local Config = require("shared.sh_config") if Config.Framework ~= "qbcore" then return end function CallEmergency() TriggerServerEvent("hospital:server:ambulanceAlert", "Unconscious Person") end function RevivePed() TriggerServerEvent("hospital:server:RespawnAtHospital") end RegisterNetEvent("QBCore:Player:SetPlayerData", function(data) if data.metadata.isdead or data.metadata.inlaststand then TriggerEvent("cloud-deathscreen:client:OnPlayerDeath") else TriggerEvent("cloud-deathscreen:client:OnPlayerSpawn") end end)