-- Emotes you add in the file will automatically be added to AnimationList.lua -- If you have multiple custom list files they MUST be added between AnimationList.lua and Emote.lua in fxmanifest.lua! -- Don't change 'CustomDP' it is local to this file! -- Remove the } from the = {} then enter your own animation code --- -- Don't forget to close the tables. local CustomDP = {} CustomDP.Expressions = {} CustomDP.Walks = {} CustomDP.Shared = {} CustomDP.Dances = {} CustomDP.AnimalEmotes = {} CustomDP.Exits = {} CustomDP.Emotes = {} CustomDP.PropEmotes = {} ----------------------------------------------------------------------------------------- --| I don't think you should change the code below unless you know what you are doing |-- ----------------------------------------------------------------------------------------- function LoadAddonEmotes() local prefixes = { Shared = '🤼 ', AnimalEmotes = '🐶 ', PropEmotes = '📦 ' } for arrayName, array in pairs(CustomDP) do if RP[arrayName] then local prefix = prefixes[arrayName] for emoteName, emoteData in pairs(array) do if prefix then emoteData[3] = prefix .. emoteData[3] end RP[arrayName][emoteName] = emoteData end end end -- Free memory CustomDP = nil end