-- Add items to qb-smallresources/config.lua (Config.Consumables - custom) ['bzzz_vending_prop_chips_a'] = { progress = { label = 'Using Item...', time = 3500 }, animation = { animDict = 'mp_player_inteat@pnq', anim = 'loop', flags = 1, }, prop = { model = 'bzzz_vending_prop_chips_a', bone = 60309, coords = vector3(-0.05, 0.02, -0.03), rotation = vector3(70.0, 20.0, 100.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_vending_prop_chips_b'] = { progress = { label = 'Using Item...', time = 3500 }, animation = { animDict = 'mp_player_inteat@pnq', anim = 'loop', flags = 1, }, prop = { model = 'bzzz_vending_prop_chips_b', bone = 60309, coords = vector3(-0.05, 0.02, -0.03), rotation = vector3(70.0, 20.0, 100.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_vending_prop_chips_c'] = { progress = { label = 'Using Item...', time = 3500 }, animation = { animDict = 'mp_player_inteat@pnq', anim = 'loop', flags = 1, }, prop = { model = 'bzzz_vending_prop_chips_c', bone = 60309, coords = vector3(-0.05, 0.02, -0.03), rotation = vector3(70.0, 20.0, 100.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_vending_prop_chips_d'] = { progress = { label = 'Using Item...', time = 3500 }, animation = { animDict = 'mp_player_inteat@pnq', anim = 'loop', flags = 1, }, prop = { model = 'bzzz_vending_prop_chips_d', bone = 60309, coords = vector3(-0.05, 0.02, -0.03), rotation = vector3(70.0, 20.0, 100.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_vending_prop_chips_e'] = { progress = { label = 'Using Item...', time = 3500 }, animation = { animDict = 'mp_player_inteat@pnq', anim = 'loop', flags = 1, }, prop = { model = 'bzzz_vending_prop_chips_e', bone = 60309, coords = vector3(-0.05, 0.02, -0.03), rotation = vector3(70.0, 20.0, 100.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_vending_prop_chips_f'] = { progress = { label = 'Using Item...', time = 3500 }, animation = { animDict = 'mp_player_inteat@pnq', anim = 'loop', flags = 1, }, prop = { model = 'bzzz_vending_prop_chips_f', bone = 60309, coords = vector3(-0.05, 0.02, -0.03), rotation = vector3(70.0, 20.0, 100.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_vending_prop_candybox'] = { progress = { label = 'Using Item...', time = 3500 }, animation = { animDict = 'mp_player_inteat@pnq', anim = 'loop', flags = 1, }, prop = { model = 'bzzz_vending_prop_candybox', bone = 60309, coords = vector3(-0.01, 0.02, 0.0), rotation = vector3(90.0, 20.0, 80.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_vending_prop_captains'] = { progress = { label = 'Using Item...', time = 3500 }, animation = { animDict = 'mp_player_inteat@pnq', anim = 'loop', flags = 1, }, prop = { model = 'bzzz_vending_prop_captains', bone = 60309, coords = vector3(-0.03, 0.02, 0.0), rotation = vector3(90.0, 20.0, 80.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_vending_prop_cbbrown'] = { progress = { label = 'Using Item...', time = 3500 }, animation = { animDict = 'mp_player_inteat@pnq', anim = 'loop', flags = 1, }, prop = { model = 'bzzz_vending_prop_cbbrown', bone = 60309, coords = vector3(-0.03, 0.02, 0.0), rotation = vector3(90.0, 20.0, 80.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_vending_prop_cbred'] = { progress = { label = 'Using Item...', time = 3500 }, animation = { animDict = 'mp_player_inteat@pnq', anim = 'loop', flags = 1, }, prop = { model = 'bzzz_vending_prop_cbred', bone = 60309, coords = vector3(-0.03, 0.02, 0.0), rotation = vector3(90.0, 20.0, 80.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_vending_prop_cbgreen'] = { progress = { label = 'Using Item...', time = 3500 }, animation = { animDict = 'mp_player_inteat@pnq', anim = 'loop', flags = 1, }, prop = { model = 'bzzz_vending_prop_cbgreen', bone = 60309, coords = vector3(-0.03, 0.02, 0.0), rotation = vector3(90.0, 20.0, 80.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_vending_prop_cbyellow'] = { progress = { label = 'Using Item...', time = 3500 }, animation = { animDict = 'mp_player_inteat@pnq', anim = 'loop', flags = 1, }, prop = { model = 'bzzz_vending_prop_cbyellow', bone = 60309, coords = vector3(-0.03, 0.02, 0.0), rotation = vector3(90.0, 20.0, 80.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_vending_prop_nothings'] = { progress = { label = 'Using Item...', time = 3500 }, animation = { animDict = 'mp_player_inteat@pnq', anim = 'loop', flags = 1, }, prop = { model = 'bzzz_vending_prop_nothings', bone = 60309, coords = vector3(-0.03, 0.02, 0.0), rotation = vector3(90.0, 20.0, 80.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_vending_prop_zebrabar'] = { progress = { label = 'Using Item...', time = 3500 }, animation = { animDict = 'mp_player_inteat@pnq', anim = 'loop', flags = 1, }, prop = { model = 'bzzz_vending_prop_zebrabar', bone = 60309, coords = vector3(-0.03, 0.02, 0.0), rotation = vector3(90.0, 20.0, 80.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_vending_prop_relblue'] = { progress = { label = 'Using Item...', time = 3500 }, animation = { animDict = 'mp_player_inteat@pnq', anim = 'loop', flags = 1, }, prop = { model = 'bzzz_vending_prop_relblue', bone = 60309, coords = vector3(-0.03, 0.02, -0.01), rotation = vector3(90.0, 20.0, 80.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_vending_prop_relgreen'] = { progress = { label = 'Using Item...', time = 3500 }, animation = { animDict = 'mp_player_inteat@pnq', anim = 'loop', flags = 1, }, prop = { model = 'bzzz_vending_prop_relgreen', bone = 60309, coords = vector3(-0.03, 0.02, -0.01), rotation = vector3(90.0, 20.0, 80.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_vending_prop_relpink'] = { progress = { label = 'Using Item...', time = 3500 }, animation = { animDict = 'mp_player_inteat@pnq', anim = 'loop', flags = 1, }, prop = { model = 'bzzz_vending_prop_relpink', bone = 60309, coords = vector3(-0.03, 0.02, -0.01), rotation = vector3(90.0, 20.0, 80.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_vending_prop_meteorite'] = { progress = { label = 'Using Item...', time = 3500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 1, }, prop = { model = 'bzzz_vending_prop_meteorite', bone = 60309, coords = vector3(-0.01, 0.00, -0.01), rotation = vector3(90.0, 20.0, 80.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } },