Config = {} Config.CheckDistance = 11 -- Distance to check for nearby trailers Config.InteractDistance = 2.5 -- Distance from point control works Config.rampInstant = false -- Instantly open/close ramp. Enable if ramps won't close Config.AttachNotify = true -- Enable notifications Config.NotiLoadMessage = 'Vehicle Loaded' Config.NotiUnLoadMessage = 'Vehicle Unloaded' Config.UseExternalTrailerConnect = false -- Set to True if you want to use ebu_trailerconnect with the whitelist/blacklist control --========Interaction Type========-- --======[[see utils.lua to modify]]======-- Config.UseTarget = true -- If True, Markers & Prompts will be disabled except for in vehicle Config.Target = 'qb-target' --========Markers & Prompts=======-- --Increases tick rate from 0.01 to 0.08 - 0.1 when in range Config.WaitTimer = 3000 -- Update rate to check for nearby trailer seconds * 1000 (Default 3000) Config.ShowMarkers = false -- Display markers at interaction points Config.ShowHelp = true -- Display help prompts Config.MessageDistance = 2.0 -- Distance from point to display message (Default 2.0) Config.Marker = { type = 1, -- marker shape: https://docs.fivem.net/docs/game-references/markers/ (Default 27) Size = 1.0, -- marker size (Default 2.0) Color = { -- RGBA color red = 100, green = 200, blue = 200, alpha = 150 }, heightOffset = 0.0, -- Height from ground for marker. Marker at ground Z (Default 0.0) Bob = false, -- Marker bobbing up and down (Default false) faceCamera = false, -- Marker always faces camera (Default false) rotate = false -- Marker rotates (Default false) } Config.Controlmessages = { RampInteract = "Rampe bedienen", AttachVehicle = "Fahrzeug sichern/lösen", AttachAllVehicle = "Alle sichern ", DetachAllVehicle = "Alle lösen", } --========Trailers=======-- --[[ CONFIG EXAMPLE AND EXPLANATIONS [GetHashKey('[MODELNAME]')] = { -- Enter the spawn name hasRamp = true, -- true or false : If false, trailer functions still work but no interaction for the ramp will be present rampPos = {vector3(-1.8, -5.5, -0.5), vector3(1.8, -5.5, -0.5)}, -- array | (x,y,z) positon from center of trailer. Point of ramp interaction circle isRampExtra = true, -- (optional) true or false : Sets if the ramp is an extra. If false or not present, treats as a door rampDoorNum = 3, -- door or extra number | Can be an array of numbers doorwithRampNums = {2,3}, -- doors that will open or close when the ramp is toggled extraswithRampNums = {-1,2} -- extras that will toggle when the ramp is toggled. If negative, will set the extra to be opposite the door }, ]] Config.Trailers = { [GetHashKey('blomenroehr')] = { hasRamp = true, rampPos = {vector3(1.5, -3.0, -0.45), vector3(-1.5, -3.0, -0.45)}, rampDoorNum = 5, }, [GetHashKey('3ctrailer')] = { hasRamp = true, rampPos = {vector3(-2.0,-4.0,0.25),vector3(2.0,-4.0,0.25)}, rampDoorNum = 5, }, [GetHashKey('cotrailer')] = { hasRamp = true, rampPos = {vector3(-2.0,-4.0,-0.55),vector3(2.0,-4.0,-0.55)}, rampDoorNum = 5, }, [GetHashKey('shauler')] = { hasRamp = true, rampPos = {vector3(-2.0,-4.0,0.25),vector3(2.0,-4.0,0.25)}, rampDoorNum = 5, }, [GetHashKey('godzcoe')] = { hasRamp = false, rampPos = {vector3(-2.0,-4.0,-0.55),vector3(2.0,-4.0,-0.55)}, rampDoorNum = 5, }, [GetHashKey('thauler')] = { hasRamp = true, rampPos = {vector3(1.5, -3.0, -0.25), vector3(-1.5, -3.0, -0.25)}, rampDoorNum = 5, }, [GetHashKey('btrailer')] = { hasRamp = true, rampPos = {vector3(1.5, -3.0, -0.45), vector3(-1.5, -3.0, -0.45)}, rampDoorNum = 5, }, [GetHashKey('bclandscape')] = { hasRamp = true, rampPos = {vector3(1.5, -4.0, -0.45), vector3(-1.5, -4.0, -0.45)}, rampDoorNum = 5, }, [GetHashKey('trailersmall')] = { hasRamp = true, rampPos = {vector3(1.5, -4.0, -0.45), vector3(-1.5, -4.0, -0.45)}, rampDoorNum = 5, }, [GetHashKey('camperman')] = { hasRamp = true, rampPos = {vector3(2.0, -6.0, 0.1), vector3(-1.5, -6.0, 0.1)}, rampDoorNum = 4, }, [GetHashKey('chauler')] = { attNode = 'boot', heightOff = 0.5, hasRamp = true, rampPos = {vector3(1.5, -2.7, -0.25), vector3(-1.5, -2.7, -0.25)}, rampDoorNum = 5, }, [GetHashKey('cartrailer')] = { hasRamp = true, rampPos = {vector3(1.5, -3.7, -1.0), vector3(-1.5, -3.7, -1.0)}, isRampExtra = true, rampDoorNum = 5, }, [GetHashKey('semihauler')] = { hasRamp = true, rampPos = {vector3(-1.8, -7.5, -1.4), vector3(1.8, -7.5, -1.4)}, rampDoorNum = 5, }, [GetHashKey('bigtex40')] = { hasRamp = true, rampPos = {vector3(-1.8, -5.0, -0.8), vector3(1.8, -5.0, -0.8)}, rampDoorNum = 5, }, [GetHashKey('loadtrail')] = { hasRamp = true, isRampExtra = true, rampPos = {vector3(-1.8, -5.0, -0.8), vector3(1.8, -5.0, -0.8)}, rampDoorNum = 1, }, [GetHashKey('bigtex20')] = { --bigtex20hasRamp = true, rampPos = {vector3(-1.8, -3.0, -0.8), vector3(1.8, -3.0, -0.8)}, rampDoorNum = 5, }, [GetHashKey('godzhauler')] = { hasRamp = true, rampPos = {vector3(-1.8, -5.0, 0.1), vector3(1.8, -5.0, 0.1)}, rampDoorNum = 5, }, [GetHashKey('godzenclosed')] = { hasRamp = true, rampPos = {vector3(-1.8, -5.5, -0.5), vector3(1.8, -5.5, -0.5)}, isRampExtra = true, rampDoorNum = 3, doorwithRampNums = {2,3}, }, [GetHashKey('enclosedgoose')] = { hasRamp = true, rampPos = {vector3(-1.8, -5.5, -0.5), vector3(1.8, -5.5, -0.5)}, rampDoorNum = {0,5}, }, [GetHashKey('godzbenson')] = { hasRamp = true, rampPos = {vector3(-1.8, -5.5, -1.0), vector3(1.8, -5.5, -1.0)}, rampDoorNum = 5, }, [GetHashKey('trailers3')] = { hasRamp = true, rampPos = {vector3(-1.8, -5.5, -3.0), vector3(1.8, -5.5, -3.0)}, rampDoorNum = 5, }, [GetHashKey('trflat')] = { hasRamp = false, rampPos = {vector3(-1.8, -5.5, 0.0), vector3(1.8, -5.5, 0.0)}, rampDoorNum = 5, }, [GetHashKey('17fontaine')] = { hasRamp = false, rampPos = {vector3(-1.8, -5.5, -3.0), vector3(1.8, -5.5, -3.0)}, rampDoorNum = 5, }, [GetHashKey('17fontainev2')] = { hasRamp = false, rampPos = {vector3(-1.8, -5.5, -3.0), vector3(1.8, -5.5, -3.0)}, rampDoorNum = 5, }, [GetHashKey('17fontainev3')] = { hasRamp = false, rampPos = {vector3(-1.8, -5.5, -3.0), vector3(1.8, -5.5, -3.0)}, rampDoorNum = 5, }, [GetHashKey('17fontainev4')] = { hasRamp = false, rampPos = {vector3(-1.8, -5.5, -3.0), vector3(1.8, -5.5, -3.0)}, rampDoorNum = 5, }, [GetHashKey('20fttrailer')] = { hasRamp = true, rampPos = {vector3(1.5, -3.7, -1.0), vector3(-1.5, -3.7, -1.0)}, isRampExtra = true, rampDoorNum = 3, }, [GetHashKey('8220b')] = { hasRamp = true, rampPos = {vector3(-1.8, -3.0, -0.1), vector3(1.8, -3.0, -0.1)}, rampDoorNum = 5, }, [GetHashKey('8220')]= { hasRamp = true, rampPos = {vector3(-1.8, -3.0, -0.1), vector3(1.8, -3.0, -0.1)}, rampDoorNum = 5, }, [GetHashKey('8250')] = { hasRamp = true, rampPos = {vector3(-1.8, -9.0, 0.1), vector3(1.8, -9.0, 0.1)}, rampDoorNum = 5, }, [GetHashKey('pjutility')] = { hasRamp = true, rampPos = {vector3(1.5, -3.0, 0.2), vector3(-1.5, -3.0, 0.2)}, rampDoorNum = 5, }, [GetHashKey('bigtexb')] = { hasRamp = true, rampPos = {vector3(2.5, -4.0, -1.0), vector3(-2.5, -4.0, -1.0)}, rampDoorNum = 5, }, [GetHashKey('ehauler')] = { hasRamp = true, rampPos = {vector3(-1.8, -5.5, -0.0), vector3(1.8, -5.5, -0.0)}, rampDoorNum = 5, }, [GetHashKey('pjtrailer')] = { hasRamp = true, rampPos = {vector3(-1.8, -5.0, -1.0), vector3(1.8, -5.0, -1.0)}, rampDoorNum = 5, }, [GetHashKey('ctrailer')] = { hasRamp = true, rampPos = {vector3(-1.8, -5.5, -0.6), vector3(1.8, -5.5, -0.6)}, rampDoorNum = 5, }, [GetHashKey('btex20')] = { hasRamp = true, rampPos = {vector3(2.0, -5.0, -0.0), vector3(-2.0, -5.0, 0.0)}, rampDoorNum = 5, }, [GetHashKey('40ft')] = { hasRamp = true, rampPos = {vector3(-1.8, -5.0, -0.8), vector3(1.8, -5.0, -0.8)}, isRampExtra = true, rampDoorNum = 3, }, [GetHashKey('eagerbeaver')] = { hasRamp = true, rampPos = {vector3(2.0, -5.0, -0.0), vector3(-2.0, -5.0, 0.0)}, rampDoorNum = 5, }, [GetHashKey('valdeztrailer')] = { hasRamp = true, rampPos = {vector3(1.5, -3.0, -0.45), vector3(-1.5, -3.0, -0.45)}, rampDoorNum = 5, }, [GetHashKey('zJuksCarHauler40ft')] = { hasRamp = true, rampPos = {vector3(-1.8, -12.0, 0.1), vector3(1.8, -12.0, 0.1)}, isRampExtra = true, rampDoorNum = 6, }, [GetHashKey('trailkinght')] = { hasRamp = true, rampPos = {vector3(-1.8, -5.0, -0.8), vector3(1.8, -5.0, -0.8)}, isRampExtra = true, rampDoorNum = {8,9}, }, [GetHashKey('boogie36ftr')] = { hasRamp = true, rampPos = {vector3(-1.8, -5.0, -0.8), vector3(1.8, -5.0, -0.8)}, isRampExtra = true, rampDoorNum = 1, }, [GetHashKey('20fttrailer')] = { hasRamp = true, rampPos = {vector3(-1.8, -5.0, -0.8), vector3(1.8, -5.0, -0.8)}, isRampExtra = true, rampDoorNum = 1, }, } --========Vehicles with Toggled Extras=======-- -- When a vehicle is attached, selected extras will be turned on. Useful for models with tie down extras -- Can be hashes or strings Config.TogVehs = { --['kamacho'] = {1}, }