if not QBCore then QBCore = exports['qb-core']:GetCoreObject() end ---Checks if the player can slash tires ---@return boolean canPlayerSlash ---@return string|nil reason nil if canPlayerSlash is true function CanPlayerSlashTires() local PlayerData = QBCore.Functions.GetPlayerData() local metadata = PlayerData?.metadata if metadata?.isdead or metadata?.inlaststand then return false, 'is_dead' end if metadata?.ishandcuffed then return false, 'is_handcuffed' end return true end