local QBCore = exports['qb-core']:GetCoreObject() -- Debug Print Funktion local function Debug(msg) print("^2[Coffee Debug] ^7" .. msg) end -- Function to check if player has an item local function HasItem(source, itemName, amount) local items = exports["tgiann-inventory"]:GetPlayerItems(source) if not items then return false end local count = 0 for _, item in pairs(items) do if item.name == itemName then count = count + item.count if count >= amount then return true end end end return false end -- Event for client to check if player has an item RegisterNetEvent('coffee-script:checkItem', function(itemName, amount, callbackEvent) local src = source local hasItem = HasItem(src, itemName, amount) TriggerClientEvent(callbackEvent, src, hasItem) end) RegisterNetEvent('coffee-script:giveCoffee') AddEventHandler('coffee-script:giveCoffee', function(itemName, requirements) Debug("Give coffee event triggered") local src = source local Player = QBCore.Functions.GetPlayer(src) if Player then -- Überprüfe ob das Item in den erlaubten Kaffee-Optionen ist local isValidItem = false for _, coffee in ipairs(Config.CoffeeOptions) do if coffee.item == itemName then isValidItem = true break end end if isValidItem then Debug("Valid coffee item requested") -- Überprüfe nochmal die Zutaten local hasAllItems = true for _, requirement in ipairs(requirements) do if not HasItem(src, requirement.item, requirement.amount) then hasAllItems = false break end end if hasAllItems then Debug("Player has all required items") -- Entferne die benötigten Items for _, requirement in ipairs(requirements) do exports["tgiann-inventory"]:RemoveItem(src, requirement.item, requirement.amount) TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items[requirement.item], "remove") end -- Gebe das fertige Getränk exports["tgiann-inventory"]:AddItem(src, itemName, 1) TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items[itemName], "add") TriggerClientEvent('QBCore:Notify', src, "Du hast einen " .. QBCore.Shared.Items[itemName].label .. " zubereitet!", "success") else Debug("Player missing required items") TriggerClientEvent('QBCore:Notify', src, "Du hast nicht alle benötigten Zutaten!", "error") end else Debug("Invalid coffee item requested: " .. itemName) TriggerClientEvent('QBCore:Notify', src, "Fehler bei der Kaffeezubereitung!", "error") end end end)