local QBCore = exports['qb-core']:GetCoreObject() -- Schredder Inventar öffnen RegisterNetEvent('shredder:server:openInventory', function() local src = source local Player = QBCore.Functions.GetPlayer(src) if not Player then return end -- Schredder Inventar öffnen (tgiann-inventory) exports['tgiann-inventory']:OpenInventory(src, 'stash', 'shredder_' .. src, { maxweight = 50000, -- 50kg max slots = 20, -- 20 Slots label = 'Müllschredder' }) end) -- Items aus Schredder abrufen RegisterNetEvent('shredder:server:getItems', function() local src = source local Player = QBCore.Functions.GetPlayer(src) if not Player then return end -- Schredder Inventar Items abrufen local stashId = 'shredder_' .. src local items = exports['tgiann-inventory']:GetInventory(stashId) TriggerClientEvent('shredder:client:showMenu', src, items or {}) end) -- Einzelnes Item vernichten RegisterNetEvent('shredder:server:destroySingle', function(itemName, amount, slot) local src = source local Player = QBCore.Functions.GetPlayer(src) if not Player then return end local stashId = 'shredder_' .. src -- Item aus Schredder entfernen local success = exports['tgiann-inventory']:RemoveItemFromInventory(stashId, itemName, amount, slot) if success then -- Log für Admins print('^3[SHREDDER]^7 ' .. GetPlayerName(src) .. ' (' .. Player.PlayerData.citizenid .. ') hat ' .. amount .. 'x ' .. itemName .. ' vernichtet') -- Discord Webhook TriggerEvent('qb-log:server:CreateLog', 'shredder', 'Item Vernichtet', 'orange', '**Spieler:** ' .. GetPlayerName(src) .. '\n**Citizen ID:** ' .. Player.PlayerData.citizenid .. '\n**Item:** ' .. amount .. 'x ' .. itemName .. '\n**Aktion:** Einzelnes Item vernichtet') TriggerClientEvent('shredder:client:itemDestroyed', src, amount .. 'x ' .. itemName .. ' wurde vernichtet!') -- Menü neu laden Wait(1000) TriggerEvent('shredder:server:getItems', src) else TriggerClientEvent('QBCore:Notify', src, 'Fehler beim Vernichten des Items!', 'error') end end) -- Alle Items vernichten RegisterNetEvent('shredder:server:destroyAll', function() local src = source local Player = QBCore.Functions.GetPlayer(src) if not Player then return end local stashId = 'shredder_' .. src local items = exports['tgiann-inventory']:GetInventory(stashId) if not items or next(items) == nil then TriggerClientEvent('QBCore:Notify', src, 'Der Schredder ist bereits leer!', 'error') return end local destroyedItems = {} local totalItems = 0 -- Alle Items vernichten for slot, item in pairs(items) do if item and item.amount and item.amount > 0 then local success = exports['tgiann-inventory']:RemoveItemFromInventory(stashId, item.name, item.amount, slot) if success then table.insert(destroyedItems, {name = item.name, amount = item.amount}) totalItems = totalItems + item.amount end end end if #destroyedItems > 0 then -- Log für Admins print('^3[SHREDDER]^7 ' .. GetPlayerName(src) .. ' (' .. Player.PlayerData.citizenid .. ') hat ALLE Items vernichtet (' .. totalItems .. ' Items)') -- Discord Webhook mit Item Liste local itemList = "" for _, item in pairs(destroyedItems) do itemList = itemList .. '• ' .. item.amount .. 'x ' .. item.name .. '\n' end TriggerEvent('qb-log:server:CreateLog', 'shredder', 'Alle Items Vernichtet', 'red', '**Spieler:** ' .. GetPlayerName(src) .. '\n**Citizen ID:** ' .. Player.PlayerData.citizenid .. '\n**Aktion:** Alle Items vernichtet\n**Anzahl Items:** ' .. totalItems .. '\n**Items:**\n' .. itemList) TriggerClientEvent('shredder:client:itemDestroyed', src, 'ALLE Items (' .. totalItems .. ' Stück) wurden vernichtet!') else TriggerClientEvent('QBCore:Notify', src, 'Keine Items zum Vernichten gefunden!', 'error') end end)