if GetResourceState('es_extended') ~= 'started' then return end ESX = exports.es_extended:getSharedObject() function ShowNotification(text) ESX.ShowNotification(text) end function ShowHelpNotification(text) ESX.ShowHelpNotification(text) end function ServerCallback(name, cb, ...) ESX.TriggerServerCallback(name, cb, ...) end function GetPlayersInArea(coords, maxDistance) return ESX.Game.GetPlayersInArea(coords, maxDistance) end function CanAccessGroup(data) if not data then return true end local pdata = ESX.GetPlayerData() for k,v in pairs(data) do if (pdata.job.name == k and pdata.job.grade >= v) then return true end end return false end RegisterNetEvent(GetCurrentResourceName()..":showNotification", function(text) ShowNotification(text) end)