-- If you have successfully implemented any code here, please share your results on our Discord to assist other customers using the same scripts :) -- https://discord.gg/U5YDgbh function Utils.CustomScripts.createWeaponInMdt(source,item,amount,metadata) -- If you've set the config to "other", you need to configure your export here your mdt export. -- Must return true if the weapon was sent to player or false if not. -- Remove the error line below after implementing. error("^3The function for the selected mdt script in the Config has not been implemented: ^1" .. Config.custom_scripts_compatibility.mdt .. "^3. If you're not using any of the pre-built mdts scripts, you'll need to implement it here.^7") -- After setting the mdt export, you also must run the export to give the weapon to the player. return Utils.Framework.insertWeaponInInventory(source,item,amount,metadata) end