-- Relationship Types: -- 0 = Companion -- 1 = Respect -- 2 = Like -- 3 = Neutral -- 4 = Dislike -- 5 = Hate SetRelationshipBetweenGroups(1, `AMBIENT_GANG_HILLBILLY`, `PLAYER`) SetRelationshipBetweenGroups(1, `AMBIENT_GANG_BALLAS`, `PLAYER`) SetRelationshipBetweenGroups(1, `AMBIENT_GANG_MEXICAN`, `PLAYER`) SetRelationshipBetweenGroups(1, `AMBIENT_GANG_FAMILY`, `PLAYER`) SetRelationshipBetweenGroups(1, `AMBIENT_GANG_MARABUNTE`, `PLAYER`) SetRelationshipBetweenGroups(1, `AMBIENT_GANG_SALVA`, `PLAYER`) SetRelationshipBetweenGroups(1, `AMBIENT_GANG_LOST`, `PLAYER`) SetRelationshipBetweenGroups(1, `GANG_1`, `PLAYER`) SetRelationshipBetweenGroups(1, `GANG_2`, `PLAYER`) SetRelationshipBetweenGroups(1, `GANG_9`, `PLAYER`) SetRelationshipBetweenGroups(1, `GANG_10`, `PLAYER`) SetRelationshipBetweenGroups(1, `FIREMAN`, `PLAYER`) SetRelationshipBetweenGroups(1, `MEDIC`, `PLAYER`) SetRelationshipBetweenGroups(1, `COP`, `PLAYER`) SetRelationshipBetweenGroups(1, `PRISONER`, `PLAYER`)