function Notificaton(msg) lib.notify({ title = 'Drunk', description = msg }) end function RequestWalking(set) RequestAnimSet(set) while not HasAnimSetLoaded(set) do Wait(1) end end function isDrunk() return isDrunk end exports('isDrunk', isDrunk) function GetDrunkLevel() return lib.callback.await('cs:drunk:fetch', false, 'get') end exports('GetDrunkLevel', GetDrunkLevel) function SetDrunkLevel(valueS) local valueS = type(valueS) == 'table' and valueS.client.value or valueS if not valueS then return 0 end return lib.callback.await('cs:drunk:fetch', false, 'set', valueS) end exports('SetDrunkLevel', SetDrunkLevel) function AddDrunkLevel(valueS) local valueS = type(valueS) == 'table' and valueS.client.value or valueS if not valueS then return 0 end return lib.callback.await('cs:drunk:fetch', false, 'add', valueS) end exports('AddDrunkLevel', AddDrunkLevel) function RemoveDrunkLevel(valueS) local valueS = type(valueS) == 'table' and valueS.client.value or valueS if not valueS then return 0 end return lib.callback.await('cs:drunk:fetch', false, 'remove', valueS) end exports('RemoveDrunkLevel', RemoveDrunkLevel)