Config = {} Config.UpdateCooldown = 500 -- (default: 500ms) This is the time when every loop will update (dialogues, markers, utilityNet rendering) -- Used for utility net dynamic update based on workload/number of entities, this is the timeout of a single loop in performance-saving mode Config.UtilityNetDynamicUpdate = 3000 Config.EmitterTriggerForSyncedVariable = true -- (default: false) Active the emitter for synced variables, can be a problem in the side of security since it could be abused by modders to pretend to be in a marker! Config.CleanDBOnServerStart = { --[BETA] (We recommend that you make a backup of your database before testing this feature!) enabled = false, log = true, table_to_optimize = { "datastore_data", "addon_account_data", "owned_vehicles", "phone_messages", "phone_calls", "users", "user_documents", "user_inventory", "trunk_inventory", }, clean_table = { -- SEE THE CODE BEFORE USE THIS user_inventory = true, addon_account_data = true, trunk_inventory = true, datastore_data = true, user_accounts = true, phone_calls = true }, clean_users_table = { -- Remove from the users table the person that have the money and the bank equal to the start (simply delete the people that join and 5 second later leave, help removing from the users table the people that will never enter your server again) enabled = false, start_money = 1000, start_bank = 20000, start_job = "unemployed" } }