteúdo", ["attractioncontrolled"] = "Já existe alguém nos controlos", ["nopermission"] = "Não estás autorizado a esssa ação", ["youstartedattraction"] = "Iniciaste %s divertimento", ["attractioninprogress"] = "Em progresso...", ["inprogress"] = "Em movimento...", ["themeparkpassactivated"] = "Usaste o teu Passe Geral do Parque. O passe irá expirar em %s minutos", ["themeparkpassexpired"] = "O teu Passe Geral do Parque expirou!", ["themeparkfall"] = "You fell off the attraction", ["themeparkallowed"] = "You allowed access to the Theme Park attractions", ["themeparkblocked"] = "You blocked access to the Theme Park attractions", ["bindseatuse"] = "Attraction Use", ["leaveattraciton"] = "Attraction Leave", ["attractioninprogress"] = "Attraction is already started", ["attractioncamera"] = "Change camera", }, }