-- -- Just loads of data that you want need/want to tweak -- You don't need to change anything here, unless you really want to -- Config.SpeedLimits = { ["Abattoir Ave"] = 80, ["Abe Milton Pkwy"] = 80, ["Ace Jones Dr"] = 80, ["Adam's Apple Blvd"] = 80, ["Aguja St"] = 80, ["Algonquin Blvd"] = 80, ["Alhambra Dr"] = 80, ["Alta Pl"] = 80, ["Alta St"] = 80, ["Amarillo Vista"] = 80, ["Amarillo Way"] = 80, ["Americano Way"] = 80, ["Armadillo Ave"] = 80, ["Atlee St"] = 80, ["Autopia Pkwy"] = 80, ["Banham Canyon Dr"] = 80, ["Barbareno Rd"] = 80, ["Bay City Ave"] = 80, ["Bay City Incline"] = 80, ["Baytree Canyon Rd"] = 80, ["Boulevard Del Perro"] = 80, ["Bridge St"] = 80, ["Brouge Ave"] = 80, ["Buccaneer Way"] = 80, ["Buen Vino Rd"] = 80, ["Caesars Place"] = 80, ["Calafia Rd"] = 80, ["Calais Ave"] = 80, ["Capital Blvd"] = 80, ["Carcer Way"] = 80, ["Carson Ave"] = 80, ["Cascabel Ave"] = 80, ["Cassidy Trail"] = 80, ["Cat-Claw Ave"] = 80, ["Catfish View"] = 80, ["Cavalry Blvd"] = 80, ["Chianski Passage"] = 80, ["Cholla Rd"] = 80, ["Cholla Springs Ave"] = 80, ["Chum St"] = 80, ["Chupacabra St"] = 80, ["Clinton Ave"] = 80, ["Cockingend Dr"] = 80, ["Conquistador St"] = 80, ["Cortes St"] = 80, ["Cougar Ave"] = 80, ["Covenant Ave"] = 80, ["Cox Way"] = 80, ["Crusade Rd"] = 80, ["Davis Ave"] = 80, ["Decker St"] = 80, ["Del Perro Fwy"] = 160, ["Didion Dr"] = 80, ["Dorset Dr"] = 80, ["Duluoz Ave"] = 80, ["Dunstable Dr"] = 80, ["Dunstable Ln"] = 80, ["Dutch London St"] = 80, ["East Eclipse Blvd"] = 80, ["East Galileo Ave"] = 80, ["East Joshua Road"] = 50, ["East Mirror Dr"] = 80, ["Eastbourne Way"] = 80, ["Edwood Way"] = 80, ["El Burro Blvd"] = 80, ["El Rancho Blvd"] = 80, ["Elgin Ave"] = 80, ["Elysian Fields Fwy"] = 160, ["Equality Way"] = 80, ["Exceptionalists Way"] = 80, ["Fenwell Pl"] = 80, ["Fort Zancudo Approach Rd"] = 80, ["Forum Dr"] = 80, ["Fudge Ln"] = 80, ["Galileo Park"] = 80, ["Galileo Rd"] = 80, ["Gentry Lane"] = 80, ["Ginger St"] = 80, ["Glory Way"] = 80, ["Goma St"] = 80, ["Grapeseed Ave"] = 80, ["Grapeseed Main St"] = 80, ["Great Ocean Hwy"] = 160, ["Greenwich Pkwy"] = 80, ["Greenwich Pl"] = 80, ["Greenwich Way"] = 80, ["Grove St"] = 80, ["Hangman Ave"] = 80, ["Hanger Way"] = 80, ["Hardy Way"] = 80, ["Hawick Ave"] = 80, ["Heritage Way"] = 80, ["Hillcrest Ave"] = 80, ["Hillcrest Ridge Access Rd"] = 80, ["Imagination Ct"] = 80, ["Ineseno Road"] = 80, ["Innocence Blvd"] = 80, ["Integrity Way"] = 80, ["Invention Ct"] = 80, ["Jamestown St"] = 80, ["Joad Ln"] = 80, ["Joshua Rd"] = 50, ["Kimble Hill Dr"] = 80, ["Kortz Dr"] = 80, ["Labor Pl"] = 80, ["Lake Vinewood Dr"] = 80, ["Lake Vinewood Est"] = 80, ["La Puerta Fwy"] = 160, ["Laguna Pl"] = 80, ["Las Lagunas Blvd"] = 80, ["Lesbos Ln"] = 80, ["Liberty St"] = 80, ["Lindsay Circus"] = 80, ["Little Bighorn Ave"] = 80, ["Lolita Ave"] = 80, ["Los Santos Freeway"] = 160, ["Low Power St"] = 80, ["Macdonald St"] = 80, ["Mad Wayne Thunder Dr"] = 80, ["Magellan Ave"] = 80, ["Marathon Ave"] = 80, ["Marina Dr"] = 80, ["Marlowe Dr"] = 80, ["Melanoma St"] = 80, ["Meringue Ln"] = 80, ["Meteor St"] = 80, ["Milton Rd"] = 80, ["Mirror Park Blvd"] = 80, ["Mirror Pl"] = 80, ["Miriam Turner Overpass"] = 80, ["Morningwood Blvd"] = 80, ["Mountain View Dr"] = 80, ["Movie Star Way"] = 80, ["Mt Haan Rd"] = 80, ["Mt Vinewood Dr"] = 80, ["Mutiny Rd"] = 80, ["New Empire Way"] = 80, ["Nikola Ave"] = 80, ["Nikola Pl"] = 80, ["Niland Ave"] = 80, ["North Calafia Way"] = 80, ["North Conker Ave"] = 80, ["North Rockford Dr"] = 80, ["North Sheldon Ave"] = 80, ["Nowhere Rd"] = 80, ["O'Neil Way"] = 80, ["Occupation Ave"] = 80, ["Olympic Fwy"] = 160, ["Orchardville Ave"] = 80, ["Paleto Blvd"] = 80, ["Palomino Ave"] = 80, ["Palomino Fwy"] = 160, ["Panorama Dr"] = 80, ["Perth St"] = 80, ["Picture Perfect Drive"] = 80, ["Plaice Pl"] = 80, ["Playa Vista"] = 80, ["Popular St"] = 80, ["Portola Dr"] = 80, ["Power St"] = 80, ["Procopio Dr"] = 80, ["Procopio Promenade"] = 80, ["Prosperity St"] = 80, ["Pyrite Ave"] = 80, ["Red Desert Ave"] = 80, ["Richman St"] = 80, ["Rockford Dr"] = 80, ["Route 68"] = 55, ["Route 68 Approach"] = 55, ["Roy Lowenstein Blvd"] = 80, ["Rub St"] = 80, ["Sam Austin Dr"] = 80, ["San Andreas Ave"] = 80, ["San Vitus Blvd"] = 80, ["Sandcastle Way"] = 80, ["Seaview Rd"] = 80, ["Senora Fwy"] = 160, ["Senora Rd"] = 80, ["Senora Way"] = 80, ["Shank St"] = 80, ["Signal St"] = 80, ["Sinners Passage"] = 80, ["Sinner St"] = 80, ["Smoke Tree Rd"] = 80, ["South Arsenal St"] = 80, ["South Boulevard Del Perro"] = 80, ["South Mo Milton Dr"] = 80, ["South Rockford Dr"] = 80, ["South Shambles St"] = 80, ["Spanish Ave"] = 80, ["Strangeways Dr"] = 80, ["Strawberry Ave"] = 80, ["Supply St"] = 80, ["Sustancia Rd"] = 80, ["Swiss St"] = 80, ["Tackle St"] = 80, ["Tongva Dr"] = 80, ["Tower Way"] = 80, ["Tug St"] = 80, ["Union Rd"] = 80, ["Utopia Gardens"] = 80, ["Vespucci Blvd"] = 80, ["Vinewood Blvd"] = 80, ["Vinewood Park Dr"] = 80, ["Vitus St"] = 80, ["Voodoo Place"] = 80, ["West Eclipse Blvd"] = 80, ["West Galileo Ave"] = 80, ["West Mirror Drive"] = 80, ["Wild Oats Dr"] = 80, ["Whispymound Dr"] = 80, ["Zancudo Ave"] = 80, ["Zancudo Barranca"] = 80, ["Zancudo Grande Valley"] = 80, ["Zancudo Rd"] = 80 } -- NOTE: This may already have been done in your framework: to avoid an unncessary thread -- you can set this to false, delete it comment it out, whatever is easier for you :) Config.HideBaseGameHudComponents = { 1, -- WANTED_STARS, 2, -- WEAPON_ICON 3, -- CASH 4, -- MP_CASH 5, -- MP_MESSAGE 6, -- VEHICLE_NAME 7, -- AREA_NAME 8, -- VEHICLE_CLASS 9, -- STREET_NAME -- 10, --HELP_TEXT -- 11, --FLOATING_HELP_TEXT_1 -- 12, --FLOATING_HELP_TEXT_2 13, --CASH_CHANGE -- 14, --RETICLE -- 15, --SUBTITLE_TEXT -- 16, --RADIO_STATIONS -- 17, --SAVING_GAME, -- 18, --GAME_STREAM -- 19, --WEAPON_WHEEL -- 20, --WEAPON_WHEEL_STATS -- 21, --HUD_COMPONENTS -- 22, --HUD_WEAPONS } -- Use custom street or zone names -- Tutorial: https://docs.jgscripts.com/hud/custom-street-zone-names Config.CustomStreetNames = { -- [0xF5BF6BDD] = "Runway", } Config.CustomZoneNames = { -- AIRP = "Los Santos International Airport", } Config.CustomNamesShouldUpdateGameTextEntries = false Config.WeaponNames = { WEAPON_KNIFE = "Knife", WEAPON_NIGHTSTICK = "Nightstick", WEAPON_HAMMER = "Hammer", WEAPON_BAT = "Baseball Bat", WEAPON_GOLFCLUB = "Golf Club", WEAPON_CROWBAR = "Crowbar", WEAPON_PISTOL = "Pistol", WEAPON_COMBATPISTOL = "Combat Pistol", WEAPON_APPISTOL = "AP Pistol", WEAPON_PISTOL50 = "Pistol .50", WEAPON_MICROSMG = "Micro SMG", WEAPON_SMG = "SMG", WEAPON_ASSAULTSMG = "Assault SMG", WEAPON_ASSAULTRIFLE = "Assault Rifle", WEAPON_CARBINERIFLE = "Carbine Rifle", WEAPON_ADVANCEDRIFLE = "Advanced Rifle", WEAPON_MG = "MG", WEAPON_COMBATMG = "Combat MG", WEAPON_PUMPSHOTGUN = "Pump Shotgun", WEAPON_SAWNOFFSHOTGUN = "Sawed-Off Shotgun", WEAPON_ASSAULTSHOTGUN = "Assault Shotgun", WEAPON_BULLPUPSHOTGUN = "Bullpup Shotgun", WEAPON_STUNGUN = "Stun Gun", WEAPON_SNIPERRIFLE = "Sniper Rifle", WEAPON_HEAVYSNIPER = "Heavy Sniper", WEAPON_GRENADELAUNCHER = "Grenade Launcher", WEAPON_RPG = "RPG", WEAPON_MINIGUN = "Minigun", WEAPON_GRENADE = "Grenade", WEAPON_STICKYBOMB = "Sticky Bomb", WEAPON_SMOKEGRENADE = "Smoke Grenade", WEAPON_BZGAS = "BZ Gas", WEAPON_MOLOTOV = "Molotov", WEAPON_FIREEXTINGUISHER = "Fire Extinguisher", WEAPON_PETROLCAN = "Petrol Can", WEAPON_BALL = "Ball", WEAPON_FLARE = "Flare", WEAPON_SNOWBALL = "Snowball", WEAPON_FLAREGUN = "Flare Gun", WEAPON_GARBAGEBAG = "Garbage Bag", WEAPON_HANDCUFFS = "Handcuffs", WEAPON_BATTLEAXE = "Battle Axe", WEAPON_COMPACTLAUNCHER = "Compact Grenade Launcher", WEAPON_MINISMG = "Mini SMG", WEAPON_PIPEBOMB = "Pipe Bomb", WEAPON_POOLCUE = "Pool Cue", WEAPON_WRENCH = "Wrench", WEAPON_FLASHLIGHT = "Flashlight", WEAPON_DAGGER = "Antique Cavalry Dagger", WEAPON_VINTAGEPISTOL = "Vintage Pistol", WEAPON_MUSKET = "Musket", WEAPON_FIREWORK = "Firework Launcher", WEAPON_MARKSMANRIFLE = "Marksman Rifle", WEAPON_HEAVYSHOTGUN = "Heavy Shotgun", WEAPON_PROXMINE = "Proximity Mine", WEAPON_HOMINGLAUNCHER = "Homing Launcher", WEAPON_COMPACTRIFLE = "Compact Rifle", WEAPON_MACHINEPISTOL = "Machine Pistol", WEAPON_SWITCHBLADE = "Switchblade", WEAPON_REVOLVER = "Heavy Revolver", WEAPON_DOUBLEACTION = "Double-Action Revolver", WEAPON_MARKSMANPISTOL = "Marksman Pistol", WEAPON_RAYPISTOL = "Up-n-Atomizer", WEAPON_RAYCARBINE = "Unholy Hellbringer", WEAPON_RAYMINIGUN = "Widowmaker", WEAPON_NAVYREVOLVER = "Navy Revolver", WEAPON_CERAMICPISTOL = "Ceramic Pistol", WEAPON_STONE_HATCHET = "Stone Hatchet", WEAPON_PIPEWRENCH = "Pipe Wrench", WEAPON_PISTOL_MK2 = "Pistol Mk II", WEAPON_SNSPISTOL_MK2 = "SNS Pistol Mk II", WEAPON_REVOLVER_MK2 = "Heavy Revolver Mk II", WEAPON_SMG_MK2 = "SMG Mk II", WEAPON_PUMPSHOTGUN_MK2 = "Pump Shotgun Mk II", WEAPON_SPECIALCARBINE_MK2 = "Special Carbine Mk II", WEAPON_BULLPUPRIFLE_MK2 = "Bullpup Rifle Mk II", WEAPON_COMBATMG_MK2 = "Combat MG Mk II", WEAPON_HEAVYSNIPER_MK2 = "Heavy Sniper Mk II", WEAPON_ASSAULTRIFLE_MK2 = "Assault Rifle Mk II", WEAPON_CARBINERIFLE_MK2 = "Carbine Rifle Mk II", WEAPON_MILITARYRIFLE = "Military Rifle", WEAPON_COMBATSHOTGUN = "Combat Shotgun", WEAPON_GADGETPISTOL = "Perico Pistol", WEAPON_EMPLAUNCHER = "Compact EMP Launcher", WEAPON_HEAVYRIFLE = "Heavy Rifle", WEAPON_PRECISIONRIFLE = "Precision Rifle", WEAPON_TACTICALRIFLE = "Service Carbine" } Config.TrainMetroStations = { [1] = { name = "LSIA Terminal 4", coords = vec(-1083.8078, -2716.4917, -7.4101), nextStation = { Northbound = { h = 316, s = 2 }, Southbound = { h = 137, s = false } } }, [2] = { name = "LSIA Parking", coords = vec(-873.6801, -2313.1482, -12.6264), nextStation = { Northbound = { h = 333, s = 3 }, Southbound = { h = 151, s = 1 } } }, [3] = { name = "Puerto Del Sol", coords = vec(-538.8027, -1289.2268, 80.9013), nextStation = { Northbound = { h = 333, s = 4 }, Southbound = { h = 151, s = 2 } } }, [4] = { name = "Strawberry", coords = vec(260.8647, -1210.0208, 38.0746), nextStation = { Northbound = { h = 267, s = 6 }, Southbound = { h = 86, s = 3 } } }, -- [5] = { name = "Pillbox North (Under Construction)", coords = vec(180.9126, -599.2263, 17.7564), nextStation = { { h = 64, s = 6 }, { h = 808, s = 4 } } }, [6] = { name = "Burton", coords = vec(-294.8436, -336.0311, 10.0631), nextStation = { Northbound = { h = 349, s = 7 }, Southbound = { h = 172, s = 4 } } }, [7] = { name = "Portola Drive", coords = vec(-813.0384, -136.0313, 19.9503), nextStation = { Northbound = { h = 117, s = 8 }, Southbound = { h = 292, s = 6 } } }, [8] = { name = "Del Perro", coords = vec(-1800.6287, -467.3718, 15.0804), nextStation = { Northbound = { h = 208, s = 9 }, Southbound = { h = 28, s = 7 } } }, [9] = { name = "Little Seoul", coords = vec(-497.0806, -673.1466, 11.8090), nextStation = { Northbound = { h = 276, s = 10 }, Southbound = { h = 83, s = 8 } } }, [10] = { name = "Pillbox South", coords = vec(-211.6538, -1028.5626, 80.5675), nextStation = { Northbound = { h = 151, s = 11 }, Southbound = { h = 380, s = 9 } } }, [11] = { name = "Davis", coords = vec(112.2249, -1723.0388, 80.5415), nextStation = { Northbound = { h = 280, s = false }, Southbound = { h = 80, s = 10 } } }, } -- Add electric vehicles to disable combustion engine features ----------------------------------------------------------------------- -- PLEASE NOTE: In b3808 (Bottom Dollar Bounties) and newer, electric -- vehicles are detected automatically, so this list is not used! Config.ElectricVehicles = { "Airtug", "buffalo5", "caddy", "Caddy2", "caddy3", "coureur", "cyclone", "cyclone2", "imorgon", "inductor", "iwagen", "khamelion", "metrotrain", "minitank", "neon", "omnisegt", "powersurge", "raiden", "rcbandito", "surge", "tezeract", "virtue", "vivanite", "voltic", "voltic2", } --------------------------------------------- -- Register custom street/zone names globally if Config.CustomNamesShouldUpdateGameTextEntries then for hash, val in pairs(Config.CustomStreetNames) do AddTextEntryByHash(hash, val) end for name, val in pairs(Config.CustomZoneNames) do AddTextEntryByHash(joaat(name), val) end end