config.stashes = { active = true, locations = { { --- LSPD --- coords = vec3(369.87, -1599.0, 33.3), textUiLabel = 'Persönlicher Spind', name = 'policelocker', -- uniq name label = 'Persönlicher Spind', slots = 70, weight = 70000, owner = true, -- if true, it creates a player-specific stash. jobs = { police = true } -- only 9 ranks for police job }, { coords = vec3(367.59, -1596.27, 33.3), textUiLabel = 'Persönlicher Spind', name = 'policelocker2', -- uniq name label = 'Persönlicher Spind', slots = 70, weight = 70000, owner = true, -- if true, it creates a player-specific stash. jobs = { police = true } -- only 9 ranks for police job }, { coords = vector3(374.03, -1593.87, 33.3), textUiLabel = 'Kühlschrank', name = 'policefridge', -- uniq name label = 'Kühlschrank', slots = 70, weight = 70000, owner = false, jobs = { police = true } }, { coords = vector3(365.22, -1600.38, 33.3), textUiLabel = 'öffnen', name = 'police_hlager', -- uniq name label = 'PD Häftlingslager', slots = 70, weight = 70000, owner = false, jobs = { police = {3, 4, 5, 6, 7, 8, 9, 10 } } }, { coords = vector3(365.22, -1600.38, 33.3), textUiLabel = 'Armory', name = 'policearmory', -- uniq name label = 'LSPD Armory', slots = 70, weight = 70000, owner = false, jobs = { police = { 7, 8, 9, 10 } } }, { coords = vec3(301.3, -600.23, 43.28), textUiLabel = 'Persönlicher Spind', name = 'policelocker2', -- uniq name label = 'Persönlicher Spind', slots = 70, weight = 70000, owner = true, jobs = { police = true } -- all ranks for ambulance job }, { coords = vec3(0.0, 0.0, 0.0), textUiLabel = 'Open test locker', name = 'testlocker', -- uniq name label = 'Personal Locker', slots = 70, weight = 70000, owner = false, jobs = { ambulance = true, police = { 1, 2, 3, 4, 5, 6, 7, 8, 9 } } -- all ranks for ambulance job, only 9 ranks for police job }, ---- NORDIS HAUS ---- { coords = vec3(-1237.74, 837.11, 192.89), textUiLabel = 'öffnen', name = 'nordisideboard', -- uniq name label = 'Sideboard', slots = 10, weight = 70000, }, { coords = vec3(-1230.77, 839.04, 192.89), textUiLabel = 'öffnen', name = 'nordisfridge', -- uniq name label = 'Kühlschrank', slots = 20, weight = 70000, }, ---- KAYAS HAUS ---- { coords = vector3(2575.58, 6161.95, 166.17), textUiLabel = 'öffnen', name = 'kayasfridge', -- uniq name label = 'Kühlschrank', slots = 20, weight = 70000, }, { coords = vector3(2577.19, 6169.46, 170.28), textUiLabel = 'öffnen', name = 'kayassideboard', -- uniq name label = 'Sideborad', slots = 10, weight = 70000, }, ---- KAYAS RESTAURANT ---- { coords = vector3(1540.88, 3791.67, 34.51), textUiLabel = 'öffnen', name = 'kayasrlager1', -- uniq name label = 'Lager', slots = 80, weight = 80000, }, { coords = vector3(1515.73, 3786.11, 38.22), textUiLabel = 'öffnen', name = 'kayasrlager2', -- uniq name label = 'Lager', slots = 60, weight = 60000, }, { coords = vector3(1513.41, 3776.28, 34.51), textUiLabel = 'öffnen', name = 'kayasrlager3', -- uniq name label = 'Lager', slots = 60, weight = 60000, }, ---- PDM ---- { coords = vector3(-13.23, -1105.6, 28.0), textUiLabel = 'öffnen', name = 'pdmfridge', -- uniq name label = 'Lager', slots = 60, weight = 60000, }, ---- AMMUNATION ---- { coords = vector3(28.37, -1079.16, 27.72), textUiLabel = 'öffnen', name = 'ammulager1', -- uniq name label = 'Lager', slots = 80, weight = 100000, }, ---- SP Autohaus ---- { coords = vector3(1930.88, 3723.82, 32.57), textUiLabel = 'öffnen', name = 'spahlager1', -- uniq name label = 'Kühlschrank', slots = 40, weight = 40000, }, ---- JM Sinister ---- { coords = vector3(-210.68, -1574.17, 35.05), textUiLabel = 'öffnen', name = 'jmlager1', -- uniq name label = 'Lager', slots = 60, weight = 60000, }, { coords = vector3(-201.71, -1601.38, 35.05), textUiLabel = 'öffnen', name = 'jmfridge', -- uniq name label = 'Kühlschrank', slots = 40, weight = 40000, }, ---- SHERIFF ---- { coords = vector3(1825.34, 3684.54, 34.4), textUiLabel = 'öffnen', name = 'sheriffarmory', -- uniq name label = 'Armory', slots = 80, weight = 100000, jobs = { police = { 7, 8, 9, 10 } } -- only 9 ranks for police job }, { coords = vector3(1825.3, 3681.15, 34.4), textUiLabel = 'Persönlicher Spind', name = 'sherifflocker', -- uniq name label = 'Persönlicher Spind', slots = 70, weight = 70000, owner = true, -- if true, it creates a player-specific stash. jobs = { police = true } -- only 9 ranks for police job }, { coords = vector3(1830.44, 3666.32, 38.74), textUiLabel = 'öffnen', name = 'sheriff_fridge', -- uniq name label = 'Kühlschrank', slots = 60, weight = 60000, jobs = { police = true } -- only 9 ranks for police job }, { coords = vector3(1821.03, 3683.42, 30.69), textUiLabel = 'öffnen', name = 'sheriff_asvkammer', -- uniq name label = 'Asservartenkammer', slots = 80, weight = 80000, jobs = { police = { 3, 4, 5, 6, 7, 8, 9, 10 } } -- only 9 ranks for police job }, { coords = vector3(1826.17, 3679.07, 30.69), textUiLabel = 'öffnen', name = 'sheriff_zlager', -- uniq name label = 'Zellen Lager', slots = 80, weight = 80000, jobs = { police = { 3, 4, 5, 6, 7, 8, 9, 10 } } -- only 9 ranks for police job }, { coords = vector3(1844.18, 3673.4, 34.07), textUiLabel = 'öffnen', name = 'sheriff_glager', -- uniq name label = 'Garagen Lager', slots = 80, weight = 80000, jobs = { police = true } -- only 9 ranks for police job }, } }